Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
C_MilaBR
Da Ji
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
309W - 295L
1,456 Elo+
Party 1
Discordia
Discordia
Dudinha2014
Discordia
Level 107
God Stats
4W - 5L
1,705 SR
Queue Stats
357W - 323L
1,469 Elo+
Party 1
Chang'e
Chang'e
Flash_HunterX
Chang'e
Level 128
God Stats
25W - 36L
1,573 SR
Queue Stats
640W - 599L
1,535 Elo+
Party 1
Izanami
Izanami
UncleRafa76
Izanami
Level 117
God Stats
49W - 43L
1,570 SR
Queue Stats
248W - 262L
1,439 Elo+
Solo
Team Averages
Level 109
1,570 SR
1,480 Elo+

VS

Team Averages
Level 88
1,504 SR
1,470 Elo+
Ao Kuang
Ao Kuang
Azara07
Ao Kuang
Level 50
God Stats
11W - 11L
1,477 SR
Queue Stats
147W - 171L
1,359 Elo+
Solo
Nu Wa
Nu Wa
BS-Andrei
Nu Wa
Level 107
God Stats
14W - 11L
1,507 SR
Queue Stats
352W - 351L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BugaadorPK
Morgan Le Fay
Level 129
God Stats
35W - 26L
1,567 SR
Queue Stats
115W - 113L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Ddamalandrag
Sylvanus
Level 85
God Stats
13W - 21L
1,397 SR
Queue Stats
219W - 230L
1,460 Elo+
Solo
Cernunnos
Cernunnos
Th3K1ng0fT0mbS
Cernunnos
Level 67
God Stats
30W - 15L
1,572 SR
Queue Stats
549W - 570L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 8 / 0
8,292
395
8,533
16,687
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
C_MilaBR
Da Ji
14
1 / 4 / 1
8,790
419
6,226
16,920
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Dudinha2014
Discordia
14
0 / 5 / 1
9,263
441
7,593
10,985
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
17
2 / 7 / 1
10,412
496
7,136
15,795
8,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
UncleRafa76
Izanami
17
0 / 3 / 3
10,286
490
6,929
15,595
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azara07
Ao Kuang
19
10 / 2 / 3
12,330
587
9,788
18,832
9,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
BS-Andrei
Nu Wa
20
10 / 0 / 7
12,813
610
17,643
9,731
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
BugaadorPK
Morgan Le Fay
19
1 / 2 / 12
12,475
594
12,397
13,570
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Ddamalandrag
Sylvanus
16
2 / 0 / 8
10,801
514
5,981
17,982
22,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Th3K1ng0fT0mbS
Cernunnos
18
4 / 2 / 3
12,061
574
9,839
14,280
5,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
27
27
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
8
0
0.13
W
Ao Kuang
Azara07
Ao Kuang
10
2
3
5.75
W
Nu Wa
BS-Andrei
Nu Wa
10
0
7
13.5
W
Morgan Le Fay
BugaadorPK
Morgan Le Fay
1
2
12
3.5
L
Da Ji
C_MilaBR
Da Ji
1
4
1
0.38
W
Sylvanus
Ddamalandrag
Sylvanus
2
0
8
6
L
Discordia
Dudinha2014
Discordia
0
5
1
0.1
L
Chang'e
2
7
1
0.36
W
Cernunnos
Th3K1ng0fT0mbS
Cernunnos
4
2
3
2.75
L
Izanami
UncleRafa76
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,417
Damage
55,648
75,982
Taken
74,395
33,091
Mitigated
47,176
22,789
Healing
34,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,533
444
195
2,211
16,687
10,577
0
9,787
6,608
35,420
0
W
Ao Kuang
Azara07
Ao Kuang
9,788
2,587
0
7,077
18,832
9,084
189
4,318
14,506
97,823
0
W
Nu Wa
BS-Andrei
Nu Wa
17,643
2,652
176
4,070
9,731
4,508
1,422
4,855
4,580
88,164
0
W
Morgan Le Fay
BugaadorPK
Morgan Le Fay
12,397
945
249
6,191
13,570
5,729
2,097
6,470
6,948
85,325
0
L
Da Ji
C_MilaBR
Da Ji
6,226
486
0
4,820
16,920
6,813
0
10,438
6,326
0
53,740
W
Sylvanus
Ddamalandrag
Sylvanus
5,981
1,885
2,150
7,409
17,982
22,469
418
6,731
10,973
41,449
0
L
Discordia
Dudinha2014
Discordia
7,593
325
0
1,508
10,985
2,733
0
7,820
2,845
61,749
0
L
Chang'e
7,136
258
1,381
6,200
15,795
8,046
0
12,000
3,773
62,493
0
W
Cernunnos
Th3K1ng0fT0mbS
Cernunnos
9,839
4,171
0
7,082
14,280
5,386
3,659
4,637
9,617
0
96,805
L
Izanami
UncleRafa76
Izanami
6,929
4,224
0
6,474
15,595
4,922
0
4,766
10,621
0
92,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,043
Gold Earned
60,480
582
Minions Killed
656
0
Camps Cleared
0
1,886,574
Distance Traveled
1,933,364
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,292
395
41
2
0
384,405
7
W
Ao Kuang
12,330
587
131
6
0
399,850
1
W
Nu Wa
12,813
610
152
7
0
390,577
5
W
Morgan Le Fay
12,475
594
163
8
0
410,122
11
L
Da Ji
8,790
419
101
5
0
440,429
1
W
Sylvanus
10,801
514
57
3
0
355,794
8
L
Discordia
9,263
441
137
7
0
317,280
4
L
Chang'e
10,412
496
125
6
0
373,291
4
W
Cernunnos
12,061
574
153
7
0
377,021
5
L
Izanami
10,286
490
178
8
0
371,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role