Player Matchup

Ra
Ra
Enderboy45
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Solo
Fenrir
Fenrir
Sencer09
Fenrir
Level 14
God Stats
8W - 13L
1,450 SR
Queue Stats
16W - 22L
1,382 Elo+
Party 3
Ymir
Ymir
The pozition
Ymir
Level 10
God Stats
13W - 10L
1,654 SR
Queue Stats
13W - 14L
1,449 Elo+
Party 3
Loki
Loki
lllllllllll8285
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,893 Elo+
Party 1
Bacchus
Bacchus
xItz Johnzx
Bacchus
Level 122
God Stats
10W - 4L
1,785 SR
Queue Stats
165W - 174L
1,636 Elo+
Party 1
Team Averages
Level 33
1,578 SR
1,550 Elo+

VS

Team Averages
Level 18
1,600 SR
1,535 Elo+
Janus
Janus
CreakyDoor2503
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,457 Elo+
Solo
Artemis
Artemis
diablo2021
Artemis
Level 4
God Stats
3W - 0L
1,851 SR
Queue Stats
3W - 0L
1,780 Elo+
Party 2
Bellona
Bellona
thib25000
Bellona
Level 27
God Stats
27W - 16L
1,648 SR
Queue Stats
38W - 33L
1,452 Elo+
Solo
Fafnir
Fafnir
valentainsbahia
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,574 Elo+
Party 2
Bastet
Bastet
xXLong_clawXx
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 107L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
4,657
423
1,009
6,962
1,872
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Sencer09
Fenrir
6
0 / 7 / 2
4,563
415
1,522
6,917
2,505
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 0
5,268
479
1,252
8,311
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 1
5,459
496
3,349
6,796
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
xItz Johnzx
Bacchus
10
4 / 5 / 1
6,564
597
6,242
8,859
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,838
713
7,385
4,186
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
diablo2021
Artemis
9
3 / 2 / 5
6,060
551
5,557
3,861
925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
thib25000
Bellona
13
2 / 1 / 1
7,725
702
1,776
5,171
2,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
5 / 2 / 4
6,165
560
4,066
5,967
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
11 / 1 / 3
8,442
767
8,469
8,849
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
27
27
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
0
7
2
0.14
L
Fenrir
Sencer09
Fenrir
0
7
2
0.14
L
1
4
0
0.25
W
Artemis
diablo2021
Artemis
3
2
5
2.75
L
1
4
1
0.38
W
Bellona
thib25000
Bellona
2
1
1
2.5
W
5
2
4
3.5
L
Bacchus
xItz Johnzx
Bacchus
4
5
1
0.9
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,374
Damage
27,253
37,845
Taken
28,034
14,496
Mitigated
11,921
3,396
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,385
427
0
577
4,186
1,289
2,160
509
3,655
42,540
0
L
1,009
231
112
125
6,962
1,872
0
2,904
3,855
16,859
0
L
Fenrir
Sencer09
Fenrir
1,522
111
0
997
6,917
2,505
0
2,357
4,248
0
7,342
L
1,252
457
0
562
8,311
3,771
0
3,685
4,330
8,917
0
W
Artemis
diablo2021
Artemis
5,557
3,286
0
470
3,861
925
429
2,704
933
0
20,666
L
3,349
709
0
1,086
6,796
1,757
0
525
6,191
0
20,661
W
Bellona
thib25000
Bellona
1,776
546
0
1,840
5,171
2,862
680
0
5,171
0
35,996
W
4,066
1,085
72
1,145
5,967
4,052
55
2,522
3,293
16,049
0
L
Bacchus
xItz Johnzx
Bacchus
6,242
940
0
514
8,859
4,591
0
910
7,770
23,785
0
W
8,469
3,741
0
3,847
8,849
2,793
0
2,284
6,479
0
46,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
36,230
147
Minions Killed
318
0
Camps Cleared
0
884,656
Distance Traveled
1,027,352
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,838
713
89
8
0
199,234
1
L
Ra
4,657
423
20
2
0
170,004
0
L
Fenrir
4,563
415
12
1
0
184,520
0
L
Ymir
5,268
479
17
2
0
178,618
4
W
Artemis
6,060
551
34
3
0
195,820
1
L
Loki
5,459
496
51
5
0
143,211
0
W
Bellona
7,725
702
90
8
0
211,824
3
W
Fafnir
6,165
560
12
1
0
191,842
1
L
Bacchus
6,564
597
47
4
0
208,303
3
W
Bastet
8,442
767
93
8
0
228,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role