Player Matchup

Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Platinum V
Jur0Jan0sik
Hel
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,781 MMR
Party 1
Fenrir
Fenrir
Platinum I
sQbiid
Fenrir
Platinum I
Level 147
God Stats
9W - 3L
1,549 SR
Queue Stats
65W - 43L
2,003 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,516 SR
1,761 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,691 SR
1,619 MMR
Khepri
Khepri
Gold III
BeNaNs
Khepri
Gold III
Level 115
God Stats
10W - 12L
1,650 SR
Queue Stats
56W - 55L
1,547 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
Brizzork
Baron Samedi
Platinum IV
Level 77
God Stats
22W - 19L
1,705 SR
Queue Stats
43W - 39L
1,831 MMR
Party 2
Neith
Neith
Gold IV
kill567
Neith
Gold IV
Level 110
God Stats
22W - 24L
1,717 SR
Queue Stats
49W - 51L
1,479 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 2 / 1
14,380
799
16,024
10,810
4,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 5
11,304
628
12,734
13,474
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
sQbiid
Fenrir
16
0 / 2 / 4
12,212
678
8,381
21,303
22,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
PersephoneAphroditeHou YiThoth

VS

Bans
GilgameshAchillesAnhurNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BeNaNs
Khepri
15
1 / 4 / 5
10,416
579
4,603
19,487
28,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Brizzork
Baron Samedi
16
3 / 1 / 4
12,879
716
15,676
13,656
7,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
kill567
Neith
16
3 / 2 / 4
11,326
629
16,187
11,173
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
7
7
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
1
3.25
L
Khepri
BeNaNs
Khepri
1
4
5
0.88
L
Baron Samedi
Brizzork
Baron Samedi
3
1
4
5
W
1
3
5
1.17
L
Neith
kill567
Neith
3
2
4
2.5
W
Fenrir
sQbiid
Fenrir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
36,466
45,587
Taken
44,316
31,521
Mitigated
40,491
17,500
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,024
10,834
0
598
10,810
4,258
2,900
4,322
6,488
1,076
80,425
L
Khepri
BeNaNs
Khepri
4,603
570
439
2,718
19,487
28,249
107
3,852
15,635
17,117
0
L
Baron Samedi
Brizzork
Baron Samedi
15,676
526
5,674
5,281
13,656
7,534
134
5,915
7,741
61,066
0
W
12,734
432
7,589
7,748
13,474
5,168
274
7,690
5,784
53,260
0
L
Neith
kill567
Neith
16,187
5,850
0
2,330
11,173
4,708
1,158
2,967
8,206
0
58,621
W
Fenrir
sQbiid
Fenrir
8,381
2,436
0
1,565
21,303
22,095
51
8,267
13,036
0
21,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
34,621
210
Minions Killed
194
0
Camps Cleared
0
1,066,711
Distance Traveled
957,044
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,380
799
109
6
0
318,326
1
L
Khepri
10,416
579
18
1
0
312,688
3
L
Baron Samedi
12,879
716
81
5
0
361,447
7
W
Hel
11,304
628
82
5
0
363,276
0
L
Neith
11,326
629
95
5
0
282,909
3
W
Fenrir
12,212
678
19
1
0
385,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role