Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CuddlyDub
Cupid
Level 60
God Stats
58W - 81L
1,342 SR
Queue Stats
76W - 111L
1,271 Elo+
Solo
Ne Zha
Ne Zha
DEISELness
Ne Zha
Level 128
God Stats
12W - 5L
1,628 SR
Queue Stats
263W - 246L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Dk_Don_Pablo
Nu Wa
Level 117
God Stats
7W - 5L
1,691 SR
Queue Stats
294W - 291L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Kolmar377
Cthulhu
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 162L
1,521 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,445 Elo+

VS

Team Averages
Level 95
1,520 SR
1,435 Elo+
Chaac
Chaac
Alexandre654
Chaac
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 99L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Jax2195
Cthulhu
Level 68
God Stats
34W - 33L
1,486 SR
Queue Stats
475W - 603L
1,325 Elo+
Party 1
Bakasura
Bakasura
Lefishche
Bakasura
Level 69
God Stats
5W - 6L
1,736 SR
Queue Stats
190W - 187L
1,471 Elo+
Solo
Neith
Neith
Xx-NuClear_5-xX
Neith
Level 84
God Stats
13W - 16L
1,487 SR
Queue Stats
463W - 535L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
xD3SPAiRx
Nu Wa
Level 128
God Stats
2W - 4L
1,390 SR
Queue Stats
153W - 145L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
7 / 0 / 2
10,326
607
12,756
17,155
9,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
CuddlyDub
Cupid
15
2 / 0 / 3
8,362
492
3,343
6,738
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
DEISELness
Ne Zha
15
11 / 3 / 4
10,075
593
9,603
14,631
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 9
8,812
518
9,886
8,421
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Kolmar377
Cthulhu
13
3 / 4 / 8
8,427
496
8,482
17,826
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,151
479
7,764
12,119
12,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Jax2195
Cthulhu
12
3 / 5 / 4
7,907
465
8,481
14,792
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Lefishche
Bakasura
12
2 / 4 / 2
7,847
462
4,516
12,176
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 2
7,884
464
7,416
10,556
3,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
xD3SPAiRx
Nu Wa
13
4 / 8 / 2
8,312
489
9,003
9,906
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
10
11
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
0
2
8
L
0
3
0
0
W
Cupid
CuddlyDub
Cupid
2
0
3
3.5
W
Ne Zha
DEISELness
Ne Zha
11
3
4
4.33
W
1
4
9
1.38
L
Cthulhu
Jax2195
Cthulhu
3
5
4
1
W
Cthulhu
Kolmar377
Cthulhu
3
4
8
1.75
L
Bakasura
Lefishche
Bakasura
2
4
2
0.75
L
1
5
2
0.4
L
Nu Wa
xD3SPAiRx
Nu Wa
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,070
Damage
37,180
64,771
Taken
59,549
34,882
Mitigated
29,830
23,172
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,756
9,282
0
10,553
17,155
9,559
781
1,713
15,332
0
73,592
L
7,764
2,574
0
4,618
12,119
12,292
0
999
11,120
0
54,755
W
Cupid
CuddlyDub
Cupid
3,343
1,664
0
3,490
6,738
2,401
710
1,205
5,533
0
51,550
W
Ne Zha
DEISELness
Ne Zha
9,603
2,865
0
2,600
14,631
6,953
0
3,654
10,712
510
63,826
W
9,886
2,322
0
1,897
8,421
2,570
380
5,738
2,633
61,293
0
L
Cthulhu
Jax2195
Cthulhu
8,481
936
422
2,426
14,792
7,418
78
5,765
9,027
26,824
0
W
Cthulhu
Kolmar377
Cthulhu
8,482
873
55
4,577
17,826
13,399
102
5,174
12,435
28,681
0
L
Bakasura
Lefishche
Bakasura
4,516
3,531
0
2,276
12,176
4,256
0
3,177
8,999
0
41,098
L
7,416
4,072
0
2,628
10,556
3,622
850
4,547
6,009
0
49,730
L
Nu Wa
xD3SPAiRx
Nu Wa
9,003
1,631
0
1,160
9,906
2,242
0
3,967
5,939
39,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
40,101
491
Minions Killed
389
0
Camps Cleared
0
1,483,579
Distance Traveled
1,452,422
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,326
607
140
8
0
258,124
0
L
Chaac
8,151
479
109
6
0
277,516
0
W
Cupid
8,362
492
103
6
0
263,226
7
W
Ne Zha
10,075
593
105
6
0
344,403
2
W
Nu Wa
8,812
518
106
6
0
293,816
7
L
Cthulhu
7,907
465
30
2
0
312,687
3
W
Cthulhu
8,427
496
37
2
0
324,010
3
L
Bakasura
7,847
462
97
6
0
319,858
2
L
Neith
7,884
464
96
6
0
276,925
3
L
Nu Wa
8,312
489
57
3
0
265,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role