Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Crumz3976
Loki
Level 13
God Stats
3W - 1L
1,583 SR
Queue Stats
33W - 19L
1,536 Elo+
Solo
Medusa
Medusa
Ezhael-Star
Medusa
Level 7
God Stats
4W - 1L
1,827 SR
Queue Stats
59W - 65L
1,568 Elo+
Solo
Anubis
Anubis
Thehashsigning
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 39L
1,718 Elo+
Solo
Ares
Ares
Yourhearts
Ares
Level 16
God Stats
3W - 3L
1,742 SR
Queue Stats
33W - 32L
1,499 Elo+
Solo
Team Averages
Level 14
1,630 SR
1,564 Elo+

VS

Team Averages
Level 15
1,510 SR
1,566 Elo+
Loki
Loki
Guess-ill-int
Loki
Level 8
God Stats
0W - 3L
1,323 SR
Queue Stats
11W - 11L
1,490 Elo+
Solo
Chang'e
Chang'e
Nearrivers56
Chang'e
Level 29
God Stats
25W - 18L
1,675 SR
Queue Stats
94W - 77L
1,617 Elo+
Solo
Sobek
Sobek
XxF4T4LxShoTxX
Sobek
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,630 Elo+
Solo
Sol
Sol
Yooooooooooo448
Sol
Level 18
God Stats
24W - 25L
1,571 SR
Queue Stats
89W - 57L
1,640 Elo+
Solo
Artemis
Artemis
cryf0rchrys
Artemis
Level 16
God Stats
2W - 7L
1,481 SR
Queue Stats
24W - 24L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 4 / 1
9,427
555
4,235
11,645
5,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
7 / 1 / 3
10,186
599
8,528
9,994
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
15
7 / 1 / 3
8,896
523
8,277
8,819
3,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 4 / 5
10,737
632
14,319
12,691
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 9
8,760
515
4,082
11,928
8,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 2
9,459
556
9,438
12,150
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Nearrivers56
Chang'e
11
1 / 4 / 3
7,484
440
6,679
8,879
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 3
7,898
465
4,530
13,566
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 6 / 3
8,477
499
6,500
13,182
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
cryf0rchrys
Artemis
14
1 / 6 / 1
8,182
481
7,520
10,789
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
25
Kills
13
13
Deaths
25
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
4
1
0.63
W
Loki
7
1
3
8.5
W
Medusa
7
1
3
8.5
L
7
3
2
2.67
L
Chang'e
Nearrivers56
Chang'e
1
4
3
0.63
W
7
4
5
2.38
L
2
6
3
0.58
L
2
6
3
0.58
W
2
3
9
2.17
L
Artemis
cryf0rchrys
Artemis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,441
Damage
34,667
55,077
Taken
58,566
28,180
Mitigated
21,228
18,198
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,235
1,261
0
1,705
11,645
5,380
2,067
5,302
5,861
0
38,324
W
Loki
8,528
2,403
0
4,175
9,994
3,776
871
2,587
7,318
0
68,279
W
Medusa
8,277
3,778
0
3,630
8,819
3,877
1,690
1,608
7,211
0
47,954
L
9,438
2,871
0
3,596
12,150
3,717
0
3,898
8,252
0
51,331
L
Chang'e
Nearrivers56
Chang'e
6,679
392
114
3,090
8,879
2,334
949
0
8,879
29,296
0
W
14,319
499
0
7,388
12,691
6,645
1,129
5,405
7,286
75,451
0
L
4,530
680
0
4,706
13,566
7,348
80
3,359
10,207
26,494
0
L
6,500
2,188
0
3,766
13,182
3,329
0
7,283
5,899
60,287
0
W
4,082
380
0
1,300
11,928
8,502
448
2,236
9,692
18,494
0
L
Artemis
cryf0rchrys
Artemis
7,520
2,788
0
1,704
10,789
4,500
694
3,861
6,928
0
48,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,006
Gold Earned
41,500
454
Minions Killed
373
0
Camps Cleared
0
1,515,622
Distance Traveled
1,509,022
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,427
555
80
5
0
283,679
2
W
Loki
10,186
599
124
7
0
372,933
3
W
Medusa
8,896
523
84
5
0
265,592
1
L
Loki
9,459
556
86
5
0
342,091
5
L
Chang'e
7,484
440
49
3
0
251,134
1
W
Anubis
10,737
632
127
7
0
301,647
3
L
Sobek
7,898
465
39
2
0
356,504
3
L
Sol
8,477
499
129
8
0
295,549
0
W
Ares
8,760
515
39
2
0
291,771
0
L
Artemis
8,182
481
70
4
0
263,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role