Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Juarno
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,666 Elo+
Solo
Hercules
Hercules
S_i_o_n_n_a_c_h
Hercules
Level 159
God Stats
2W - 4L
1,188 SR
Queue Stats
327W - 324L
1,538 Elo+
Solo
Rama
Rama
WiIIiamsBrother
Rama
Level 159
God Stats
3W - 5L
1,491 SR
Queue Stats
613W - 592L
1,533 Elo+
Solo
Team Averages
Level 141
1,436 SR
1,547 Elo+

VS

Team Averages
Level 125
1,475 SR
1,511 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Golfgag
Olorun
Level 102
God Stats
3W - 4L
1,363 SR
Queue Stats
91W - 89L
1,524 Elo+
Solo
Set
Set
Henex
Set
Level 148
God Stats
4W - 1L
1,512 SR
Queue Stats
172W - 132L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 3 / 1
4,812
962
3,412
6,935
3,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
 
Baron Samedi
9
0 / 2 / 0
4,588
918
2,985
3,544
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Juarno
Tsukuyomi
6
0 / 1 / 0
4,287
857
927
1,499
316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
11
2 / 1 / 0
5,269
1,054
3,168
4,911
1,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 1 / 2
4,828
966
2,509
3,608
1,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
3 / 0 / 4
5,910
1,182
4,969
4,209
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
 
Zhong Kui
10
2 / 1 / 5
5,801
1,160
4,237
4,389
2,749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
 
Guan Yu
10
1 / 0 / 7
5,518
1,104
1,053
4,338
1,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Golfgag
Olorun
10
2 / 1 / 5
5,820
1,164
3,272
3,843
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Henex
Set
10
0 / 0 / 7
5,320
1,064
5,137
3,320
1,213
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
8
8
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
1
0.17
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Cernunnos
 
Cernunnos
3
0
4
5
W
Zhong Kui
 
Zhong Kui
2
1
5
4.5
W
Guan Yu
 
Guan Yu
1
0
7
4.5
W
Olorun
Golfgag
Olorun
2
1
5
4.5
W
Set
Henex
Set
0
0
7
3.5
L
Tsukuyomi
Juarno
Tsukuyomi
0
1
0
0
L
Hercules
2
1
0
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,001
Damage
18,668
20,497
Taken
20,099
9,936
Mitigated
8,901
8,350
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,412
635
176
1,287
6,935
3,725
0
2,868
4,067
4,454
0
L
Baron Samedi
 
Baron Samedi
2,985
40
779
916
3,544
2,903
0
880
2,664
6,236
0
W
Cernunnos
 
Cernunnos
4,969
1,627
529
742
4,209
1,486
129
1,339
2,870
0
14,147
W
Zhong Kui
 
Zhong Kui
4,237
476
149
703
4,389
2,749
374
555
3,834
9,684
0
W
Guan Yu
 
Guan Yu
1,053
113
5,229
2,677
4,338
1,974
150
850
3,488
0
2,717
W
Olorun
Golfgag
Olorun
3,272
1,687
1,480
803
3,843
1,479
812
2,002
1,841
8,180
0
W
Set
Henex
Set
5,137
1,590
747
1,300
3,320
1,213
163
1,651
1,669
0
5,662
L
Tsukuyomi
Juarno
Tsukuyomi
927
165
216
135
1,499
316
0
231
1,268
0
1,838
L
Hercules
3,168
249
716
2,351
4,911
1,922
0
2,321
2,590
0
10,122
L
2,509
1,751
441
1,333
3,608
1,070
0
1,209
2,399
0
7,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,784
Gold Earned
28,369
33
Minions Killed
52
0
Camps Cleared
0
317,868
Distance Traveled
451,265
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,812
962
1
0
0
56,613
0
L
Baron Samedi
4,588
918
3
1
0
80,694
0
W
Cernunnos
5,910
1,182
18
4
0
72,795
0
W
Zhong Kui
5,801
1,160
15
3
0
96,031
0
W
Guan Yu
5,518
1,104
3
1
0
109,875
1
W
Olorun
5,820
1,164
13
3
0
94,069
0
W
Set
5,320
1,064
3
1
0
78,495
0
L
Tsukuyomi
4,287
857
0
0
0
33,730
0
L
Hercules
5,269
1,054
19
4
0
83,056
0
L
Rama
4,828
966
10
2
0
63,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role