Player Matchup

Hades
Hades
CBR_600_F2_MOD94
Hades
Level 29
God Stats
8W - 8L
1,097 SR
Queue Stats
86W - 118L
1,221 Elo+
Solo
Medusa
Medusa
Doggo_Demon
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,170 Elo+
Party 1
Gilgamesh
Gilgamesh
Samoel VX
Gilgamesh
Level 17
God Stats
25W - 12L
1,535 SR
Queue Stats
33W - 23L
1,405 Elo+
Solo
Ymir
Ymir
TheAlfie
Ymir
Level 18
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 2L
1,072 Elo+
Party 1
Baron Samedi
Baron Samedi
plilko
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,410 Elo+
Solo
Team Averages
Level 23
1,389 SR
1,256 Elo+

VS

Team Averages
Level 25
1,373 SR
1,351 Elo+
Danzaburou
Danzaburou
RogerBuschmann
Danzaburou
Level 24
God Stats
3W - 5L
1,425 SR
Queue Stats
9W - 14L
1,282 Elo+
Solo
Fenrir
Fenrir
lll-LuNik-III
Fenrir
Level 28
God Stats
8W - 6L
1,631 SR
Queue Stats
131W - 123L
1,464 Elo+
Solo
Anhur
Anhur
richi1103
Anhur
Level 29
God Stats
7W - 4L
1,556 SR
Queue Stats
69W - 46L
1,468 Elo+
Solo
Anubis
Anubis
shetheshepherd
Anubis
Level 18
God Stats
1W - 1L
1,288 SR
Queue Stats
11W - 8L
1,332 Elo+
Solo
Set
Set
soulpb
Set
Level 28
God Stats
1W - 11L
965 SR
Queue Stats
23W - 35L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 7
9,493
413
4,176
18,385
8,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
7
1 / 4 / 1
7,019
305
3,544
5,485
687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Samoel VX
Gilgamesh
19
11 / 3 / 4
12,614
548
18,821
21,180
15,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
7
1 / 4 / 1
6,817
296
1,441
5,841
1,655
Baron Samedi
plilko
Baron Samedi
16
5 / 15 / 6
10,197
443
12,370
20,080
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RogerBuschmann
Danzaburou
17
6 / 3 / 13
12,132
527
10,428
10,287
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 0 / 3
13,850
602
11,605
14,368
11,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
richi1103
Anhur
19
10 / 6 / 9
13,222
575
14,975
19,074
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 8 / 3
9,985
434
5,525
10,091
6,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
soulpb
Set
18
10 / 3 / 11
12,994
565
11,795
16,545
11,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
19
Kills
40
41
Deaths
20
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
15
7
0.3
L
Medusa
1
4
1
0.38
W
Danzaburou
RogerBuschmann
Danzaburou
6
3
13
4.17
L
Gilgamesh
Samoel VX
Gilgamesh
11
3
4
4.33
L
Ymir
1
4
1
0.38
W
13
0
3
14.5
L
Baron Samedi
plilko
Baron Samedi
5
15
6
0.53
W
Anhur
richi1103
Anhur
10
6
9
2.42
W
1
8
3
0.31
W
Set
soulpb
Set
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,352
Damage
54,328
70,971
Taken
70,365
34,431
Mitigated
41,198
11,410
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,176
402
0
2,822
18,385
8,585
102
789
17,596
31,747
0
L
Medusa
3,544
1,603
0
1,470
5,485
687
0
0
5,485
0
19,841
W
Danzaburou
RogerBuschmann
Danzaburou
10,428
4,992
0
2,943
10,287
4,444
6,134
3,364
6,706
0
63,345
L
Gilgamesh
Samoel VX
Gilgamesh
18,821
6,559
0
4,367
21,180
15,140
379
3,017
18,163
0
74,494
L
Ymir
1,441
370
0
722
5,841
1,655
0
0
5,841
6,295
0
W
11,605
2,387
171
2,751
14,368
11,345
4,877
1,907
12,229
0
89,598
L
Baron Samedi
plilko
Baron Samedi
12,370
1,490
55
1,974
20,080
8,364
871
1,719
18,361
41,201
0
W
Anhur
richi1103
Anhur
14,975
5,378
0
7,888
19,074
7,435
4,979
4,411
14,601
0
98,069
W
5,525
121
0
1,154
10,091
6,276
1,142
1,894
8,133
31,676
0
W
Set
soulpb
Set
11,795
5,692
0
3,391
16,545
11,698
1,944
5,419
10,709
0
58,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
62,183
274
Minions Killed
552
0
Camps Cleared
0
1,404,005
Distance Traveled
1,919,671
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,493
413
47
2
0
314,302
0
L
Medusa
7,019
305
28
1
0
162,439
1
W
Danzaburou
12,132
527
118
5
0
374,435
0
L
Gilgamesh
12,614
548
123
5
0
454,367
0
L
Ymir
6,817
296
14
1
0
152,801
2
W
Fenrir
13,850
602
151
7
0
410,918
1
L
Baron Samedi
10,197
443
62
3
0
320,096
0
W
Anhur
13,222
575
144
6
0
365,016
1
W
Anubis
9,985
434
57
2
0
308,619
0
W
Set
12,994
565
82
4
0
460,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role