Player Matchup

Rama
Rama
BUCKRING
Rama
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 323L
1,396 Elo+
Solo
Horus
Horus
Tabl0Escobar
Horus
Level 28
God Stats
3W - 4L
1,106 SR
Queue Stats
92W - 75L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Tiltex
Sylvanus
Level 27
God Stats
2W - 3L
1,772 SR
Queue Stats
51W - 43L
1,557 Elo+
Solo
Ra
Ra
TimmyDrew
Ra
Level 28
God Stats
4W - 11L
1,449 SR
Queue Stats
107W - 96L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
weijie377
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,427 Elo+

VS

Team Averages
Level 22
1,573 SR
1,416 Elo+
Janus
Janus
BlueMoonFace
Janus
Level 18
God Stats
10W - 18L
1,500 SR
Queue Stats
86W - 105L
1,282 Elo+
Solo
Arachne
Arachne
GhosttxDragon
Arachne
Level 28
God Stats
17W - 13L
1,741 SR
Queue Stats
171W - 195L
1,428 Elo+
Solo
Skadi
Skadi
PurplePlum
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,455 Elo+
Solo
Aphrodite
Aphrodite
RainbowKR
Aphrodite
Level 16
God Stats
7W - 6L
1,733 SR
Queue Stats
144W - 172L
1,513 Elo+
Solo
Neith
Neith
xXPsychoSonXx
Neith
Level 28
God Stats
25W - 44L
1,390 SR
Queue Stats
113W - 151L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 4 / 2
10,168
442
5,359
12,931
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 5
11,028
479
17,034
16,784
13,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Tiltex
Sylvanus
16
4 / 3 / 7
11,920
518
9,225
17,468
21,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
3 / 10 / 2
11,111
483
9,854
16,612
7,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
weijie377
Sun Wukong
15
3 / 3 / 4
9,691
421
2,168
14,367
12,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
11,940
519
12,509
13,102
4,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
19
9 / 5 / 3
12,970
564
11,542
23,652
9,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
18
3 / 3 / 5
12,232
532
8,017
13,393
4,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
RainbowKR
Aphrodite
18
4 / 2 / 9
12,706
552
9,519
16,674
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 3 / 3
11,843
515
12,506
15,206
6,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
16
Kills
23
24
Deaths
20
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
2
0.5
W
4
7
6
1
W
Arachne
9
5
3
2.1
W
Skadi
3
3
5
1.83
W
Aphrodite
RainbowKR
Aphrodite
4
2
9
4.25
L
5
4
5
1.88
L
Sylvanus
Tiltex
Sylvanus
4
3
7
2.5
L
3
10
2
0.4
L
Sun Wukong
weijie377
Sun Wukong
3
3
4
1.67
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,640
Damage
54,093
78,162
Taken
82,027
59,609
Mitigated
35,997
19,384
Healing
34,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,359
4,127
0
4,158
12,931
4,369
3,010
3,260
9,671
0
60,812
W
12,509
1,452
0
1,313
13,102
4,326
1,093
3,225
9,757
74,996
0
W
Arachne
11,542
8,323
0
11,900
23,652
9,731
1,738
6,016
17,564
0
74,500
W
Skadi
8,017
3,324
0
1,042
13,393
4,021
2,604
2,327
11,054
0
88,811
W
Aphrodite
RainbowKR
Aphrodite
9,519
975
4,238
9,194
16,674
11,844
1,035
3,708
12,902
51,084
0
L
17,034
8,549
225
2,780
16,784
13,831
0
3,377
13,407
0
57,674
L
Sylvanus
Tiltex
Sylvanus
9,225
2,167
2,103
4,571
17,468
21,073
0
4,859
12,609
41,596
0
L
9,854
1,316
615
3,195
16,612
7,632
1,307
6,430
10,182
80,323
0
L
Sun Wukong
weijie377
Sun Wukong
2,168
1,012
0
1,737
14,367
12,704
0
4,102
10,265
0
24,063
W
12,506
5,629
0
6,742
15,206
6,075
3,872
3,487
11,671
0
72,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,918
Gold Earned
61,691
461
Minions Killed
591
0
Camps Cleared
0
1,850,921
Distance Traveled
1,882,283
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,168
442
102
4
0
341,287
0
W
Janus
11,940
519
127
6
0
411,957
5
W
Arachne
12,970
564
112
5
0
382,757
1
W
Skadi
12,232
532
133
6
0
383,453
4
W
Aphrodite
12,706
552
90
4
0
371,123
2
L
Horus
11,028
479
91
4
0
359,096
1
L
Sylvanus
11,920
518
70
3
0
348,188
0
L
Ra
11,111
483
153
7
0
357,378
5
L
Sun Wukong
9,691
421
45
2
0
444,972
0
W
Neith
11,843
515
129
6
0
332,993
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role