Player Matchup

Sylvanus
Sylvanus
Alexandre654
Sylvanus
Level 124
God Stats
7W - 5L
1,500 SR
Queue Stats
103W - 99L
1,423 Elo+
Solo
Scylla
Scylla
Dk_Don_Pablo
Scylla
Level 117
God Stats
2W - 0L
1,724 SR
Queue Stats
294W - 291L
1,432 Elo+
Solo
Achilles
Achilles
Shut Up Zeus
Achilles
Level 129
God Stats
4W - 9L
1,372 SR
Queue Stats
302W - 298L
1,491 Elo+
Solo
Medusa
Medusa
pKz I SnIpEz
Medusa
Level 63
God Stats
35W - 22L
1,561 SR
Queue Stats
340W - 334L
1,437 Elo+
Party 1
Arachne
Arachne
pKz I lIfTz
Arachne
Level 129
God Stats
35W - 23L
1,534 SR
Queue Stats
303W - 316L
1,481 Elo+
Party 1
Team Averages
Level 112
1,538 SR
1,453 Elo+

VS

Team Averages
Level 98
1,509 SR
1,383 Elo+
Artemis
Artemis
Brytheguy34
Artemis
Level 62
God Stats
2W - 3L
1,174 SR
Queue Stats
2W - 4L
1,192 Elo+
Party 2
Cthulhu
Cthulhu
Divinizzle21
Cthulhu
Level 113
God Stats
31W - 24L
1,571 SR
Queue Stats
44W - 45L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
LazySheps
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,184 Elo+
Party 2
Chaac
Chaac
UnderTheRedMoon
Chaac
Level 76
God Stats
1W - 1L
1,600 SR
Queue Stats
5W - 8L
1,317 Elo+
Party 2
Janus
Janus
WOOOOOAAAHHHH
Janus
Level 156
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 2L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alexandre654
Sylvanus
15
2 / 1 / 6
9,268
515
5,435
12,287
9,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
18
4 / 2 / 2
10,621
590
6,520
8,774
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Shut Up Zeus
Achilles
17
3 / 1 / 0
9,855
548
11,141
12,064
11,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
15
5 / 0 / 3
8,988
499
12,836
7,827
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
pKz I lIfTz
Arachne
17
3 / 0 / 3
9,735
541
6,971
15,039
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brytheguy34
Artemis
11
0 / 3 / 1
6,901
383
4,991
8,913
2,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Divinizzle21
Cthulhu
13
1 / 3 / 1
8,420
468
7,455
13,946
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
LazySheps
Erlang Shen
14
2 / 3 / 1
8,659
481
8,730
14,971
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 1
8,406
467
7,763
14,936
12,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 1
8,037
447
5,461
9,017
2,483
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
4
4
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alexandre654
Sylvanus
2
1
6
5
L
Artemis
Brytheguy34
Artemis
0
3
1
0.17
L
Cthulhu
Divinizzle21
Cthulhu
1
3
1
0.5
W
Scylla
4
2
2
2.5
L
Erlang Shen
LazySheps
Erlang Shen
2
3
1
0.83
W
Achilles
Shut Up Zeus
Achilles
3
1
0
3
L
0
2
1
0.25
L
1
6
1
0.25
W
Medusa
5
0
3
6.5
W
Arachne
pKz I lIfTz
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
34,400
55,991
Taken
61,783
33,950
Mitigated
38,565
24,146
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alexandre654
Sylvanus
5,435
1,554
2,284
4,932
12,287
9,333
134
4,293
7,994
24,825
0
L
Artemis
Brytheguy34
Artemis
4,991
2,650
0
1,838
8,913
2,975
0
2,206
6,707
0
35,705
L
Cthulhu
Divinizzle21
Cthulhu
7,455
683
438
3,297
13,946
13,178
0
2,175
11,771
35,245
0
W
Scylla
6,520
804
0
2,880
8,774
3,517
640
4,971
3,803
74,759
0
L
Erlang Shen
LazySheps
Erlang Shen
8,730
4,691
0
2,538
14,971
7,801
642
2,278
12,550
0
65,004
W
Achilles
Shut Up Zeus
Achilles
11,141
3,729
0
5,575
12,064
11,865
0
141
11,923
0
55,757
L
7,763
1,556
0
7,299
14,936
12,128
0
0
14,036
171
54,881
L
5,461
164
0
0
9,017
2,483
0
5,296
3,721
48,150
0
W
Medusa
12,836
4,925
0
617
7,827
3,200
1,038
2,733
5,094
0
72,018
W
Arachne
pKz I lIfTz
Arachne
6,971
5,114
0
7,858
15,039
6,035
0
949
14,090
0
69,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,467
Gold Earned
40,423
551
Minions Killed
447
0
Camps Cleared
0
1,664,036
Distance Traveled
1,638,028
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,268
515
37
2
0
270,041
4
L
Artemis
6,901
383
90
5
0
317,986
4
L
Cthulhu
8,420
468
46
3
0
330,296
2
W
Scylla
10,621
590
159
9
0
316,268
5
L
Erlang Shen
8,659
481
127
7
0
347,282
1
W
Achilles
9,855
548
118
7
0
353,401
5
L
Chaac
8,406
467
106
6
0
341,680
6
L
Janus
8,037
447
78
4
0
300,784
1
W
Medusa
8,988
499
107
6
0
317,967
0
W
Arachne
9,735
541
130
7
0
406,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role