Player Matchup

Merlin
Merlin
Anthony6114
Merlin
Level 67
God Stats
1W - 0L
1,780 SR
Queue Stats
5W - 5L
1,746 Elo+
Party 1
Anhur
Anhur
ItsLikeBDSM
Anhur
Level 57
God Stats
14W - 24L
1,538 SR
Queue Stats
138W - 114L
1,723 Elo+
Party 1
Bellona
Bellona
LoadingZeus
Bellona
Level 129
God Stats
2W - 0L
1,834 SR
Queue Stats
67W - 67L
1,678 Elo+
Party 1
Team Averages
Level 84
1,717 SR
1,716 Elo+

VS

Team Averages
Level 112
1,494 SR
1,474 Elo+
Vulcan
Vulcan
ChanDaMan19
Vulcan
Level 148
God Stats
3W - 2L
1,422 SR
Queue Stats
103W - 91L
1,638 Elo+
Party 2
Sobek
Sobek
Fonk44
Sobek
Level 105
God Stats
5W - 1L
1,560 SR
Queue Stats
58W - 36L
1,770 Elo+
Party 2
Artemis
Artemis
huguini
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 2 / 5
7,694
769
5,987
5,149
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 4 / 9
7,475
748
9,935
9,273
3,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LoadingZeus
Bellona
12
4 / 1 / 5
8,206
821
5,587
11,019
9,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
5 / 3 / 1
7,931
793
12,737
7,091
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Fonk44
Sobek
10
1 / 3 / 5
7,191
719
3,669
12,797
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
huguini
Artemis
9
1 / 6 / 4
6,595
660
3,971
6,954
1,875
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
7
7
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
2
5
3.75
L
Vulcan
5
3
1
1.83
L
Sobek
Fonk44
Sobek
1
3
5
1.17
W
3
4
9
1.88
W
Bellona
LoadingZeus
Bellona
4
1
5
6.5
L
Artemis
huguini
Artemis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,509
Damage
20,377
25,441
Taken
26,842
14,178
Mitigated
13,005
4,448
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,987
412
0
198
5,149
1,760
0
3,524
1,625
22,058
0
L
Vulcan
12,737
2,511
0
2,129
7,091
2,506
189
1,471
5,620
39,416
0
L
Sobek
Fonk44
Sobek
3,669
102
0
3,913
12,797
8,624
56
3,557
9,240
8,512
0
W
9,935
5,132
0
1,071
9,273
3,064
308
6,268
3,005
0
20,538
W
Bellona
LoadingZeus
Bellona
5,587
1,834
306
2,873
11,019
9,354
0
6,614
4,405
1,934
23,106
L
Artemis
huguini
Artemis
3,971
1,623
0
500
6,954
1,875
383
1,082
5,872
0
11,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,375
Gold Earned
21,717
103
Minions Killed
88
0
Camps Cleared
0
555,090
Distance Traveled
512,120
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,694
769
32
3
0
164,539
0
L
Vulcan
7,931
793
56
6
0
177,743
1
L
Sobek
7,191
719
14
1
0
191,135
2
W
Anhur
7,475
748
30
3
0
169,713
1
W
Bellona
8,206
821
41
4
0
220,838
1
L
Artemis
6,595
660
18
2
0
143,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role