Player Matchup

Hera
Hera
FORC3 0F N4TURE
Hera
Level 127
God Stats
8W - 15L
1,341 SR
Queue Stats
146W - 224L
1,338 Elo+
Party 2
Jormungandr
Jormungandr
Verackzoma
Jormungandr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,404 Elo+
Party 2
Arachne
Arachne
rachnarock
Arachne
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,379 Elo+
Party 2
Team Averages
Level 118
1,447 SR
1,374 Elo+

VS

Team Averages
Level 97
1,541 SR
1,343 Elo+
Chiron
Chiron
K1NGST1FFL3R
Chiron
Level 69
God Stats
2W - 6L
1,505 SR
Queue Stats
17W - 22L
1,254 Elo+
Party 1
Ymir
Ymir
Kabanias
Ymir
Level 67
God Stats
5W - 1L
1,637 SR
Queue Stats
42W - 48L
1,333 Elo+
Party 1
Tiamat
Tiamat
xPsychoLionx
Tiamat
Level 156
God Stats
6W - 3L
1,482 SR
Queue Stats
218W - 236L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
9,352
550
11,341
13,548
5,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Verackzoma
Jormungandr
16
4 / 8 / 1
11,631
684
16,794
18,476
12,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
rachnarock
Arachne
14
3 / 11 / 3
11,003
647
9,537
17,241
6,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
11 / 3 / 12
12,745
750
15,622
14,916
6,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
8 / 0 / 14
13,480
793
9,256
18,363
22,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
17
8 / 4 / 15
12,763
751
18,040
15,397
10,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
7
Kills
27
27
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Chiron
11
3
12
5.67
W
Ymir
8
0
14
15
L
Jormungandr
Verackzoma
Jormungandr
4
8
1
0.56
L
Arachne
rachnarock
Arachne
3
11
3
0.41
W
Tiamat
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,672
Damage
42,918
49,265
Taken
48,676
24,518
Mitigated
39,724
5,939
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,341
2,101
525
1,144
13,548
5,093
0
6,973
6,575
41,884
0
W
Chiron
15,622
6,893
1,128
5,356
14,916
6,359
1,812
8,950
5,954
0
49,906
W
Ymir
9,256
2,284
0
4,304
18,363
22,827
339
9,974
8,389
43,794
0
L
Jormungandr
Verackzoma
Jormungandr
16,794
2,436
540
1,333
18,476
12,665
0
10,875
7,601
46,172
0
L
Arachne
rachnarock
Arachne
9,537
6,429
350
2,047
17,241
6,760
0
9,448
7,793
0
17,967
W
Tiamat
18,040
1,040
0
5,415
15,397
10,538
606
9,211
6,186
70,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
38,988
141
Minions Killed
241
0
Camps Cleared
0
784,130
Distance Traveled
879,659
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,352
550
61
4
0
268,337
1
W
Chiron
12,745
750
87
5
0
287,016
1
W
Ymir
13,480
793
62
4
0
306,425
2
L
Jormungandr
11,631
684
52
3
0
246,164
0
L
Arachne
11,003
647
28
2
0
269,629
0
W
Tiamat
12,763
751
92
5
0
286,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role