Player Matchup

Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Castequila
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Loki
Loki
DiazIl
Loki
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 6L
1,703 Elo+
Solo
Izanami
Izanami
VahinkoSkouppi
Izanami
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 38L
1,500 Elo+
Solo
Ymir
Ymir
iTz_T3lTy-_-
Ymir
Level 28
God Stats
9W - 14L
1,581 SR
Queue Stats
60W - 63L
1,460 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,532 Elo+

VS

Team Averages
Level 20
1,483 SR
1,535 Elo+
Chiron
Chiron
 
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blue what3057
Morgan Le Fay
Level 15
God Stats
1W - 1L
1,318 SR
Queue Stats
17W - 19L
1,596 Elo+
Solo
Bacchus
Bacchus
D0NTTR1P831
Bacchus
Level 29
God Stats
53W - 40L
1,616 SR
Queue Stats
121W - 126L
1,430 Elo+
Solo
Nemesis
Nemesis
Zhyyem
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,642 Elo+
Solo
Izanami
Izanami
ekelalumlung
Izanami
Level 28
God Stats
8W - 10L
1,482 SR
Queue Stats
100W - 98L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
5 / 0 / 0
6,483
589
2,760
4,452
1,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Castequila
Susano
1
0 / 0 / 0
3,501
318
0
0
0
Loki
DiazIl
Loki
10
0 / 1 / 2
5,710
519
2,653
4,081
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 0 / 3
4,933
448
2,365
3,562
938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
3 / 2 / 1
5,401
491
3,949
7,541
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 2 / 0
5,295
481
4,212
6,088
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Blue what3057
Morgan Le Fay
10
2 / 1 / 1
5,788
526
3,134
3,341
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
D0NTTR1P831
Bacchus
8
0 / 1 / 2
5,272
479
3,803
7,345
3,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Zhyyem
Nemesis
8
0 / 3 / 0
5,080
462
1,284
5,447
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ekelalumlung
Izanami
10
0 / 1 / 0
5,746
522
150
4,375
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
0
0
5
W
Chiron
 
Chiron
1
2
0
0.5
W
Morgan Le Fay
Blue what3057
Morgan Le Fay
2
1
1
2.5
L
Susano
Castequila
Susano
0
0
0
0
W
Bacchus
D0NTTR1P831
Bacchus
0
1
2
1
L
Loki
DiazIl
Loki
0
1
2
1
L
0
0
3
1.5
W
Nemesis
Zhyyem
Nemesis
0
3
0
0
W
Izanami
ekelalumlung
Izanami
0
1
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,727
Damage
12,583
19,636
Taken
26,596
7,029
Mitigated
9,414
3,507
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,760
280
0
1,041
4,452
1,942
0
1,224
3,228
0
28,435
W
Chiron
 
Chiron
4,212
1,637
498
2,835
6,088
1,619
562
1,976
4,112
0
25,859
W
Morgan Le Fay
Blue what3057
Morgan Le Fay
3,134
173
0
821
3,341
1,029
354
123
3,218
29,485
0
L
Susano
Castequila
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
D0NTTR1P831
Bacchus
3,803
550
0
2,747
7,345
3,607
100
1,448
5,897
15,482
0
L
Loki
DiazIl
Loki
2,653
925
0
1,045
4,081
1,133
356
1,166
2,915
0
28,387
L
2,365
1,741
0
0
3,562
938
0
473
3,089
0
21,277
W
Nemesis
Zhyyem
Nemesis
1,284
341
0
1,566
5,447
2,011
39
402
5,045
0
23,925
W
Izanami
ekelalumlung
Izanami
150
150
0
1,610
4,375
1,148
0
0
4,375
0
35,082
L
3,949
391
0
1,421
7,541
3,016
0
4,074
3,467
12,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
27,181
185
Minions Killed
257
0
Camps Cleared
0
826,653
Distance Traveled
935,499
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,483
589
63
6
0
229,611
2
W
Chiron
5,295
481
43
4
0
163,822
1
W
Morgan Le Fay
5,788
526
57
5
0
214,893
4
L
Susano
3,501
318
0
0
0
0
0
W
Bacchus
5,272
479
22
2
0
202,014
3
L
Loki
5,710
519
62
6
0
188,362
3
L
Izanami
4,933
448
38
3
0
215,700
4
W
Nemesis
5,080
462
48
4
0
200,286
1
W
Izanami
5,746
522
87
8
0
154,484
3
L
Ymir
5,401
491
22
2
0
192,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role