Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
DariDARKSPIRIT8
Achilles
Gold III
Level 158
God Stats
4W - 8L
1,531 SR
Queue Stats
98W - 101L
1,548 MMR
Solo
Chiron
Chiron
Gold III
Swift Ikaros
Chiron
Gold III
Level 105
God Stats
5W - 0L
1,858 SR
Queue Stats
143W - 140L
1,551 MMR
Solo
Sol
Sol
Gold III
ThreeHeadedDoggo
Sol
Gold III
Level 64
God Stats
27W - 22L
1,625 SR
Queue Stats
292W - 298L
1,543 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,603 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,505 SR
1,543 MMR
Tyr
Tyr
Gold II
I SPAC380UN8 UK
Tyr
Gold II
Level 126
God Stats
11W - 7L
1,564 SR
Queue Stats
136W - 131L
1,531 MMR
Solo
Cerberus
Cerberus
Silver I
Jake_OR95
Cerberus
Silver I
Level 125
God Stats
4W - 8L
1,605 SR
Queue Stats
136W - 143L
1,473 MMR
Party 1
Bastet
Bastet
Gold III
Joka_Donquixote
Bastet
Gold III
Level 65
God Stats
3W - 5L
1,473 SR
Queue Stats
89W - 99L
1,530 MMR
Solo
Apollo
Apollo
Gold V
OhhAshyyy
Apollo
Gold V
Level 99
God Stats
1W - 3L
1,278 SR
Queue Stats
18W - 21L
1,631 MMR
Party 1
Tiamat
Tiamat
Gold III
shira1985
Tiamat
Gold III
Level 144
God Stats
11W - 7L
1,604 SR
Queue Stats
844W - 843L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 4 / 2
8,413
561
11,476
10,811
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
12
3 / 1 / 5
7,721
515
4,978
12,824
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
15
1 / 0 / 1
8,533
569
7,589
11,750
6,699
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
13
1 / 3 / 2
7,657
510
5,845
10,060
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 3
8,489
566
9,756
7,191
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
SetArachneAthenaHerculesGilgamesh

VS

Bans
PersephoneHadesNemesisBacchusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,926
595
6,405
12,671
11,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Jake_OR95
Cerberus
12
2 / 1 / 3
7,859
524
7,713
13,983
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 5 / 4
7,079
472
6,352
11,574
3,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
OhhAshyyy
Apollo
13
4 / 4 / 2
7,652
510
7,372
9,323
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
shira1985
Tiamat
14
1 / 4 / 2
8,458
564
3,471
8,061
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
9
9
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
4
2
1.75
W
Sylvanus
 
Sylvanus
3
1
5
5.5
W
Achilles
1
0
1
1.5
L
1
0
0
1
L
Cerberus
Jake_OR95
Cerberus
2
1
3
3.5
L
1
5
4
0.6
L
Apollo
OhhAshyyy
Apollo
4
4
2
1.25
W
Chiron
1
3
2
0.67
W
3
1
3
4.5
L
Tiamat
shira1985
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,644
Damage
31,313
52,636
Taken
55,612
24,621
Mitigated
29,347
23,760
Healing
19,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,476
3,080
0
2,959
10,811
3,875
46
2,304
8,507
0
59,737
W
Sylvanus
 
Sylvanus
4,978
672
1,342
4,877
12,824
9,020
34
4,128
8,696
18,314
0
W
Achilles
7,589
1,170
0
6,752
11,750
6,699
0
51
11,699
0
60,606
L
6,405
782
0
7,711
12,671
11,457
0
1,388
11,283
0
63,322
L
Cerberus
Jake_OR95
Cerberus
7,713
348
0
5,021
13,983
6,665
0
5,468
8,515
29,070
0
L
6,352
2,078
0
3,619
11,574
3,522
0
1,538
10,036
0
39,242
L
Apollo
OhhAshyyy
Apollo
7,372
4,439
0
1,735
9,323
3,033
0
3,299
6,024
0
43,534
W
Chiron
5,845
1,606
266
3,404
10,060
2,945
468
2,226
7,834
0
55,566
W
9,756
3,807
0
4,160
7,191
2,082
1,184
2,475
4,716
65,845
0
L
Tiamat
shira1985
Tiamat
3,471
552
0
1,810
8,061
4,670
387
3,041
5,020
52,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
39,974
516
Minions Killed
468
0
Camps Cleared
0
1,466,612
Distance Traveled
1,522,877
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,413
561
116
8
0
341,900
6
W
Sylvanus
7,721
515
32
2
0
265,959
4
W
Achilles
8,533
569
137
9
0
310,026
2
L
Tyr
8,926
595
158
11
0
334,544
5
L
Cerberus
7,859
524
50
3
0
302,706
7
L
Bastet
7,079
472
72
5
0
296,399
4
L
Apollo
7,652
510
78
5
0
296,210
1
W
Chiron
7,657
510
102
7
0
261,741
1
W
Sol
8,489
566
129
9
0
286,986
6
L
Tiamat
8,458
564
110
7
0
293,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role