Player Matchup

Cthulhu
Cthulhu
Khersi24
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,440 Elo+
Solo
Artemis
Artemis
baby1010
Artemis
Level 17
God Stats
0W - 1L
1,064 SR
Queue Stats
3W - 5L
1,473 Elo+
Solo
Ra
Ra
uzisw
Ra
Level 26
God Stats
3W - 3L
1,467 SR
Queue Stats
88W - 97L
1,418 Elo+
Solo
Nu Wa
Nu Wa
影丶St
Nu Wa
Level 26
God Stats
7W - 6L
1,526 SR
Queue Stats
72W - 61L
1,477 Elo+
Party 1
Odin
Odin
御风灬随枫
Odin
Level 24
God Stats
58W - 45L
1,594 SR
Queue Stats
65W - 55L
1,481 Elo+
Party 1
Team Averages
Level 22
1,430 SR
1,458 Elo+

VS

Team Averages
Level 18
1,442 SR
1,444 Elo+
Da Ji
Da Ji
Archipaule
Da Ji
Level 7
God Stats
17W - 16L
1,358 SR
Queue Stats
251W - 279L
1,387 Elo+
Solo
Baba Yaga
Baba Yaga
Keezhy
Baba Yaga
Level 25
God Stats
6W - 1L
1,717 SR
Queue Stats
28W - 23L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Kozarezkuses
Nu Wa
Level 29
God Stats
2W - 1L
1,433 SR
Queue Stats
69W - 69L
1,509 Elo+
Solo
Chang'e
Chang'e
mazeRunner
Chang'e
Level 16
God Stats
4W - 5L
1,246 SR
Queue Stats
111W - 123L
1,400 Elo+
Solo
Cerberus
Cerberus
mikelangelo26
Cerberus
Level 15
God Stats
3W - 2L
1,458 SR
Queue Stats
8W - 9L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Khersi24
Cthulhu
6
0 / 5 / 2
4,430
443
3,267
9,073
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
baby1010
Artemis
5
1 / 5 / 1
4,143
414
1,795
4,680
1,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
11
2 / 2 / 1
6,258
626
5,359
7,711
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
影丶St
Nu Wa
8
1 / 4 / 1
4,681
468
5,700
6,218
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
4,258
426
258
3,789
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
3 / 0 / 2
5,217
522
3,334
5,404
1,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Keezhy
Baba Yaga
9
6 / 1 / 6
6,208
621
6,965
4,529
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 0 / 4
6,087
609
6,180
6,216
1,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
mazeRunner
Chang'e
9
0 / 2 / 2
5,157
516
1,988
5,153
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
mikelangelo26
Cerberus
9
5 / 1 / 6
6,323
632
5,001
7,831
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
16
16
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
0
2
4
W
Baba Yaga
Keezhy
Baba Yaga
6
1
6
9
L
Cthulhu
Khersi24
Cthulhu
0
5
2
0.2
W
2
0
4
4
L
Artemis
baby1010
Artemis
1
5
1
0.3
W
Chang'e
mazeRunner
Chang'e
0
2
2
0.5
W
Cerberus
mikelangelo26
Cerberus
5
1
6
8
L
Ra
2
2
1
1.25
L
Nu Wa
影丶St
Nu Wa
1
4
1
0.38
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,379
Damage
23,468
31,471
Taken
29,133
9,484
Mitigated
10,335
9,353
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
3,334
882
0
1,373
5,404
1,546
0
2,244
3,160
0
18,127
W
Baba Yaga
Keezhy
Baba Yaga
6,965
679
0
1,167
4,529
1,421
426
1,646
2,883
18,093
0
L
Cthulhu
Khersi24
Cthulhu
3,267
348
0
2,199
9,073
3,385
0
6,771
2,302
15,857
0
W
6,180
1,514
525
3,174
6,216
1,815
1,522
3,648
2,568
38,481
0
L
Artemis
baby1010
Artemis
1,795
503
199
317
4,680
1,012
0
4,051
629
0
7,108
W
Chang'e
mazeRunner
Chang'e
1,988
145
502
2,256
5,153
1,609
0
2,967
2,186
22,810
0
W
Cerberus
mikelangelo26
Cerberus
5,001
342
0
3,638
7,831
3,944
34
3,821
4,010
15,959
0
L
Ra
5,359
797
322
4,007
7,711
2,478
659
4,693
3,018
41,797
0
L
Nu Wa
影丶St
Nu Wa
5,700
2,081
0
910
6,218
1,584
136
4,086
2,132
21,271
0
L
258
198
0
1,399
3,789
1,025
0
533
3,256
0
13,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
28,992
184
Minions Killed
219
0
Camps Cleared
0
762,448
Distance Traveled
956,572
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,217
522
43
4
0
198,972
1
W
Baba Yaga
6,208
621
26
3
0
217,650
0
L
Cthulhu
4,430
443
21
2
0
194,105
0
W
Nu Wa
6,087
609
52
5
0
165,214
1
L
Artemis
4,143
414
17
2
0
165,908
0
W
Chang'e
5,157
516
56
6
0
183,495
0
W
Cerberus
6,323
632
42
4
0
191,241
3
L
Ra
6,258
626
93
9
0
158,908
1
L
Nu Wa
4,681
468
23
2
0
152,633
0
L
Odin
4,258
426
30
3
0
90,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role