Player Matchup

Jormungandr
Jormungandr
BraXonSC
Jormungandr
Level 29
God Stats
2W - 1L
1,749 SR
Queue Stats
74W - 58L
1,611 Elo+
Solo
Merlin
Merlin
DrSoggsta
Merlin
Level 28
God Stats
3W - 7L
1,483 SR
Queue Stats
168W - 174L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
I_Reapzz310
Erlang Shen
Level 29
God Stats
10W - 6L
1,715 SR
Queue Stats
142W - 104L
1,641 Elo+
Solo
Izanami
Izanami
Noiadissimo
Izanami
Level 20
God Stats
44W - 39L
1,573 SR
Queue Stats
96W - 106L
1,491 Elo+
Solo
Ymir
Ymir
old hercules526
Ymir
Level 28
God Stats
11W - 6L
1,545 SR
Queue Stats
120W - 120L
1,560 Elo+
Solo
Team Averages
Level 27
1,613 SR
1,560 Elo+

VS

Team Averages
Level 17
1,578 SR
1,617 Elo+
Thor
Thor
FoxyZoldyck
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,576 Elo+
Solo
Hachiman
Hachiman
IMD1MAFIA
Hachiman
Level 21
God Stats
15W - 6L
1,847 SR
Queue Stats
37W - 16L
1,766 Elo+
Solo
Arachne
Arachne
TheDharma
Arachne
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,760 Elo+
Solo
Tiamat
Tiamat
Valhalla999
Tiamat
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 83L
1,440 Elo+
Solo
Scylla
Scylla
ikwach
Scylla
Level 27
God Stats
31W - 31L
1,542 SR
Queue Stats
77W - 81L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BraXonSC
Jormungandr
11
1 / 3 / 4
6,356
636
4,484
8,118
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
DrSoggsta
Merlin
10
2 / 5 / 0
6,051
605
2,719
5,945
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
I_Reapzz310
Erlang Shen
11
7 / 2 / 2
6,851
685
5,868
7,018
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Noiadissimo
Izanami
9
2 / 4 / 1
5,460
546
2,460
7,467
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 2 / 2
5,772
577
3,206
8,067
3,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
5,813
581
2,537
7,852
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
IMD1MAFIA
Hachiman
10
5 / 2 / 1
6,026
603
8,186
5,637
1,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TheDharma
Arachne
9
2 / 3 / 4
5,721
572
2,369
5,801
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
10
2 / 2 / 0
5,569
557
4,951
7,193
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
ikwach
Scylla
11
6 / 4 / 2
7,081
708
3,874
4,365
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
15
Kills
16
16
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BraXonSC
Jormungandr
1
3
4
1
L
Merlin
DrSoggsta
Merlin
2
5
0
0.4
W
1
4
4
0.75
W
Hachiman
IMD1MAFIA
Hachiman
5
2
1
2.75
L
Erlang Shen
I_Reapzz310
Erlang Shen
7
2
2
4
L
Izanami
Noiadissimo
Izanami
2
4
1
0.63
W
Arachne
TheDharma
Arachne
2
3
4
1.33
W
Tiamat
2
2
0
1
W
Scylla
ikwach
Scylla
6
4
2
1.75
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
21,917
36,615
Taken
30,848
14,596
Mitigated
10,527
7,253
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BraXonSC
Jormungandr
4,484
1,367
0
1,750
8,118
4,087
0
5,077
3,001
32,308
0
L
Merlin
DrSoggsta
Merlin
2,719
449
0
0
5,945
1,695
71
2,416
3,385
23,985
0
W
2,537
787
0
2,690
7,852
2,117
0
1,581
6,211
0
28,071
W
Hachiman
IMD1MAFIA
Hachiman
8,186
3,140
0
1,399
5,637
1,563
862
2,170
3,467
0
31,389
L
Erlang Shen
I_Reapzz310
Erlang Shen
5,868
3,260
0
1,062
7,018
3,056
0
916
6,034
0
37,128
L
Izanami
Noiadissimo
Izanami
2,460
1,361
0
2,034
7,467
2,012
445
124
7,303
0
32,359
W
Arachne
TheDharma
Arachne
2,369
2,008
0
978
5,801
1,411
0
564
5,237
0
19,953
W
Tiamat
4,951
886
0
3,705
7,193
4,293
0
3,982
3,159
24,573
0
W
Scylla
ikwach
Scylla
3,874
1,079
0
493
4,365
1,143
0
1,882
2,365
27,864
0
L
3,206
1,001
133
2,274
8,067
3,746
0
0
8,067
20,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
30,210
310
Minions Killed
248
0
Camps Cleared
0
967,191
Distance Traveled
955,009
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,356
636
76
8
0
180,847
3
L
Merlin
6,051
605
58
6
0
190,689
1
W
Thor
5,813
581
54
5
0
200,647
0
W
Hachiman
6,026
603
46
5
0
159,516
2
L
Erlang Shen
6,851
685
73
7
0
232,333
1
L
Izanami
5,460
546
64
6
0
187,126
2
W
Arachne
5,721
572
43
4
0
221,576
4
W
Tiamat
5,569
557
50
5
0
177,222
0
W
Scylla
7,081
708
55
6
0
196,048
4
L
Ymir
5,772
577
39
4
0
176,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role