Player Matchup

Ymir
Ymir
 
Ymir
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Abdullah vgf
Anubis
Level 27
God Stats
10W - 23L
1,434 SR
Queue Stats
445W - 500L
1,346 Elo+
Party 2
Hachiman
Hachiman
BASSISTU
Hachiman
Level 14
God Stats
4W - 9L
1,432 SR
Queue Stats
13W - 19L
1,378 Elo+
Party 2
Osiris
Osiris
PiterTime
Osiris
Level 27
God Stats
4W - 5L
1,488 SR
Queue Stats
89W - 103L
1,343 Elo+
Party 1
Set
Set
zXenonicx
Set
Level 29
God Stats
48W - 32L
1,519 SR
Queue Stats
73W - 82L
1,356 Elo+
Party 1
Team Averages
Level 26
1,475 SR
1,385 Elo+

VS

Team Averages
Level 33
1,525 SR
1,427 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
PARTO_EL_BOLLO
Medusa
Level 23
God Stats
31W - 20L
1,502 SR
Queue Stats
82W - 81L
1,414 Elo+
Party 3
Arachne
Arachne
alexsis1511
Arachne
Level 14
God Stats
2W - 0L
1,706 SR
Queue Stats
12W - 11L
1,359 Elo+
Solo
Bellona
Bellona
isra69-NiHiLuM
Bellona
Level 28
God Stats
3W - 3L
1,518 SR
Queue Stats
46W - 43L
1,376 Elo+
Solo
Fafnir
Fafnir
smonkiller94
Fafnir
Level 17
God Stats
12W - 4L
1,400 SR
Queue Stats
12W - 5L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 8 / 3
6,156
410
7,043
11,102
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
12
1 / 8 / 4
7,592
506
4,326
10,828
5,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
BASSISTU
Hachiman
9
1 / 4 / 2
6,225
415
3,586
5,466
1,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
PiterTime
Osiris
10
0 / 9 / 0
6,174
412
6,152
13,320
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 6 / 0
7,850
523
4,074
11,745
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
10 / 4 / 6
9,433
629
15,890
10,878
7,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
9 / 2 / 4
7,953
530
7,811
7,212
2,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
alexsis1511
Arachne
13
7 / 1 / 4
8,608
574
7,978
9,424
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 0 / 1
9,165
611
8,382
8,352
6,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
1 / 1 / 7
6,985
466
3,555
6,888
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
34
35
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
3
0.31
W
Zhong Kui
 
Zhong Kui
10
4
6
3.25
L
Anubis
1
8
4
0.38
L
Hachiman
BASSISTU
Hachiman
1
4
2
0.5
W
9
2
4
5.5
L
Osiris
PiterTime
Osiris
0
9
0
0
W
Arachne
alexsis1511
Arachne
7
1
4
9
W
7
0
1
7.5
W
Fafnir
1
1
7
4.5
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,181
Damage
43,616
52,461
Taken
42,754
21,518
Mitigated
27,580
7,120
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,043
879
0
1,124
11,102
4,051
297
4,410
6,492
25,046
0
W
Zhong Kui
 
Zhong Kui
15,890
1,614
0
4,632
10,878
7,371
946
3,818
7,060
44,799
0
L
Anubis
4,326
26
0
2,243
10,828
5,061
176
6,480
4,348
34,620
0
L
Hachiman
BASSISTU
Hachiman
3,586
2,392
0
0
5,466
1,620
165
2,824
2,462
0
16,390
W
7,811
3,735
0
1,992
7,212
2,140
860
3,285
3,927
0
32,613
L
Osiris
PiterTime
Osiris
6,152
2,860
0
1,062
13,320
7,121
210
1,714
11,046
0
24,821
W
Arachne
alexsis1511
Arachne
7,978
6,331
0
2,379
9,424
3,713
0
2,689
6,735
0
44,726
W
8,382
2,692
0
1,853
8,352
6,258
2,001
0
8,352
0
50,429
W
Fafnir
3,555
468
282
2,148
6,888
8,098
208
1,577
5,311
18,930
0
L
4,074
2,179
0
2,691
11,745
3,665
0
3,547
8,108
0
35,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,997
Gold Earned
42,144
248
Minions Killed
338
0
Camps Cleared
0
1,272,645
Distance Traveled
1,387,126
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,156
410
37
2
0
235,222
0
W
Zhong Kui
9,433
629
75
5
0
281,223
2
L
Anubis
7,592
506
68
5
0
228,530
0
L
Hachiman
6,225
415
41
3
0
270,657
4
W
Medusa
7,953
530
54
4
0
238,892
0
L
Osiris
6,174
412
39
3
0
280,275
0
W
Arachne
8,608
574
77
5
0
296,486
0
W
Bellona
9,165
611
109
7
0
316,603
5
W
Fafnir
6,985
466
23
2
0
253,922
4
L
Set
7,850
523
63
4
0
257,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role