Player Matchup

Janus
Janus
S4UC1SS0N
Janus
Level 105
God Stats
135W - 134L
1,649 SR
Queue Stats
147W - 150L
1,615 Elo+
Solo
Sylvanus
Sylvanus
TheNightKing97
Sylvanus
Level 143
God Stats
17W - 17L
1,299 SR
Queue Stats
581W - 397L
1,665 Elo+
Party 2
Cupid
Cupid
WolfGang1802
Cupid
Level 128
God Stats
3W - 0L
1,494 SR
Queue Stats
162W - 82L
1,746 Elo+
Party 2
Team Averages
Level 125
1,480 SR
1,675 Elo+

VS

Team Averages
Level 135
1,472 SR
1,585 Elo+
Vamana
Vamana
Osus
Vamana
Level 123
God Stats
2W - 4L
1,320 SR
Queue Stats
177W - 172L
1,485 Elo+
Party 1
Izanami
Izanami
darkfiro
Izanami
Level 148
God Stats
17W - 13L
1,527 SR
Queue Stats
267W - 244L
1,603 Elo+
Party 1
Ra
Ra
redxhunter1
Ra
Level 133
God Stats
27W - 24L
1,570 SR
Queue Stats
253W - 245L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
S4UC1SS0N
Janus
14
9 / 1 / 14
10,435
803
15,551
10,514
3,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
15
7 / 0 / 15
10,206
785
10,475
13,382
15,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 10
10,197
784
10,295
12,188
5,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Osus
Vamana
9
0 / 8 / 0
7,021
540
8,575
18,167
18,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
darkfiro
Izanami
12
3 / 8 / 0
9,038
695
8,970
12,662
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 1
7,649
588
5,240
9,743
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
23
Kills
3
3
Deaths
23
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
Osus
Vamana
0
8
0
0
W
Janus
S4UC1SS0N
Janus
9
1
14
16
W
Sylvanus
7
0
15
14.5
W
7
2
10
6
L
Izanami
darkfiro
Izanami
3
8
0
0.38
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
22,785
36,084
Taken
40,572
24,352
Mitigated
25,389
19,838
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Osus
Vamana
8,575
3,461
0
1,419
18,167
18,455
270
12,521
5,470
0
18,300
W
Janus
S4UC1SS0N
Janus
15,551
2,088
1,854
3,664
10,514
3,719
1,040
1,131
9,217
43,282
0
W
Sylvanus
10,475
3,298
5,248
5,131
13,382
15,173
432
1,358
11,760
23,697
0
W
10,295
5,217
919
3,022
12,188
5,460
1,506
2,043
9,867
0
54,490
L
Izanami
darkfiro
Izanami
8,970
4,553
0
770
12,662
3,563
729
7,164
5,379
0
29,127
L
5,240
339
723
1,714
9,743
3,371
238
6,046
3,697
32,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
23,708
167
Minions Killed
141
0
Camps Cleared
0
700,367
Distance Traveled
600,085
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,021
540
18
1
0
209,865
2
W
Janus
10,435
803
53
4
0
226,525
1
W
Sylvanus
10,206
785
27
2
0
238,551
2
W
Cupid
10,197
784
87
7
0
235,291
2
L
Izanami
9,038
695
65
5
0
183,290
3
L
Ra
7,649
588
58
4
0
206,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role