Player Matchup

Fenrir
Fenrir
Platinum II
Kite Senpai
Fenrir
Platinum II
Level 63
God Stats
4W - 2L
1,929 SR
Queue Stats
69W - 46L
1,924 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
Mn Chowder
Gilgamesh
Diamond IV
Level 157
God Stats
14W - 2L
1,770 SR
Queue Stats
135W - 116L
1,967 MMR
Party 1
Eset
Eset
Platinum I
RobbMack
Eset
Platinum I
Level 156
God Stats
1W - 0L
1,888 SR
Queue Stats
110W - 75L
1,856 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,862 SR
1,915 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,657 SR
1,757 MMR
He Bo
He Bo
Gold I
Kingfinglehead
He Bo
Gold I
Level 116
God Stats
2W - 2L
1,670 SR
Queue Stats
29W - 22L
1,836 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
NickT4HG
Cu Chulainn
Gold V
Level 103
God Stats
2W - 4L
1,550 SR
Queue Stats
12W - 10L
1,598 MMR
Party 2
Horus
Horus
Gold I
punchmocha83
Horus
Gold I
Level 89
God Stats
0W - 1L
1,752 SR
Queue Stats
29W - 22L
1,836 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 1 / 9
9,372
852
6,408
7,113
5,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Mn Chowder
Gilgamesh
13
5 / 2 / 9
9,000
818
9,560
9,521
5,584
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
12
5 / 1 / 9
8,957
814
7,439
5,356
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SobekAphroditePersephoneKumbhakarnaTiamat

VS

Bans
AthenaDanzaburouDiscordiaChironChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,649
695
6,137
7,481
2,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
NickT4HG
Cu Chulainn
10
0 / 4 / 2
7,521
684
3,414
11,447
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 1
7,290
663
3,031
12,851
7,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
4
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Fenrir
4
1
9
8.5
W
Gilgamesh
Mn Chowder
Gilgamesh
5
2
9
4.75
L
Cu Chulainn
NickT4HG
Cu Chulainn
0
4
2
0.25
W
Eset
5
1
9
9.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
12,582
21,990
Taken
31,779
15,030
Mitigated
14,043
4,392
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,137
185
0
1,111
7,481
2,757
0
1,575
5,906
26,001
0
W
Fenrir
6,408
1,561
0
1,424
7,113
5,930
992
1,927
5,186
0
23,416
W
Gilgamesh
Mn Chowder
Gilgamesh
9,560
2,835
0
1,284
9,521
5,584
1,120
2,961
6,560
0
33,851
L
Cu Chulainn
NickT4HG
Cu Chulainn
3,414
461
0
1,667
11,447
4,140
0
2,689
8,758
0
18,412
W
Eset
7,439
735
929
755
5,356
3,516
458
1,249
4,107
33,490
0
L
3,031
1,246
438
3,230
12,851
7,146
0
3,175
9,676
0
12,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
22,460
133
Minions Killed
90
0
Camps Cleared
0
655,981
Distance Traveled
584,962
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,649
695
60
5
0
182,103
0
W
Fenrir
9,372
852
34
3
0
211,625
2
W
Gilgamesh
9,000
818
50
5
0
241,443
3
L
Cu Chulainn
7,521
684
15
1
0
218,514
3
W
Eset
8,957
814
49
4
0
202,913
2
L
Horus
7,290
663
15
1
0
184,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role