Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
Fred flatao
Tiamat
Bronze III
Level 35
God Stats
1W - 1L
1,374 SR
Queue Stats
2W - 9L
1,213 MMR
Solo
Achilles
Achilles
Gold V
GGG_MaSS15
Achilles
Gold V
Level 138
God Stats
62W - 69L
1,548 SR
Queue Stats
660W - 683L
1,258 MMR
Solo
Fenrir
Fenrir
Bronze III
HansKongelige
Fenrir
Bronze III
Level 77
God Stats
6W - 7L
1,500 SR
Queue Stats
113W - 126L
1,310 MMR
Solo
Izanami
Izanami
Gold III
jepapiQuinna
Izanami
Gold III
Level 65
God Stats
23W - 17L
1,571 SR
Queue Stats
121W - 124L
1,324 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,499 SR
1,321 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,460 SR
1,283 MMR
Mercury
Mercury
Gold III
Treeko_1894
Mercury
Gold III
Level 102
God Stats
3W - 6L
1,575 SR
Queue Stats
164W - 166L
1,337 MMR
Solo
Discordia
Discordia
Silver IV
White-Wolf-Hati
Discordia
Silver IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,304 MMR
Solo
Bacchus
Bacchus
Bronze IV
Yahru-566
Bacchus
Bronze IV
Level 101
God Stats
1W - 4L
1,442 SR
Queue Stats
26W - 41L
1,288 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
adri_19_17
Cu Chulainn
Gold V
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 272L
1,197 MMR
Solo
Anhur
Anhur
Bronze IV
rolaca
Anhur
Bronze IV
Level 47
God Stats
0W - 4L
1,281 SR
Queue Stats
1W - 5L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 5 / 4
13,105
570
16,501
19,452
8,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
3 / 3 / 7
10,236
445
12,315
11,907
7,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
GGG_MaSS15
Achilles
20
5 / 1 / 4
13,095
569
14,533
19,377
25,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 3 / 5
12,690
552
15,055
19,100
9,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
jepapiQuinna
Izanami
20
2 / 3 / 5
12,870
560
10,099
14,639
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GilgameshPersephoneAthenaSetScylla

VS

Bans
TsukuyomiSobekChironJanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Treeko_1894
Mercury
19
3 / 6 / 3
11,104
483
8,436
19,941
8,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
White-Wolf-Hati
Discordia
18
3 / 4 / 0
11,144
485
11,984
11,658
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Yahru-566
Bacchus
15
2 / 4 / 5
10,104
439
7,566
17,933
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
adri_19_17
Cu Chulainn
19
4 / 6 / 4
12,273
534
19,423
25,501
25,700
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
rolaca
Anhur
16
2 / 6 / 6
10,193
443
8,476
17,246
6,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
26
Kills
14
15
Deaths
26
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
5
4
1.6
W
Tiamat
3
3
7
2.17
W
Achilles
GGG_MaSS15
Achilles
5
1
4
7
W
10
3
5
4.17
L
Mercury
Treeko_1894
Mercury
3
6
3
0.75
L
Discordia
White-Wolf-Hati
Discordia
3
4
0
0.75
L
Bacchus
Yahru-566
Bacchus
2
4
5
1.13
L
Cu Chulainn
adri_19_17
Cu Chulainn
4
6
4
1
W
Izanami
jepapiQuinna
Izanami
2
3
5
1.5
L
Anhur
rolaca
Anhur
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,503
Damage
55,885
84,475
Taken
92,279
56,999
Mitigated
63,373
38,010
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,501
1,287
2,185
10,079
19,452
8,853
66
8,369
11,083
107,313
0
W
Tiamat
12,315
610
643
3,190
11,907
7,204
607
3,790
8,117
35,790
0
W
Achilles
GGG_MaSS15
Achilles
14,533
3,618
0
7,037
19,377
25,610
305
2,991
16,386
0
83,729
W
15,055
2,467
0
10,056
19,100
9,642
535
3,609
15,491
0
72,711
L
Mercury
Treeko_1894
Mercury
8,436
3,972
0
834
19,941
8,557
0
3,703
16,238
0
97,495
L
Discordia
White-Wolf-Hati
Discordia
11,984
1,522
0
2,210
11,658
4,656
154
4,437
7,221
79,131
0
L
Bacchus
Yahru-566
Bacchus
7,566
1,246
1,251
5,360
17,933
17,709
370
6,165
11,768
27,961
0
L
Cu Chulainn
adri_19_17
Cu Chulainn
19,423
4,522
0
2,970
25,501
25,700
0
7,774
17,727
5,213
73,018
W
Izanami
jepapiQuinna
Izanami
10,099
7,471
0
4,820
14,639
5,690
3,504
2,941
11,698
0
124,550
L
Anhur
rolaca
Anhur
8,476
2,780
0
2,271
17,246
6,751
1,024
6,737
10,509
0
58,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,996
Gold Earned
54,818
732
Minions Killed
580
0
Camps Cleared
0
2,196,275
Distance Traveled
2,001,383
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,105
570
191
8
0
434,210
4
W
Tiamat
10,236
445
55
2
0
445,624
6
W
Achilles
13,095
569
153
7
0
450,058
5
W
Fenrir
12,690
552
112
5
0
490,214
8
L
Mercury
11,104
483
142
6
0
451,922
1
L
Discordia
11,144
485
153
7
0
414,790
3
L
Bacchus
10,104
439
44
2
0
363,866
4
L
Cu Chulainn
12,273
534
129
6
0
390,092
4
W
Izanami
12,870
560
221
10
0
376,169
2
L
Anhur
10,193
443
112
5
0
380,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role