Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fatboi_Mcsqeezyy
Tiamat
Level 41
God Stats
46W - 54L
1,451 SR
Queue Stats
131W - 141L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
Pittiban
Aphrodite
Level 88
God Stats
4W - 2L
1,756 SR
Queue Stats
71W - 76L
1,542 Elo+
Solo
Bacchus
Bacchus
bootyeater666
Bacchus
Level 147
God Stats
52W - 56L
1,569 SR
Queue Stats
706W - 727L
1,538 Elo+
Solo
Nemesis
Nemesis
expolee64
Nemesis
Level 87
God Stats
0W - 1L
1,557 SR
Queue Stats
208W - 195L
1,375 Elo+
Party 1
Team Averages
Level 94
1,567 SR
1,508 Elo+

VS

Team Averages
Level 104
1,436 SR
1,438 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ello101
Athena
Level 65
God Stats
5W - 6L
1,388 SR
Queue Stats
98W - 122L
1,312 Elo+
Party 2
King Arthur
King Arthur
Jinx Valentine
King Arthur
Level 146
God Stats
3W - 3L
1,498 SR
Queue Stats
57W - 49L
1,517 Elo+
Solo
Pele
Pele
SaberUmU
Pele
Level 74
God Stats
3W - 7L
1,285 SR
Queue Stats
239W - 253L
1,395 Elo+
Party 2
Artemis
Artemis
gregory1171
Artemis
Level 118
God Stats
5W - 4L
1,509 SR
Queue Stats
27W - 35L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 5 / 0
5,848
585
1,671
13,093
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 1
6,948
695
5,058
8,385
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Pittiban
Aphrodite
13
0 / 3 / 1
6,497
650
4,846
8,436
4,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
9
0 / 2 / 1
5,539
554
2,334
2,948
1,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
expolee64
Nemesis
14
2 / 2 / 1
7,750
775
8,508
11,492
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 1 / 7
8,374
837
6,578
5,923
2,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Ello101
Athena
13
4 / 1 / 10
8,672
867
8,252
6,418
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Jinx Valentine
King Arthur
13
1 / 1 / 11
7,522
752
6,678
9,533
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
15
4 / 0 / 5
8,340
834
7,595
8,104
3,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
gregory1171
Artemis
15
2 / 0 / 6
8,204
820
8,691
4,526
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
15
15
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
0
0
W
Baron Samedi
 
Baron Samedi
4
1
7
7.5
W
Athena
Ello101
Athena
4
1
10
9
L
1
3
1
0.5
W
King Arthur
Jinx Valentine
King Arthur
1
1
11
6.5
L
Aphrodite
Pittiban
Aphrodite
0
3
1
0.17
W
Pele
4
0
5
6.5
L
Bacchus
0
2
1
0.25
L
Nemesis
expolee64
Nemesis
2
2
1
1.25
W
Artemis
gregory1171
Artemis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
37,794
44,354
Taken
34,504
25,243
Mitigated
16,717
12,797
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,671
627
1,090
2,441
13,093
9,017
0
4,244
8,639
0
6,869
W
Baron Samedi
 
Baron Samedi
6,578
524
1,155
2,108
5,923
2,571
845
1,911
3,964
23,536
0
W
Athena
Ello101
Athena
8,252
1,669
0
541
6,418
2,525
502
2,717
3,513
17,407
0
L
5,058
530
0
1,818
8,385
5,120
0
3,714
4,605
22,657
0
W
King Arthur
Jinx Valentine
King Arthur
6,678
728
358
2,354
9,533
6,827
333
3,173
6,017
0
17,267
L
Aphrodite
Pittiban
Aphrodite
4,846
355
2,325
3,706
8,436
4,101
0
2,443
5,873
25,914
0
W
Pele
7,595
1,610
0
1,134
8,104
3,010
689
2,732
5,208
0
32,085
L
Bacchus
2,334
264
114
150
2,948
1,717
0
1,105
1,789
6,374
0
L
Nemesis
expolee64
Nemesis
8,508
2,843
0
1,153
11,492
5,288
0
3,574
7,798
0
26,588
W
Artemis
gregory1171
Artemis
8,691
3,666
0
2,257
4,526
1,784
1,175
1,709
2,779
0
32,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
41,112
187
Minions Killed
231
5
Camps Cleared
9
780,719
Distance Traveled
985,550
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,848
585
15
2
0
165,742
1
W
Baron Samedi
8,374
837
40
4
1
195,497
0
W
Athena
8,672
867
12
1
2
212,414
0
L
Tiamat
6,948
695
49
5
1
162,140
0
W
King Arthur
7,522
752
34
3
0
194,362
2
L
Aphrodite
6,497
650
63
6
2
175,022
1
W
Pele
8,340
834
64
6
4
209,830
0
L
Bacchus
5,539
554
8
1
0
74,230
2
L
Nemesis
7,750
775
52
5
2
203,585
0
W
Artemis
8,204
820
81
8
2
173,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role