Player Matchup

Nemesis
Nemesis
G_Naz900
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Chaac
Chaac
UWillCry5416
Chaac
Level 28
God Stats
27W - 24L
1,659 SR
Queue Stats
174W - 183L
1,600 Elo+
Solo
Izanami
Izanami
Zing4623
Izanami
Level 28
God Stats
2W - 4L
1,541 SR
Queue Stats
55W - 31L
1,662 Elo+
Solo
Bakasura
Bakasura
mateoezeiza
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 75L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rackham09
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,440 SR
Queue Stats
5W - 11L
1,529 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,593 Elo+

VS

Team Averages
Level 11
1,438 SR
1,594 Elo+
Artemis
Artemis
GLASSY322013
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,489 Elo+
Solo
He Bo
He Bo
LeapinLeeroy942
He Bo
Level 18
God Stats
1W - 5L
1,058 SR
Queue Stats
65W - 47L
1,524 Elo+
Solo
Loki
Loki
Mandragora96
Loki
Level 14
God Stats
2W - 0L
1,772 SR
Queue Stats
15W - 8L
1,640 Elo+
Solo
Horus
Horus
NefariousUnicorn
Horus
Level 18
God Stats
5W - 2L
1,360 SR
Queue Stats
28W - 27L
1,546 Elo+
Solo
Cthulhu
Cthulhu
ronjandi
Cthulhu
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 7L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
G_Naz900
Nemesis
6
0 / 5 / 1
4,418
402
272
4,287
1,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 0 / 0
4,155
378
69
3,074
1,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Zing4623
Izanami
13
7 / 3 / 0
7,644
695
5,790
6,170
2,009
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
mateoezeiza
Bakasura
8
1 / 3 / 1
4,924
448
1,626
6,772
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
rackham09
Morgan Le Fay
7
1 / 7 / 0
5,115
465
3,725
7,267
2,096
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GLASSY322013
Artemis
3
0 / 3 / 1
3,913
356
0
1,898
359
10
3 / 0 / 7
6,120
556
5,965
5,658
1,955
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 1 / 3
6,570
597
6,404
6,446
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 2
6,995
636
2,463
4,409
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
ronjandi
Cthulhu
9
4 / 5 / 1
5,698
518
3,226
7,424
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
9
Kills
18
18
Deaths
9
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
GLASSY322013
Artemis
0
3
1
0.17
L
Nemesis
G_Naz900
Nemesis
0
5
1
0.1
W
3
0
7
6.5
W
6
1
3
7.5
W
5
0
2
6
L
0
0
0
0
L
Izanami
Zing4623
Izanami
7
3
0
2.33
L
Bakasura
mateoezeiza
Bakasura
1
3
1
0.5
L
Morgan Le Fay
rackham09
Morgan Le Fay
1
7
0
0.14
W
Cthulhu
ronjandi
Cthulhu
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,482
Damage
18,058
27,570
Taken
25,835
8,703
Mitigated
12,350
2,992
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GLASSY322013
Artemis
0
0
0
0
1,898
359
0
257
1,622
0
1,075
L
Nemesis
G_Naz900
Nemesis
272
272
0
58
4,287
1,269
0
1,722
2,464
0
2,881
W
5,965
356
0
1,949
5,658
1,955
0
1,781
3,877
29,210
0
W
6,404
2,153
0
1,826
6,446
3,015
352
616
5,728
0
32,064
W
2,463
963
75
1,583
4,409
2,254
698
62
4,347
0
36,810
L
69
0
0
878
3,074
1,427
0
204
2,870
0
9,072
L
Izanami
Zing4623
Izanami
5,790
4,471
0
750
6,170
2,009
0
2,126
3,894
0
54,589
L
Bakasura
mateoezeiza
Bakasura
1,626
1,001
0
1,184
6,772
1,902
0
1,274
5,438
0
18,711
L
Morgan Le Fay
rackham09
Morgan Le Fay
3,725
440
0
122
7,267
2,096
0
3,524
3,713
14,100
0
W
Cthulhu
ronjandi
Cthulhu
3,226
649
123
443
7,424
4,767
306
1,009
6,349
9,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
29,296
207
Minions Killed
225
0
Camps Cleared
0
838,527
Distance Traveled
926,168
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,913
356
5
0
0
130,659
0
L
Nemesis
4,418
402
8
1
0
140,741
3
W
He Bo
6,120
556
54
5
0
202,367
2
W
Loki
6,570
597
58
5
0
234,157
1
W
Horus
6,995
636
82
7
0
179,356
3
L
Chaac
4,155
378
18
2
0
97,360
0
L
Izanami
7,644
695
111
10
0
187,798
0
L
Bakasura
4,924
448
48
4
0
204,889
0
L
Morgan Le Fay
5,115
465
22
2
0
207,739
1
W
Cthulhu
5,698
518
26
2
0
179,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role