Player Matchup

Susano
Susano
Demirci10
Susano
Level 128
God Stats
4W - 1L
1,817 SR
Queue Stats
77W - 44L
1,607 Elo+
Party 1
Pele
Pele
Snufzz
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,548 Elo+
Solo
Tiamat
Tiamat
UenalYaaya
Tiamat
Level 143
God Stats
0W - 1L
1,561 SR
Queue Stats
106W - 74L
1,590 Elo+
Party 1
Ymir
Ymir
adrianojr0
Ymir
Level 93
God Stats
1W - 1L
1,584 SR
Queue Stats
158W - 111L
1,596 Elo+
Party 1
Awilix
Awilix
muhammed_061
Awilix
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 118L
1,653 Elo+
Party 1
Team Averages
Level 118
1,592 SR
1,599 Elo+

VS

Team Averages
Level 119
1,492 SR
1,561 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MARYUZOR
Mulan
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
395W - 317L
1,564 Elo+
Solo
Geb
Geb
lekkres
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,592 Elo+
Solo
Anubis
Anubis
yonystelistu33
Anubis
Level 125
God Stats
5W - 11L
1,462 SR
Queue Stats
317W - 323L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Demirci10
Susano
16
2 / 6 / 11
9,686
745
11,961
17,622
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Snufzz
Pele
6
0 / 1 / 1
6,223
479
828
1,766
576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
UenalYaaya
Tiamat
20
11 / 7 / 5
11,916
917
25,241
19,704
13,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 9 / 11
8,312
639
3,119
23,105
23,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
17
5 / 7 / 7
10,326
794
7,121
16,397
14,662
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
10 / 3 / 15
11,975
921
25,977
10,708
5,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
 
Chiron
18
8 / 3 / 14
10,658
820
15,983
12,716
6,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
MARYUZOR
Mulan
18
5 / 3 / 20
10,650
819
10,811
11,565
12,279
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Geb
17
0 / 3 / 20
9,717
747
5,702
15,640
17,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 7 / 11
10,174
783
10,761
14,525
8,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
18
Kills
30
30
Deaths
19
35
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
3
15
5.83
W
Chiron
 
Chiron
8
3
14
5
L
Susano
Demirci10
Susano
2
6
11
1.25
W
Mulan
MARYUZOR
Mulan
5
3
20
5
L
Pele
Snufzz
Pele
0
1
1
0.5
L
Tiamat
UenalYaaya
Tiamat
11
7
5
1.93
L
0
9
11
0.61
W
Geb
0
3
20
3.33
L
Awilix
5
7
7
1.21
W
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,270
Damage
69,234
78,594
Taken
65,154
62,750
Mitigated
49,312
19,995
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,977
1,215
682
1,706
10,708
5,196
1,707
3,777
6,931
40,493
0
W
Chiron
 
Chiron
15,983
6,881
2,188
3,929
12,716
6,067
1,413
7,524
5,025
0
27,846
L
Susano
Demirci10
Susano
11,961
2,152
755
4,069
17,622
10,567
306
9,365
8,257
0
26,327
W
Mulan
MARYUZOR
Mulan
10,811
2,189
2,043
2,120
11,565
12,279
851
5,539
6,026
0
17,518
L
Pele
Snufzz
Pele
828
101
540
139
1,766
576
0
862
904
0
833
L
Tiamat
UenalYaaya
Tiamat
25,241
1,656
1,624
7,725
19,704
13,402
232
12,219
7,485
44,500
0
L
3,119
66
684
1,044
23,105
23,543
0
11,111
11,994
10,648
0
W
Geb
5,702
654
1,558
2,176
15,640
17,347
963
3,809
11,831
14,102
0
L
Awilix
7,121
1,436
1,170
2,245
16,397
14,662
664
8,883
7,514
0
14,657
W
10,761
593
1,619
2,889
14,525
8,423
1,207
7,711
6,814
26,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
53,174
108
Minions Killed
128
0
Camps Cleared
0
862,406
Distance Traveled
1,090,857
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,975
921
40
3
0
212,653
0
W
Chiron
10,658
820
31
2
0
212,101
2
L
Susano
9,686
745
38
3
0
209,031
1
W
Mulan
10,650
819
15
1
0
223,633
0
L
Pele
6,223
479
3
0
0
44,318
1
L
Tiamat
11,916
917
43
3
0
226,343
0
L
Ymir
8,312
639
13
1
0
172,635
0
W
Geb
9,717
747
13
1
0
235,733
0
L
Awilix
10,326
794
11
1
0
210,079
0
W
Anubis
10,174
783
29
2
0
206,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role