Player Matchup

Pele
Pele
JNH91
Pele
Level 12
God Stats
3W - 1L
1,239 SR
Queue Stats
23W - 15L
1,485 Elo+
Solo
Sol
Sol
LeviathansDen
Sol
Level 27
God Stats
43W - 24L
1,621 SR
Queue Stats
46W - 27L
1,628 Elo+
Party 2
Ah Puch
Ah Puch
SukiSenpai69
Ah Puch
Level 21
God Stats
33W - 7L
1,695 SR
Queue Stats
68W - 25L
1,735 Elo+
Party 2
Danzaburou
Danzaburou
ZiggySenpai
Danzaburou
Level 25
God Stats
9W - 6L
1,430 SR
Queue Stats
39W - 21L
1,499 Elo+
Party 2
Ares
Ares
stguskhe
Ares
Level 20
God Stats
2W - 1L
1,711 SR
Queue Stats
132W - 130L
1,476 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,565 Elo+

VS

Team Averages
Level 24
1,670 SR
1,515 Elo+
Heimdallr
Heimdallr
ConcreteAbyss25
Heimdallr
Level 27
God Stats
84W - 73L
1,644 SR
Queue Stats
165W - 169L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
D1zzy247
Morgan Le Fay
Level 22
God Stats
53W - 37L
1,581 SR
Queue Stats
128W - 109L
1,520 Elo+
Party 1
Achilles
Achilles
DurkEazy
Achilles
Level 29
God Stats
22W - 11L
1,887 SR
Queue Stats
208W - 201L
1,548 Elo+
Solo
Yemoja
Yemoja
Nathiia
Yemoja
Level 5
God Stats
0W - 1L
1,776 SR
Queue Stats
4W - 7L
1,454 Elo+
Party 3
Tiamat
Tiamat
raulbyme
Tiamat
Level 37
God Stats
1W - 2L
1,460 SR
Queue Stats
9W - 10L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
JNH91
Pele
20
12 / 2 / 12
16,103
1,006
22,777
20,084
9,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 14
14,384
899
24,207
19,862
8,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SukiSenpai69
Ah Puch
20
3 / 2 / 12
14,256
891
16,116
8,308
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
ZiggySenpai
Danzaburou
20
4 / 3 / 14
14,904
932
16,211
18,218
9,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
20
4 / 4 / 19
14,455
903
25,639
28,476
34,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ConcreteAbyss25
Heimdallr
20
0 / 11 / 9
13,367
835
9,361
22,076
9,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
D1zzy247
Morgan Le Fay
20
4 / 4 / 8
14,745
922
40,432
19,624
7,964
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
DurkEazy
Achilles
20
7 / 1 / 3
15,417
964
21,457
22,903
31,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Nathiia
Yemoja
20
0 / 11 / 7
14,484
905
5,711
31,726
34,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
raulbyme
Tiamat
20
1 / 2 / 6
13,902
869
13,262
15,985
10,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
29
Kills
12
12
Deaths
29
71
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ConcreteAbyss25
Heimdallr
0
11
9
0.41
L
Morgan Le Fay
D1zzy247
Morgan Le Fay
4
4
8
2
L
Achilles
DurkEazy
Achilles
7
1
3
8.5
W
Pele
JNH91
Pele
12
2
12
9
W
6
1
14
13
L
Yemoja
Nathiia
Yemoja
0
11
7
0.32
W
Ah Puch
SukiSenpai69
Ah Puch
3
2
12
4.5
W
Danzaburou
ZiggySenpai
Danzaburou
4
3
14
3.67
L
Tiamat
raulbyme
Tiamat
1
2
6
2
W
Ares
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,950
Damage
90,223
94,948
Taken
112,314
65,416
Mitigated
93,648
24,927
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ConcreteAbyss25
Heimdallr
9,361
3,804
0
704
22,076
9,399
0
13,870
8,206
0
24,211
L
Morgan Le Fay
D1zzy247
Morgan Le Fay
40,432
2,073
259
4,718
19,624
7,964
0
11,658
7,966
64,092
0
L
Achilles
DurkEazy
Achilles
21,457
5,698
306
1,697
22,903
31,269
0
12,655
10,248
684
45,672
W
Pele
JNH91
Pele
22,777
6,081
0
861
20,084
9,732
0
13,551
6,209
12
60,669
W
24,207
9,885
0
11,059
19,862
8,321
0
15,497
3,748
47,091
0
L
Yemoja
Nathiia
Yemoja
5,711
416
1,655
1,429
31,726
34,909
0
19,649
12,077
18,643
0
W
Ah Puch
SukiSenpai69
Ah Puch
16,116
284
0
815
8,308
4,205
0
4,636
3,554
58,034
0
W
Danzaburou
ZiggySenpai
Danzaburou
16,211
7,322
0
8,147
18,218
9,012
0
12,119
5,713
0
48,273
L
Tiamat
raulbyme
Tiamat
13,262
1,745
882
5,391
15,985
10,107
0
8,142
7,843
60,814
0
W
Ares
25,639
1,959
0
4,045
28,476
34,146
0
11,986
16,094
30,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,102
Gold Earned
71,915
326
Minions Killed
341
8
Camps Cleared
6
1,547,524
Distance Traveled
1,420,556
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,367
835
31
2
1
242,866
0
L
Morgan Le Fay
14,745
922
73
5
1
327,262
0
L
Achilles
15,417
964
62
4
1
320,885
0
W
Pele
16,103
1,006
91
6
3
328,634
0
W
Sol
14,384
899
49
3
4
277,575
0
L
Yemoja
14,484
905
33
2
1
233,976
0
W
Ah Puch
14,256
891
105
7
1
296,781
1
W
Danzaburou
14,904
932
76
5
0
294,816
0
L
Tiamat
13,902
869
142
9
2
295,567
0
W
Ares
14,455
903
5
0
0
349,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role