Player Matchup

Bellona
Bellona
HuMaN_CrAcK12
Bellona
Level 17
God Stats
6W - 6L
1,508 SR
Queue Stats
25W - 30L
1,313 Elo+
Solo
Skadi
Skadi
Kaylie3137
Skadi
Level 16
God Stats
31W - 50L
1,384 SR
Queue Stats
52W - 71L
1,329 Elo+
Solo
Nox
Nox
Narutoluvc
Nox
Level 6
God Stats
2W - 3L
1,492 SR
Queue Stats
3W - 6L
1,316 Elo+
Solo
Ares
Ares
elMancoNobxd
Ares
Level 25
God Stats
2W - 3L
1,328 SR
Queue Stats
48W - 59L
1,299 Elo+
Solo
Kukulkan
Kukulkan
theeadamschuttle
Kukulkan
Level 26
God Stats
9W - 16L
1,365 SR
Queue Stats
58W - 85L
1,294 Elo+
Solo
Team Averages
Level 18
1,416 SR
1,310 Elo+

VS

Team Averages
Level 23
1,620 SR
1,320 Elo+
Pele
Pele
CrystalCape
Pele
Level 26
God Stats
8W - 4L
1,693 SR
Queue Stats
11W - 8L
1,400 Elo+
Solo
Neith
Neith
TAS Carton
Neith
Level 29
God Stats
48W - 60L
1,424 SR
Queue Stats
67W - 92L
1,277 Elo+
Solo
Persephone
Persephone
TRILLA99
Persephone
Level 29
God Stats
20W - 31L
1,488 SR
Queue Stats
364W - 413L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
chris_G49th
Gilgamesh
Level 5
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 1L
1,181 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ule40077-ule4007
Ah Muzen Cab
Level 27
God Stats
5W - 5L
1,798 SR
Queue Stats
62W - 57L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
12 / 2 / 1
11,521
501
17,704
21,917
17,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
12
0 / 6 / 1
8,074
351
4,985
10,856
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 1
8,370
364
4,533
11,473
6,773
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 6 / 4
9,153
398
4,249
20,543
19,217
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 5
10,968
477
15,415
17,441
12,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 5
12,746
554
12,375
12,910
8,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
17
3 / 4 / 5
11,308
492
15,978
13,671
5,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
TRILLA99
Persephone
18
5 / 3 / 5
12,683
551
15,579
15,312
6,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
chris_G49th
Gilgamesh
15
2 / 8 / 5
11,372
494
7,188
19,442
12,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ule40077-ule4007
Ah Muzen Cab
18
2 / 5 / 3
12,024
523
9,187
12,259
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
22
Kills
21
22
Deaths
23
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
Bellona
12
2
1
6.25
L
Skadi
0
6
1
0.08
L
2
4
1
0.63
W
Neith
3
4
5
1.38
W
Persephone
TRILLA99
Persephone
5
3
5
2.5
W
Gilgamesh
chris_G49th
Gilgamesh
2
8
5
0.56
L
2
6
4
0.67
L
6
4
5
2.13
W
Ah Muzen Cab
ule40077-ule4007
Ah Muzen Cab
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,886
Damage
60,307
82,230
Taken
73,594
60,098
Mitigated
36,732
12,258
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,375
2,618
0
2,328
12,910
8,188
2,566
3,364
9,546
0
58,773
L
Bellona
17,704
6,627
0
6,096
21,917
17,977
0
2,249
19,668
242
68,255
L
Skadi
4,985
1,797
0
743
10,856
3,164
714
1,874
8,982
0
28,792
L
4,533
654
0
0
11,473
6,773
858
1,613
9,860
24,601
0
W
Neith
15,978
10,421
0
5,748
13,671
5,259
4,676
828
12,843
0
68,806
W
Persephone
TRILLA99
Persephone
15,579
513
471
6,619
15,312
6,507
1,372
5,090
10,219
94,350
0
W
Gilgamesh
chris_G49th
Gilgamesh
7,188
2,640
0
2,943
19,442
12,357
2,531
7,522
11,920
0
28,262
L
4,249
602
513
2,847
20,543
19,217
825
2,353
18,190
35,919
0
L
15,415
2,267
0
2,059
17,441
12,967
196
7,490
9,951
75,716
0
W
Ah Muzen Cab
ule40077-ule4007
Ah Muzen Cab
9,187
5,738
0
1,271
12,259
4,421
5,943
7,634
4,625
0
69,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
60,133
390
Minions Killed
531
0
Camps Cleared
0
1,769,181
Distance Traveled
1,967,848
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,746
554
104
5
0
431,395
0
L
Bellona
11,521
501
101
4
0
450,798
1
L
Skadi
8,074
351
47
2
0
239,557
4
L
Nox
8,370
364
37
2
0
264,953
2
W
Neith
11,308
492
103
4
0
358,936
0
W
Persephone
12,683
551
142
6
0
450,044
3
W
Gilgamesh
11,372
494
52
2
0
374,202
4
L
Ares
9,153
398
61
3
0
421,398
5
L
Kukulkan
10,968
477
144
6
0
392,475
0
W
Ah Muzen Cab
12,024
523
130
6
0
353,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role