Player Matchup

Hou Yi
Hou Yi
FluffyManOfFur
Hou Yi
Level 48
God Stats
40W - 37L
1,448 SR
Queue Stats
152W - 140L
1,415 Elo+
Party 1
Tiamat
Tiamat
Neurochemis
Tiamat
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 48L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
X0US
Cthulhu
Level 18
God Stats
7W - 4L
1,543 SR
Queue Stats
7W - 5L
1,495 Elo+
Solo
Team Averages
Level 30
1,497 SR
1,470 Elo+

VS

Team Averages
Level 45
1,514 SR
1,337 Elo+
Cthulhu
Cthulhu
BirdmanBS0907
Cthulhu
Level 80
God Stats
1W - 3L
1,446 SR
Queue Stats
85W - 124L
1,245 Elo+
Solo
Arachne
Arachne
GAMECRAZYPLAYER_
Arachne
Level 34
God Stats
15W - 17L
1,357 SR
Queue Stats
86W - 120L
1,365 Elo+
Solo
Anubis
Anubis
axel564_
Anubis
Level 22
God Stats
0W - 1L
1,740 SR
Queue Stats
15W - 19L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 4
8,301
830
6,036
6,353
1,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
12
3 / 2 / 11
7,794
779
6,619
5,881
2,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
X0US
Cthulhu
10
4 / 2 / 6
7,337
734
5,360
7,776
4,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 3 / 0
6,334
633
5,432
9,035
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 3 / 1
6,465
647
3,565
5,639
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
axel564_
Anubis
8
1 / 9 / 1
6,291
629
4,102
8,061
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
4
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
3
0
0.33
W
8
0
4
10
L
1
3
1
0.5
W
Tiamat
3
2
11
4.25
W
Cthulhu
X0US
Cthulhu
4
2
6
3.5
L
Anubis
axel564_
Anubis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,015
Damage
13,099
20,010
Taken
22,735
8,917
Mitigated
11,297
3,034
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,432
1,027
0
1,645
9,035
5,657
0
5,406
3,629
15,748
0
W
6,036
3,270
0
634
6,353
1,804
2,262
1,747
4,474
0
19,358
L
3,565
2,311
0
1,640
5,639
2,178
0
2,905
2,734
0
16,889
W
Tiamat
6,619
844
0
2,048
5,881
2,889
92
3,351
2,364
20,788
0
W
Cthulhu
X0US
Cthulhu
5,360
825
0
352
7,776
4,224
322
3,878
3,638
16,268
0
L
Anubis
axel564_
Anubis
4,102
218
0
280
8,061
3,462
0
3,668
4,393
11,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,432
Gold Earned
19,090
96
Minions Killed
61
0
Camps Cleared
0
538,723
Distance Traveled
413,556
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,334
633
22
2
0
142,535
0
W
Hou Yi
8,301
830
43
4
0
195,132
1
L
Arachne
6,465
647
22
2
0
156,571
1
W
Tiamat
7,794
779
33
3
0
169,331
1
W
Cthulhu
7,337
734
20
2
0
174,260
0
L
Anubis
6,291
629
17
2
0
114,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role