Player Matchup

Morgan Le Fay
Morgan Le Fay
Fantomex_W-XIII
Morgan Le Fay
Level 44
God Stats
52W - 42L
1,519 SR
Queue Stats
276W - 284L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Godsdisciple
Ah Muzen Cab
Level 83
God Stats
1W - 1L
1,798 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Bacchus
Bacchus
MSO4 Sandman
Bacchus
Level 119
God Stats
73W - 88L
1,401 SR
Queue Stats
379W - 417L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
NEPENTHE13
Kukulkan
Level 108
God Stats
37W - 46L
1,473 SR
Queue Stats
92W - 123L
1,357 Elo+
Party 1
Mercury
Mercury
sabot13
Mercury
Level 106
God Stats
15W - 16L
1,540 SR
Queue Stats
362W - 394L
1,390 Elo+
Party 1
Team Averages
Level 92
1,546 SR
1,413 Elo+

VS

Team Averages
Level 69
1,458 SR
1,453 Elo+
Fenrir
Fenrir
Dr x Vision
Fenrir
Level 64
God Stats
29W - 29L
1,555 SR
Queue Stats
267W - 259L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
GG Blondie
Nu Wa
Level 24
God Stats
20W - 27L
1,366 SR
Queue Stats
99W - 101L
1,509 Elo+
Party 2
Tiamat
Tiamat
Orlandito_507
Tiamat
Level 68
God Stats
84W - 80L
1,503 SR
Queue Stats
252W - 238L
1,433 Elo+
Solo
Merlin
Merlin
chasemark80
Merlin
Level 129
God Stats
5W - 6L
1,388 SR
Queue Stats
93W - 119L
1,372 Elo+
Solo
Neith
Neith
kingjarod2046
Neith
Level 60
God Stats
303W - 329L
1,479 SR
Queue Stats
326W - 363L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fantomex_W-XIII
Morgan Le Fay
20
3 / 6 / 6
13,348
953
17,190
17,761
7,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Godsdisciple
Ah Muzen Cab
20
7 / 6 / 5
14,593
1,042
26,134
22,825
8,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
MSO4 Sandman
Bacchus
20
3 / 7 / 10
13,268
948
15,593
30,670
29,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
NEPENTHE13
Kukulkan
20
2 / 8 / 9
13,252
947
19,690
17,882
6,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
sabot13
Mercury
19
2 / 13 / 5
12,418
887
14,714
25,963
10,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 0 / 12
16,429
1,174
26,700
21,971
12,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
20
2 / 5 / 20
13,419
959
14,295
14,445
5,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 3 / 18
15,875
1,134
27,225
23,126
21,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
9 / 7 / 11
14,615
1,044
29,370
17,385
6,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 17
13,201
943
9,385
21,950
8,747
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
17
Kills
40
40
Deaths
17
35
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Fenrir
17
0
12
23
L
Morgan Le Fay
Fantomex_W-XIII
Morgan Le Fay
3
6
6
1
W
Nu Wa
2
5
20
2.4
L
Ah Muzen Cab
Godsdisciple
Ah Muzen Cab
7
6
5
1.58
L
Bacchus
MSO4 Sandman
Bacchus
3
7
10
1.14
L
Kukulkan
NEPENTHE13
Kukulkan
2
8
9
0.81
W
10
3
18
6.33
W
Merlin
9
7
11
2.07
W
2
2
17
5.25
L
Mercury
sabot13
Mercury
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,321
Damage
106,975
115,101
Taken
98,877
62,473
Mitigated
53,947
13,785
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
26,700
7,870
0
4,146
21,971
12,614
0
11,073
10,898
0
43,193
L
Morgan Le Fay
Fantomex_W-XIII
Morgan Le Fay
17,190
565
385
2,632
17,761
7,399
0
11,634
5,943
52,669
0
W
Nu Wa
14,295
4,588
0
405
14,445
5,116
0
8,613
5,832
35,005
0
L
Ah Muzen Cab
Godsdisciple
Ah Muzen Cab
26,134
12,727
0
6,885
22,825
8,830
0
15,326
7,236
0
67,105
L
Bacchus
MSO4 Sandman
Bacchus
15,593
939
856
1,565
30,670
29,398
0
16,874
11,657
28,933
0
L
Kukulkan
NEPENTHE13
Kukulkan
19,690
804
574
888
17,882
6,780
0
12,566
5,020
74,940
0
W
27,225
1,235
1,592
7,241
23,126
21,067
0
12,709
10,417
47,484
0
W
Merlin
29,370
535
325
1,134
17,385
6,403
0
8,908
8,477
55,783
0
W
9,385
4,178
1,816
3,240
21,950
8,747
0
11,170
10,780
0
32,485
L
Mercury
sabot13
Mercury
14,714
8,952
0
0
25,963
10,066
0
13,110
12,645
0
26,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,879
Gold Earned
73,539
343
Minions Killed
298
6
Camps Cleared
3
1,377,968
Distance Traveled
1,308,310
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,429
1,174
40
3
0
316,149
1
L
Morgan Le Fay
13,348
953
85
6
1
237,417
0
W
Nu Wa
13,419
959
58
4
0
220,121
0
L
Ah Muzen Cab
14,593
1,042
96
7
4
274,278
0
L
Bacchus
13,268
948
22
2
0
308,501
0
L
Kukulkan
13,252
947
115
8
1
254,979
1
W
Tiamat
15,875
1,134
69
5
2
291,391
3
W
Merlin
14,615
1,044
67
5
1
244,459
1
W
Neith
13,201
943
64
5
0
236,190
0
L
Mercury
12,418
887
25
2
0
302,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role