Player Matchup

Poseidon
Poseidon
I-ImNotToxic-l
Poseidon
Level 57
God Stats
10W - 14L
1,353 SR
Queue Stats
283W - 254L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Just_korey
Gilgamesh
Level 29
God Stats
42W - 23L
1,452 SR
Queue Stats
182W - 161L
1,416 Elo+
Party 1
Xing Tian
Xing Tian
Lztrelll
Xing Tian
Level 14
God Stats
12W - 12L
1,453 SR
Queue Stats
185W - 106L
1,450 Elo+
Party 1
Team Averages
Level 33
1,419 SR
1,448 Elo+

VS

Team Averages
Level 56
1,498 SR
1,263 Elo+
Ah Puch
Ah Puch
CoolAlexsandraCo
Ah Puch
Level 91
God Stats
20W - 13L
1,528 SR
Queue Stats
29W - 41L
1,359 Elo+
Solo
Fenrir
Fenrir
DripBoolin8121
Fenrir
Level 65
God Stats
1W - 5L
1,361 SR
Queue Stats
16W - 26L
1,120 Elo+
Solo
Set
Set
he256ro
Set
Level 13
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
4 / 1 / 7
7,877
788
6,520
4,613
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Just_korey
Gilgamesh
11
4 / 1 / 9
7,454
745
5,226
4,326
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Lztrelll
Xing Tian
11
4 / 1 / 9
8,099
810
4,484
6,130
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,267
627
5,608
6,192
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 3 / 1
6,725
673
3,026
7,978
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
9
0 / 5 / 0
5,817
582
2,392
6,771
2,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
12
Kills
3
3
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
2
3
1
0.83
W
Poseidon
4
1
7
7.5
W
Gilgamesh
Just_korey
Gilgamesh
4
1
9
8.5
W
Xing Tian
Lztrelll
Xing Tian
4
1
9
8.5
L
Set
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,230
Damage
11,026
15,069
Taken
20,941
7,568
Mitigated
7,073
3,515
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,608
104
0
905
6,192
2,004
0
2,920
3,272
25,429
0
L
3,026
257
0
2,250
7,978
2,792
0
4,793
3,185
0
14,880
W
Poseidon
6,520
454
0
1,731
4,613
1,406
315
1,814
2,799
44,194
0
W
Gilgamesh
Just_korey
Gilgamesh
5,226
1,157
783
269
4,326
2,190
463
1,475
2,851
0
9,664
W
Xing Tian
Lztrelll
Xing Tian
4,484
470
0
732
6,130
3,972
329
2,319
3,811
8,966
0
L
Set
2,392
754
159
708
6,771
2,277
0
3,291
3,480
0
13,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
18,809
121
Minions Killed
96
0
Camps Cleared
0
564,966
Distance Traveled
491,080
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,267
627
27
3
0
132,536
0
L
Fenrir
6,725
673
30
3
0
182,115
3
W
Poseidon
7,877
788
85
9
0
198,756
2
W
Gilgamesh
7,454
745
12
1
0
180,701
1
W
Xing Tian
8,099
810
24
2
0
185,509
2
L
Set
5,817
582
39
4
0
176,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role