Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
KazeKage-Ryu
Izanami
Masters
Level 145
God Stats
52W - 35L
1,737 SR
Queue Stats
199W - 176L
2,311 MMR
Party 1
Loki
Loki
Diamond V
Naaughty_Boy
Loki
Diamond V
Level 110
God Stats
40W - 31L
1,612 SR
Queue Stats
889W - 900L
2,078 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
WastedL1feT1me
Cu Chulainn
Diamond II
Level 146
God Stats
31W - 24L
1,683 SR
Queue Stats
163W - 144L
2,183 MMR
Party 1
Vulcan
Vulcan
Diamond IV
moumoun69lyon
Vulcan
Diamond IV
Level 160
God Stats
15W - 13L
1,672 SR
Queue Stats
427W - 425L
2,109 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,641 SR
2,036 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,485 SR
2,174 MMR
Awilix
Awilix
Diamond V
Hazz_Purple
Awilix
Diamond V
Level 139
God Stats
7W - 16L
1,566 SR
Queue Stats
658W - 679L
2,141 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond II
I-Main-Asuri
Ah Muzen Cab
Diamond II
Level 148
God Stats
5W - 14L
1,362 SR
Queue Stats
812W - 825L
2,325 MMR
Party 3
Achilles
Achilles
Diamond IV
II Sanageyma II
Achilles
Diamond IV
Level 142
God Stats
23W - 51L
1,572 SR
Queue Stats
427W - 421L
2,033 MMR
Solo
Ganesha
Ganesha
Diamond IV
TierBidoon13
Ganesha
Diamond IV
Level 144
God Stats
9W - 14L
1,422 SR
Queue Stats
662W - 653L
2,292 MMR
Party 2
Sol
Sol
Platinum IV
ajrizaj
Sol
Platinum IV
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 47L
2,079 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 8 / 2
10,471
524
6,998
19,570
11,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
KazeKage-Ryu
Izanami
19
4 / 5 / 3
12,082
604
9,069
15,217
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 8
9,704
485
9,409
16,123
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
WastedL1feT1me
Cu Chulainn
16
3 / 5 / 2
10,074
504
10,786
20,267
14,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 5 / 5
10,242
512
20,080
10,343
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatGilgameshAthenaSet

VS

Bans
PersephoneNemesisGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
8 / 3 / 9
11,961
598
12,889
13,590
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
I-Main-Asuri
Ah Muzen Cab
18
5 / 3 / 11
11,933
597
10,821
16,118
7,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
18
5 / 3 / 6
11,810
591
12,118
19,359
18,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
TierBidoon13
Ganesha
16
1 / 2 / 20
11,490
575
7,025
21,314
17,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
20
9 / 3 / 2
13,548
677
21,006
24,218
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
14
Kills
28
28
Deaths
14
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
8
2
0.63
W
Awilix
8
3
9
4.17
W
Ah Muzen Cab
I-Main-Asuri
Ah Muzen Cab
5
3
11
3.5
W
Achilles
5
3
6
2.67
L
Izanami
KazeKage-Ryu
Izanami
4
5
3
1.1
L
1
5
8
1
W
Ganesha
TierBidoon13
Ganesha
1
2
20
5.5
L
Cu Chulainn
WastedL1feT1me
Cu Chulainn
3
5
2
0.8
W
Sol
9
3
2
3.33
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,342
Damage
63,859
81,520
Taken
94,599
39,036
Mitigated
55,517
14,965
Healing
37,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,998
2,951
0
1,252
19,570
11,529
0
6,269
13,301
0
31,033
W
Awilix
12,889
6,165
0
1,392
13,590
4,983
565
4,819
8,641
0
77,058
W
Ah Muzen Cab
I-Main-Asuri
Ah Muzen Cab
10,821
3,805
0
6,984
16,118
7,093
3,151
5,944
10,174
0
103,487
W
Achilles
12,118
3,423
0
8,214
19,359
18,012
557
3,821
15,538
0
73,532
L
Izanami
KazeKage-Ryu
Izanami
9,069
5,828
0
4,248
15,217
5,001
1,186
9,575
5,642
0
104,397
L
9,409
1,734
0
2,814
16,123
4,991
190
4,115
12,008
0
58,618
W
Ganesha
TierBidoon13
Ganesha
7,025
519
0
4,346
21,314
17,062
237
6,483
13,565
27,674
0
L
Cu Chulainn
WastedL1feT1me
Cu Chulainn
10,786
1,588
0
4,724
20,267
14,233
0
4,236
16,031
5,808
50,864
W
Sol
21,006
5,956
0
16,207
24,218
8,367
2,982
3,103
21,115
122,385
0
L
20,080
6,345
0
1,927
10,343
3,282
0
4,524
5,819
66,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,573
Gold Earned
60,742
574
Minions Killed
607
0
Camps Cleared
0
1,911,469
Distance Traveled
2,015,744
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,471
524
56
3
0
331,394
7
W
Awilix
11,961
598
118
6
0
475,643
2
W
Ah Muzen Cab
11,933
597
180
9
0
382,429
7
W
Achilles
11,810
591
124
6
0
398,410
7
L
Izanami
12,082
604
184
9
0
340,261
9
L
Loki
9,704
485
95
5
0
441,896
3
W
Ganesha
11,490
575
5
0
0
400,675
5
L
Cu Chulainn
10,074
504
124
6
0
390,405
3
W
Sol
13,548
677
180
9
0
358,587
5
L
Vulcan
10,242
512
115
6
0
407,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role