Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
 
Tsukuyomi
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Arsen1uM
Janus
Diamond V
Level 160
God Stats
4W - 10L
1,476 SR
Queue Stats
181W - 181L
1,973 MMR
Party 1
Ullr
Ullr
Diamond V
SpeciaLJunqle
Ullr
Diamond V
Level 65
God Stats
10W - 7L
1,849 SR
Queue Stats
403W - 400L
1,990 MMR
Solo
Fafnir
Fafnir
Diamond IV
вσкαιѕєя
Fafnir
Diamond IV
Level 143
God Stats
42W - 42L
1,587 SR
Queue Stats
419W - 397L
1,994 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,582 SR
1,791 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,686 SR
1,972 MMR
Achilles
Achilles
Platinum I
metro2033
Achilles
Platinum I
Level 147
God Stats
15W - 14L
1,579 SR
Queue Stats
226W - 219L
1,953 MMR
Party 2
Ares
Ares
Platinum V
mi74chael
Ares
Platinum V
Level 160
God Stats
0W - 1L
1,793 SR
Queue Stats
31W - 22L
1,895 MMR
Party 2
Awilix
Awilix
Diamond V
mongolin8
Awilix
Diamond V
Level 87
God Stats
7W - 4L
1,790 SR
Queue Stats
406W - 409L
1,980 MMR
Solo
Osiris
Osiris
Platinum II
rubion55555
Osiris
Platinum II
Level 119
God Stats
7W - 5L
1,678 SR
Queue Stats
80W - 70L
2,009 MMR
Solo
Chiron
Chiron
Diamond V
ρεdriη
Chiron
Diamond V
Level 160
God Stats
14W - 14L
1,589 SR
Queue Stats
252W - 247L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
7 / 2 / 4
8,307
639
6,293
7,999
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
 
Tyr
13
5 / 2 / 5
8,183
629
7,103
9,912
5,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Arsen1uM
Janus
13
2 / 1 / 6
7,834
603
5,580
4,585
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 1
7,613
586
8,460
8,338
2,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 7
7,697
592
5,160
7,082
5,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetPersephoneTiamatGilgameshSobek

VS

Bans
AthenaSolFenrirScyllaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
metro2033
Achilles
12
4 / 2 / 3
7,554
581
5,510
13,633
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
11
1 / 4 / 5
6,464
497
4,600
9,222
5,498
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
mongolin8
Awilix
10
0 / 5 / 4
6,156
474
2,742
9,636
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
12
2 / 5 / 2
7,056
543
5,930
11,745
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
ρεdriη
Chiron
12
0 / 2 / 1
6,571
505
2,644
6,436
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
18
Kills
7
7
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
4
4.5
W
Tyr
 
Tyr
5
2
5
3.75
W
Janus
Arsen1uM
Janus
2
1
6
5
W
2
2
1
1.25
L
Achilles
metro2033
Achilles
4
2
3
2.75
L
Ares
1
4
5
0.88
L
Awilix
mongolin8
Awilix
0
5
4
0.4
L
Osiris
2
5
2
0.6
L
Chiron
ρεdriη
Chiron
0
2
1
0.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
21,426
37,916
Taken
50,672
18,152
Mitigated
28,554
10,792
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,293
1,457
0
643
7,999
2,745
478
475
7,524
0
44,337
W
Tyr
 
Tyr
7,103
448
0
4,852
9,912
5,950
0
1,025
8,887
0
42,390
W
Janus
Arsen1uM
Janus
5,580
643
0
569
4,585
1,481
536
1,102
3,483
51,081
0
W
8,460
3,827
0
2,985
8,338
2,752
0
948
7,390
0
55,034
L
Achilles
metro2033
Achilles
5,510
1,340
0
2,150
13,633
11,374
0
2,922
10,658
0
21,252
L
Ares
4,600
145
0
1,494
9,222
5,498
0
3,078
5,958
31,985
0
L
Awilix
mongolin8
Awilix
2,742
1,105
0
525
9,636
2,972
48
1,076
8,512
0
39,360
L
Osiris
5,930
971
0
3,330
11,745
6,840
0
2,195
9,474
0
30,632
L
Chiron
ρεdriη
Chiron
2,644
853
631
1,682
6,436
1,870
0
1,090
5,330
0
47,188
W
5,160
897
0
1,743
7,082
5,224
94
1,050
6,032
11,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
33,801
427
Minions Killed
325
0
Camps Cleared
0
1,407,641
Distance Traveled
1,307,634
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,307
639
87
7
0
278,553
4
W
Tyr
8,183
629
96
7
0
291,217
3
W
Janus
7,834
603
120
9
0
280,165
10
W
Ullr
7,613
586
108
8
0
259,512
3
L
Achilles
7,554
581
32
2
0
265,574
5
L
Ares
6,464
497
50
4
0
253,998
1
L
Awilix
6,156
474
69
5
0
289,798
5
L
Osiris
7,056
543
69
5
0
256,579
1
L
Chiron
6,571
505
105
8
0
241,685
10
W
Fafnir
7,697
592
16
1
0
298,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role