Player Matchup

King Arthur
King Arthur
Bakuganz
King Arthur
Level 87
God Stats
0W - 1L
1,460 SR
Queue Stats
56W - 56L
1,446 Elo+
Party 2
Apollo
Apollo
CarpioCCF
Apollo
Level 46
God Stats
1W - 5L
1,290 SR
Queue Stats
145W - 165L
1,486 Elo+
Party 3
Athena
Athena
Juan_Moron512
Athena
Level 89
God Stats
38W - 32L
1,469 SR
Queue Stats
322W - 392L
1,415 Elo+
Party 3
Poseidon
Poseidon
Pakolii
Poseidon
Level 98
God Stats
15W - 12L
1,604 SR
Queue Stats
241W - 295L
1,454 Elo+
Party 3
Erlang Shen
Erlang Shen
itsalenkoOO
Erlang Shen
Level 45
God Stats
0W - 2L
1,178 SR
Queue Stats
160W - 202L
1,439 Elo+
Party 2
Team Averages
Level 73
1,400 SR
1,448 Elo+

VS

Team Averages
Level 64
1,435 SR
1,378 Elo+
Sun Wukong
Sun Wukong
BiNUts
Sun Wukong
Level 68
God Stats
23W - 31L
1,447 SR
Queue Stats
114W - 153L
1,380 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
FilyBerg
Ah Muzen Cab
Level 67
God Stats
3W - 1L
1,228 SR
Queue Stats
127W - 160L
1,417 Elo+
Party 4
Ymir
Ymir
Hemyh
Ymir
Level 16
God Stats
6W - 3L
1,392 SR
Queue Stats
84W - 79L
1,357 Elo+
Party 1
Bastet
Bastet
Misterender
Bastet
Level 42
God Stats
10W - 8L
1,566 SR
Queue Stats
100W - 151L
1,387 Elo+
Party 4
Ah Puch
Ah Puch
valria
Ah Puch
Level 129
God Stats
3W - 8L
1,541 SR
Queue Stats
84W - 80L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bakuganz
King Arthur
17
4 / 11 / 2
11,042
460
14,341
27,513
25,275
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
CarpioCCF
Apollo
14
1 / 3 / 1
9,223
384
5,220
16,439
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 1
9,537
397
4,675
19,839
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Pakolii
Poseidon
20
3 / 5 / 1
12,780
533
7,215
17,343
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
itsalenkoOO
Erlang Shen
17
3 / 7 / 5
11,040
460
10,609
22,913
12,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiNUts
Sun Wukong
20
7 / 4 / 9
15,354
640
19,086
22,770
19,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
FilyBerg
Ah Muzen Cab
20
1 / 1 / 5
13,446
560
10,628
11,634
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Hemyh
Ymir
17
2 / 1 / 4
11,950
498
7,885
13,311
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
20
9 / 5 / 9
14,428
601
17,268
19,112
10,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
valria
Ah Puch
20
10 / 1 / 5
14,900
621
23,665
10,203
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
12
Kills
29
30
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bakuganz
King Arthur
4
11
2
0.45
W
Sun Wukong
BiNUts
Sun Wukong
7
4
9
2.88
L
Apollo
CarpioCCF
Apollo
1
3
1
0.5
W
Ah Muzen Cab
FilyBerg
Ah Muzen Cab
1
1
5
3.5
W
Ymir
Hemyh
Ymir
2
1
4
4
L
1
4
1
0.38
W
Bastet
9
5
9
2.7
L
Poseidon
Pakolii
Poseidon
3
5
1
0.7
L
Erlang Shen
itsalenkoOO
Erlang Shen
3
7
5
0.79
W
Ah Puch
valria
Ah Puch
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,060
Damage
78,532
104,047
Taken
77,030
62,978
Mitigated
54,052
24,574
Healing
32,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bakuganz
King Arthur
14,341
1,135
161
3,759
27,513
25,275
527
2,705
24,808
1,072
69,549
W
Sun Wukong
BiNUts
Sun Wukong
19,086
6,305
0
10,229
22,770
19,541
4,396
3,445
19,283
0
114,968
L
Apollo
CarpioCCF
Apollo
5,220
2,909
0
7,811
16,439
5,169
0
6,348
10,091
0
67,602
W
Ah Muzen Cab
FilyBerg
Ah Muzen Cab
10,628
3,679
0
5,855
11,634
4,692
1,246
2,015
9,519
0
133,206
W
Ymir
Hemyh
Ymir
7,885
1,196
0
5,634
13,311
15,412
1,173
4,020
9,093
35,095
0
L
4,675
827
172
4,234
19,839
13,858
286
7,748
12,091
24,775
0
W
Bastet
17,268
5,776
0
6,236
19,112
10,597
2,479
1,322
17,696
0
94,761
L
Poseidon
Pakolii
Poseidon
7,215
357
0
5,062
17,343
6,352
0
7,737
9,606
95,874
0
L
Erlang Shen
itsalenkoOO
Erlang Shen
10,609
5,278
0
3,375
22,913
12,324
0
7,012
15,901
261
71,107
W
Ah Puch
valria
Ah Puch
23,665
1,011
0
4,613
10,203
3,810
1,200
3,654
6,161
109,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,622
Gold Earned
70,078
628
Minions Killed
736
0
Camps Cleared
0
2,148,629
Distance Traveled
2,341,020
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,042
460
104
4
0
398,397
4
W
Sun Wukong
15,354
640
190
8
0
485,089
0
L
Apollo
9,223
384
145
6
0
410,686
3
W
Ah Muzen Cab
13,446
560
205
9
0
499,913
6
W
Ymir
11,950
498
53
2
0
402,624
13
L
Athena
9,537
397
54
2
0
432,095
1
W
Bastet
14,428
601
113
5
0
489,432
1
L
Poseidon
12,780
533
216
9
0
451,247
3
L
Erlang Shen
11,040
460
109
5
0
456,204
1
W
Ah Puch
14,900
621
175
7
0
463,962
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role