Player Matchup

Da Ji
Da Ji
ChaseyKakes
Da Ji
Level 105
God Stats
2W - 2L
1,775 SR
Queue Stats
64W - 73L
1,506 Elo+
Party 3
Discordia
Discordia
ChrisyKakes
Discordia
Level 109
God Stats
3W - 5L
1,625 SR
Queue Stats
118W - 109L
1,506 Elo+
Party 3
Ymir
Ymir
D-SWAG675
Ymir
Level 82
God Stats
86W - 76L
1,502 SR
Queue Stats
397W - 372L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
QSwish
Heimdallr
Level 89
God Stats
23W - 13L
1,577 SR
Queue Stats
456W - 405L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
nonAmericanRJCT
Gilgamesh
Level 89
God Stats
5W - 2L
1,459 SR
Queue Stats
40W - 64L
1,330 Elo+
Party 3
Team Averages
Level 95
1,587 SR
1,472 Elo+

VS

Team Averages
Level 62
1,509 SR
1,424 Elo+
Nemesis
Nemesis
DHG Frostbite
Nemesis
Level 104
God Stats
0W - 3L
1,539 SR
Queue Stats
28W - 31L
1,387 Elo+
Party 2
Persephone
Persephone
ISCOLD
Persephone
Level 43
God Stats
3W - 12L
1,304 SR
Queue Stats
325W - 337L
1,422 Elo+
Solo
Ymir
Ymir
Kirisute-Gomen24
Ymir
Level 35
God Stats
4W - 4L
1,698 SR
Queue Stats
34W - 37L
1,464 Elo+
Solo
Skadi
Skadi
SpaceyMkFlye420
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,285 Elo+
Party 2
Nike
Nike
Zizyip
Nike
Level 107
God Stats
6W - 10L
1,505 SR
Queue Stats
322W - 326L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,270
627
2,739
6,868
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
ChrisyKakes
Discordia
11
2 / 1 / 2
6,208
621
3,792
4,139
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
1 / 0 / 4
5,542
554
3,517
4,672
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
QSwish
Heimdallr
9
4 / 0 / 1
5,292
529
5,300
3,002
940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
nonAmericanRJCT
Gilgamesh
10
1 / 1 / 1
5,569
557
3,181
6,715
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 0 / 1
5,026
503
1,794
6,247
1,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ISCOLD
Persephone
10
2 / 5 / 0
5,913
591
3,324
5,523
1,693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
4,682
468
3,353
7,376
3,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 4 / 0
4,146
415
1,522
5,254
1,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Zizyip
Nike
9
1 / 3 / 0
5,520
552
4,269
6,465
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
3
3
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
W
Discordia
ChrisyKakes
Discordia
2
1
2
3
W
Ymir
1
0
4
3
L
Nemesis
0
0
1
0.5
L
Persephone
ISCOLD
Persephone
2
5
0
0.4
L
0
1
0
0
W
Heimdallr
QSwish
Heimdallr
4
0
1
4.5
L
0
4
0
0
L
Nike
Zizyip
Nike
1
3
0
0.33
W
Gilgamesh
nonAmericanRJCT
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,529
Damage
14,262
25,396
Taken
30,865
11,056
Mitigated
10,711
8,971
Healing
4,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,739
668
0
2,790
6,868
2,216
288
1,419
5,449
0
30,098
W
Discordia
ChrisyKakes
Discordia
3,792
549
0
751
4,139
1,324
336
2,344
1,795
33,407
0
W
Ymir
3,517
592
159
2,229
4,672
2,136
54
1,637
3,035
12,783
0
L
Nemesis
1,794
679
0
674
6,247
1,655
0
1,108
5,139
0
24,757
L
Persephone
ISCOLD
Persephone
3,324
138
0
828
5,523
1,693
0
2,869
2,649
28,779
0
L
3,353
71
0
1,500
7,376
3,374
0
2,083
5,293
10,024
0
W
Heimdallr
QSwish
Heimdallr
5,300
3,371
0
869
3,002
940
604
1,277
1,725
0
26,000
L
1,522
547
0
250
5,254
1,151
0
1,247
4,007
0
12,860
L
Nike
Zizyip
Nike
4,269
1,589
0
855
6,465
2,838
588
0
6,165
0
30,450
W
Gilgamesh
nonAmericanRJCT
Gilgamesh
3,181
871
0
2,173
6,715
4,440
13
0
6,715
0
24,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
25,287
234
Minions Killed
207
0
Camps Cleared
0
855,217
Distance Traveled
971,939
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,270
627
67
7
0
190,287
0
W
Discordia
6,208
621
69
7
0
192,038
2
W
Ymir
5,542
554
13
1
0
168,202
2
L
Nemesis
5,026
503
49
5
0
220,257
0
L
Persephone
5,913
591
56
6
0
177,943
2
L
Ymir
4,682
468
13
1
0
210,625
3
W
Heimdallr
5,292
529
43
4
0
148,217
2
L
Skadi
4,146
415
18
2
0
178,418
1
L
Nike
5,520
552
71
7
0
184,696
1
W
Gilgamesh
5,569
557
42
4
0
156,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role