Player Matchup

Arachne
Arachne
DoraPork
Arachne
Level 61
God Stats
0W - 4L
1,160 SR
Queue Stats
9W - 17L
1,383 Elo+
Party 1
Hachiman
Hachiman
Komemine
Hachiman
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 11L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
buruzer
Cthulhu
Level 88
God Stats
2W - 8L
1,511 SR
Queue Stats
11W - 21L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ham0111
Morgan Le Fay
Level 63
God Stats
1W - 2L
1,380 SR
Queue Stats
9W - 17L
1,383 Elo+
Party 1
He Bo
He Bo
xl-Overture-lx
He Bo
Level 124
God Stats
0W - 2L
1,215 SR
Queue Stats
718W - 699L
1,490 Elo+
Solo
Team Averages
Level 72
1,396 SR
1,409 Elo+

VS

Team Averages
Level 104
1,581 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
Anantasit1991
Morgan Le Fay
Level 157
God Stats
44W - 56L
1,514 SR
Queue Stats
583W - 494L
1,569 Elo+
Party 3
Apollo
Apollo
SunlightWolf
Apollo
Level 148
God Stats
3W - 1L
1,465 SR
Queue Stats
141W - 97L
1,574 Elo+
Party 3
Vulcan
Vulcan
june29
Vulcan
Level 88
God Stats
19W - 13L
1,582 SR
Queue Stats
335W - 346L
1,500 Elo+
Party 2
Loki
Loki
summerlake
Loki
Level 81
God Stats
21W - 16L
1,625 SR
Queue Stats
404W - 395L
1,516 Elo+
Party 2
Geb
Geb
思源丶溯源
Geb
Level 44
God Stats
9W - 5L
1,722 SR
Queue Stats
309W - 350L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoraPork
Arachne
14
0 / 6 / 0
8,341
834
4,708
13,766
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Komemine
Hachiman
14
0 / 3 / 0
8,212
821
6,305
13,032
4,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
buruzer
Cthulhu
14
0 / 4 / 0
8,389
839
12,051
17,509
11,480
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ham0111
Morgan Le Fay
14
0 / 5 / 0
8,461
846
10,192
12,939
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 0
8,650
865
1,794
6,097
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

173

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anantasit1991
Morgan Le Fay
17
3 / 0 / 14
10,844
1,084
15,453
8,231
4,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
16
6 / 0 / 9
10,472
1,047
12,123
7,713
3,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
june29
Vulcan
17
3 / 0 / 13
10,118
1,012
15,490
5,458
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 7
9,995
1,000
8,240
6,351
2,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 12
9,994
999
8,752
9,670
8,321
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
75
0
Kills
20
20
Deaths
0
0
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anantasit1991
Morgan Le Fay
3
0
14
10
L
Arachne
DoraPork
Arachne
0
6
0
0
L
Hachiman
Komemine
Hachiman
0
3
0
0
W
Apollo
6
0
9
10.5
L
Cthulhu
buruzer
Cthulhu
0
4
0
0
L
Morgan Le Fay
ham0111
Morgan Le Fay
0
5
0
0
W
Vulcan
june29
Vulcan
3
0
13
9.5
W
6
0
7
9.5
L
0
2
0
0
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,050
Damage
60,058
63,343
Taken
37,423
27,581
Mitigated
20,544
5,122
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anantasit1991
Morgan Le Fay
15,453
883
0
542
8,231
4,137
0
5,550
2,681
37,026
0
L
Arachne
DoraPork
Arachne
4,708
3,118
0
2,156
13,766
4,905
0
6,513
7,223
0
10,601
L
Hachiman
Komemine
Hachiman
6,305
2,549
0
0
13,032
4,225
0
8,012
4,826
0
19,939
W
Apollo
12,123
8,835
0
1,976
7,713
3,403
0
4,964
2,749
0
25,133
L
Cthulhu
buruzer
Cthulhu
12,051
80
223
373
17,509
11,480
0
9,142
8,053
35,727
0
L
Morgan Le Fay
ham0111
Morgan Le Fay
10,192
815
0
2,031
12,939
4,631
0
10,145
2,722
36,017
0
W
Vulcan
june29
Vulcan
15,490
5,528
0
0
5,458
2,254
0
3,917
1,541
37,576
0
W
8,240
1,309
0
0
6,351
2,429
0
4,185
2,166
0
24,537
L
1,794
44
0
339
6,097
2,340
0
5,199
824
10,791
0
W
8,752
425
0
1,111
9,670
8,321
0
5,421
4,249
12,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,053
Gold Earned
51,423
183
Minions Killed
205
5
Camps Cleared
8
916,931
Distance Traveled
1,114,017
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,844
1,084
47
5
1
216,575
0
L
Arachne
8,341
834
15
2
3
196,968
0
L
Hachiman
8,212
821
34
3
1
187,560
0
W
Apollo
10,472
1,047
47
5
2
196,958
0
L
Cthulhu
8,389
839
54
5
0
213,089
0
L
Morgan Le Fay
8,461
846
52
5
0
189,157
0
W
Vulcan
10,118
1,012
66
7
1
213,805
0
W
Loki
9,995
1,000
31
3
4
240,757
1
L
He Bo
8,650
865
28
3
1
130,157
2
W
Geb
9,994
999
14
1
0
245,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role