Player Matchup

Janus
Janus
All4meBby
Janus
Level 8
God Stats
7W - 11L
1,534 SR
Queue Stats
42W - 30L
1,731 Elo+
Solo
Ares
Ares
C0G BL0CK3R
Ares
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 16L
1,415 Elo+
Solo
Hou Yi
Hou Yi
OptimalAcorn922
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 82L
1,474 Elo+
Solo
Artemis
Artemis
Sr_Shaq
Artemis
Level 28
God Stats
9W - 9L
1,823 SR
Queue Stats
136W - 97L
1,580 Elo+
Party 1
Da Ji
Da Ji
Zeerha
Da Ji
Level 13
God Stats
2W - 10L
1,178 SR
Queue Stats
48W - 44L
1,554 Elo+
Party 1
Team Averages
Level 16
1,507 SR
1,551 Elo+

VS

Team Averages
Level 23
1,537 SR
1,561 Elo+
Gilgamesh
Gilgamesh
CKone2K
Gilgamesh
Level 29
God Stats
20W - 25L
1,516 SR
Queue Stats
169W - 151L
1,540 Elo+
Solo
Zeus
Zeus
Dragon_world5
Zeus
Level 13
God Stats
9W - 2L
1,815 SR
Queue Stats
15W - 10L
1,714 Elo+
Solo
Ares
Ares
SmitePro04
Ares
Level 17
God Stats
3W - 6L
1,526 SR
Queue Stats
123W - 91L
1,619 Elo+
Solo
Danzaburou
Danzaburou
VikingsAreMad
Danzaburou
Level 27
God Stats
10W - 9L
1,509 SR
Queue Stats
78W - 84L
1,466 Elo+
Solo
Fenrir
Fenrir
tarnys
Fenrir
Level 27
God Stats
28W - 26L
1,318 SR
Queue Stats
28W - 26L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
All4meBby
Janus
12
0 / 2 / 3
6,953
535
3,643
6,773
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 14 / 0
4,452
342
1,998
13,505
5,679
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 0
7,061
543
5,656
7,932
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Sr_Shaq
Artemis
12
1 / 2 / 1
6,745
519
5,510
8,875
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Zeerha
Da Ji
12
4 / 2 / 1
7,220
555
3,635
7,837
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CKone2K
Gilgamesh
13
2 / 2 / 0
7,181
552
6,954
11,248
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 2 / 2
8,702
669
7,015
4,682
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 0 / 8
7,153
550
6,133
8,304
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
VikingsAreMad
Danzaburou
12
7 / 1 / 3
7,836
603
6,131
6,967
2,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
tarnys
Fenrir
11
3 / 2 / 3
7,078
544
4,351
8,626
2,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
24
24
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
All4meBby
Janus
0
2
3
0.75
L
0
14
0
0
W
Gilgamesh
CKone2K
Gilgamesh
2
2
0
1
W
8
2
2
4.5
L
2
4
0
0.5
W
4
0
8
8
L
Artemis
Sr_Shaq
Artemis
1
2
1
0.75
W
Danzaburou
VikingsAreMad
Danzaburou
7
1
3
8.5
L
Da Ji
Zeerha
Da Ji
4
2
1
2.25
W
Fenrir
tarnys
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
30,584
44,922
Taken
39,827
15,625
Mitigated
19,306
9,360
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
All4meBby
Janus
3,643
292
0
824
6,773
2,426
0
5,262
1,511
45,855
0
L
1,998
242
0
306
13,505
5,679
0
5,411
8,064
3,836
0
W
Gilgamesh
CKone2K
Gilgamesh
6,954
1,960
0
4,353
11,248
7,132
0
0
11,248
0
39,485
W
7,015
1,496
0
2,357
4,682
1,717
1,542
1,769
2,795
56,018
0
L
5,656
3,381
0
1,578
7,932
2,399
0
1,349
6,583
0
36,883
W
6,133
489
0
1,117
8,304
5,369
0
2,260
5,876
22,722
0
L
Artemis
Sr_Shaq
Artemis
5,510
2,638
0
3,314
8,875
2,480
86
0
8,485
0
32,876
W
Danzaburou
VikingsAreMad
Danzaburou
6,131
2,378
294
1,845
6,967
2,140
0
454
6,513
0
29,707
L
Da Ji
Zeerha
Da Ji
3,635
560
0
3,338
7,837
2,641
0
1,126
6,681
0
34,691
W
Fenrir
tarnys
Fenrir
4,351
1,809
0
3,912
8,626
2,948
0
840
7,754
0
40,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
37,950
342
Minions Killed
369
0
Camps Cleared
0
1,161,716
Distance Traveled
1,258,686
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,953
535
108
8
0
244,522
3
L
Ares
4,452
342
4
0
0
267,558
0
W
Gilgamesh
7,181
552
73
6
0
245,521
4
W
Zeus
8,702
669
126
10
0
229,358
7
L
Hou Yi
7,061
543
83
6
0
212,059
0
W
Ares
7,153
550
32
2
0
275,024
2
L
Artemis
6,745
519
73
6
0
199,792
6
W
Danzaburou
7,836
603
59
5
0
231,111
2
L
Da Ji
7,220
555
74
6
0
237,785
1
W
Fenrir
7,078
544
79
6
0
277,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role