Player Matchup

Janus
Janus
JuanilloLEKE-
Janus
Level 33
God Stats
9W - 5L
1,547 SR
Queue Stats
229W - 192L
1,507 Elo+
Party 3
Chronos
Chronos
LCMmeikifrey
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,837 Elo+
Party 3
Kuzenbo
Kuzenbo
Sr_Shaq
Kuzenbo
Level 28
God Stats
8W - 3L
1,872 SR
Queue Stats
136W - 97L
1,569 Elo+
Party 1
Medusa
Medusa
Zeerha
Medusa
Level 13
God Stats
6W - 4L
1,605 SR
Queue Stats
48W - 44L
1,536 Elo+
Party 1
Fenrir
Fenrir
tarnys
Fenrir
Level 27
God Stats
28W - 26L
1,257 SR
Queue Stats
28W - 26L
1,323 Elo+
Solo
Team Averages
Level 25
1,556 SR
1,555 Elo+

VS

Team Averages
Level 14
1,503 SR
1,573 Elo+
Neith
Neith
Gg_Ali_Jon_Gg
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,516 Elo+
Solo
Ymir
Ymir
Mar_Mor77
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
Bakasura
Bakasura
VikingsAreMad
Bakasura
Level 27
God Stats
10W - 12L
1,331 SR
Queue Stats
78W - 84L
1,475 Elo+
Solo
Cthulhu
Cthulhu
avkyldtankvagn
Cthulhu
Level 18
God Stats
5W - 3L
1,683 SR
Queue Stats
58W - 46L
1,595 Elo+
Solo
Rama
Rama
kruuczi
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,285
714
3,345
2,177
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
LCMmeikifrey
Chronos
7
1 / 1 / 2
4,100
683
2,536
3,946
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Sr_Shaq
Kuzenbo
6
2 / 0 / 3
4,591
765
1,159
2,911
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Zeerha
Medusa
8
2 / 0 / 2
4,787
798
1,350
2,420
618
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
tarnys
Fenrir
7
1 / 0 / 0
4,262
710
1,108
3,159
892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,960
493
570
998
160
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
3
0 / 2 / 0
2,926
488
112
3,177
1,102
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
VikingsAreMad
Bakasura
6
1 / 2 / 0
3,835
639
1,136
3,586
852
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 1
3,508
585
2,751
3,120
1,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
kruuczi
Rama
4
0 / 3 / 0
3,164
527
900
2,935
873
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
3
3.5
W
Chronos
LCMmeikifrey
Chronos
1
1
2
2
L
Ymir
0
2
0
0
W
Kuzenbo
Sr_Shaq
Kuzenbo
2
0
3
3.5
L
Bakasura
VikingsAreMad
Bakasura
1
2
0
0.5
W
Medusa
Zeerha
Medusa
2
0
2
3
L
0
0
1
0.5
L
Rama
kruuczi
Rama
0
3
0
0
W
Fenrir
tarnys
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,498
Damage
5,469
14,613
Taken
13,816
4,622
Mitigated
4,361
6,560
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
570
366
0
264
998
160
0
438
560
0
3,225
W
3,345
169
0
750
2,177
486
0
623
1,502
20,217
0
W
Chronos
LCMmeikifrey
Chronos
2,536
1,181
0
1,785
3,946
1,019
1,155
1,160
2,616
16,425
0
L
Ymir
112
34
0
0
3,177
1,102
92
2,092
1,085
2,663
0
W
Kuzenbo
Sr_Shaq
Kuzenbo
1,159
620
0
1,625
2,911
1,607
0
577
2,244
5,859
0
L
Bakasura
VikingsAreMad
Bakasura
1,136
837
0
663
3,586
852
0
595
2,991
0
8,548
W
Medusa
Zeerha
Medusa
1,350
741
0
250
2,420
618
673
110
2,252
0
21,134
L
2,751
129
0
1,689
3,120
1,374
0
1,945
1,175
13,990
0
L
Rama
kruuczi
Rama
900
507
0
0
2,935
873
144
1,970
965
0
5,996
W
Fenrir
tarnys
Fenrir
1,108
193
0
2,150
3,159
892
0
123
3,036
0
18,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,025
Gold Earned
16,393
179
Minions Killed
78
0
Camps Cleared
0
573,177
Distance Traveled
513,449
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,960
493
8
1
0
30,557
0
W
Janus
4,285
714
33
6
0
108,449
1
W
Chronos
4,100
683
36
6
0
107,620
0
L
Ymir
2,926
488
5
1
0
116,462
0
W
Kuzenbo
4,591
765
8
1
0
123,895
0
L
Bakasura
3,835
639
32
5
0
138,725
0
W
Medusa
4,787
798
52
9
0
99,718
2
L
Cthulhu
3,508
585
14
2
0
122,623
3
L
Rama
3,164
527
19
3
0
105,082
0
W
Fenrir
4,262
710
50
8
0
133,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role