Player Matchup

Geb
Geb
 
Geb
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
lillFrank
Thoth
Level 157
God Stats
33W - 29L
1,678 SR
Queue Stats
555W - 340L
1,622 Elo+
Party 2
Osiris
Osiris
svampbob2
Osiris
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,562 Elo+
Party 2
Team Averages
Level 126
1,559 SR
1,561 Elo+

VS

Team Averages
Level 127
1,605 SR
1,600 Elo+
Danzaburou
Danzaburou
ANNEDANK42069
Danzaburou
Level 82
God Stats
104W - 67L
1,647 SR
Queue Stats
233W - 223L
1,581 Elo+
Solo
Cerberus
Cerberus
Netvori
Cerberus
Level 160
God Stats
2W - 0L
1,668 SR
Queue Stats
78W - 26L
1,786 Elo+
Party 1
Baron Samedi
Baron Samedi
mytaria
Baron Samedi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 4 / 4
10,143
676
6,696
18,405
11,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
lillFrank
Thoth
14
4 / 3 / 4
9,850
657
14,925
10,640
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
svampbob2
Osiris
13
2 / 2 / 6
9,485
632
12,400
13,689
11,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANNEDANK42069
Danzaburou
14
3 / 3 / 5
10,168
678
8,969
11,578
3,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Netvori
Cerberus
14
2 / 4 / 7
10,836
722
13,252
22,412
16,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
mytaria
Baron Samedi
15
4 / 2 / 4
10,464
698
14,498
11,769
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
9
9
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
4
4
1.25
W
Danzaburou
ANNEDANK42069
Danzaburou
3
3
5
1.83
W
Cerberus
Netvori
Cerberus
2
4
7
1.38
L
Thoth
lillFrank
Thoth
4
3
4
2
W
Baron Samedi
mytaria
Baron Samedi
4
2
4
3
L
Osiris
svampbob2
Osiris
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
36,719
42,734
Taken
45,759
26,530
Mitigated
23,739
4,387
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,696
1,387
0
1,166
18,405
11,923
0
12,807
5,598
21,783
0
W
Danzaburou
ANNEDANK42069
Danzaburou
8,969
3,720
1,180
5,694
11,578
3,805
1,910
5,355
5,855
0
41,912
W
Cerberus
Netvori
Cerberus
13,252
386
0
7,286
22,412
16,016
79
8,718
13,208
27,331
0
L
Thoth
lillFrank
Thoth
14,925
44
0
2,609
10,640
3,130
74
5,916
4,724
49,286
0
W
Baron Samedi
mytaria
Baron Samedi
14,498
652
2,445
3,760
11,769
3,918
507
6,430
4,933
56,561
0
L
Osiris
svampbob2
Osiris
12,400
2,589
0
612
13,689
11,477
0
9,027
4,662
202
27,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
31,468
151
Minions Killed
191
0
Camps Cleared
0
878,362
Distance Traveled
785,401
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,143
676
21
1
0
285,297
4
W
Danzaburou
10,168
678
79
5
0
244,748
0
W
Cerberus
10,836
722
41
3
0
250,893
3
L
Thoth
9,850
657
107
7
0
282,441
0
W
Baron Samedi
10,464
698
71
5
0
289,760
4
L
Osiris
9,485
632
23
2
0
310,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role