Player Matchup

Thor
Thor
WILDJan111
Thor
Level 2
God Stats
1W - 1L
1,272 SR
Queue Stats
9W - 14L
1,372 Elo+
Party 3
Anubis
Anubis
XxVocaaxX
Anubis
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
170W - 195L
1,363 Elo+
Solo
Neith
Neith
robberke
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 81L
1,382 Elo+
Party 3
Erlang Shen
Erlang Shen
wachusama
Erlang Shen
Level 12
God Stats
7W - 2L
1,439 SR
Queue Stats
38W - 33L
1,702 Elo+
Solo
Cabrakan
Cabrakan
zlToxiclz
Cabrakan
Level 10
God Stats
3W - 2L
1,657 SR
Queue Stats
49W - 60L
1,372 Elo+
Party 3
Team Averages
Level 13
1,473 SR
1,438 Elo+

VS

Team Averages
Level 18
1,463 SR
1,416 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DarkDari
Bellona
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,271 Elo+
Solo
Ra
Ra
HannibalTheHun6
Ra
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
312W - 294L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
Pestillance
Heimdallr
Level 31
God Stats
1W - 5L
1,115 SR
Queue Stats
7W - 14L
1,475 Elo+
Party 1
Thor
Thor
itramtm698
Thor
Level 16
God Stats
4W - 12L
1,699 SR
Queue Stats
360W - 369L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
10,263
570
5,765
10,963
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
XxVocaaxX
Anubis
17
9 / 8 / 4
10,861
603
11,802
16,021
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
robberke
Neith
16
11 / 2 / 9
10,785
599
15,626
12,870
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
wachusama
Erlang Shen
17
5 / 2 / 2
10,311
573
9,448
9,819
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
zlToxiclz
Cabrakan
16
8 / 3 / 9
10,264
570
10,725
13,235
15,102
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 8 / 3
8,591
477
13,830
16,338
18,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
DarkDari
Bellona
14
3 / 3 / 1
8,748
486
7,156
13,241
8,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 10 / 3
9,675
538
10,591
12,870
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Pestillance
Heimdallr
12
2 / 9 / 3
7,925
440
9,882
14,722
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 8 / 2
8,254
459
5,260
15,355
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
38
Kills
16
16
Deaths
38
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
8
3
0.56
L
Bellona
DarkDari
Bellona
3
3
1
1.17
L
5
10
3
0.65
L
Heimdallr
Pestillance
Heimdallr
2
9
3
0.39
W
5
1
8
9
W
Anubis
XxVocaaxX
Anubis
9
8
4
1.38
L
3
8
2
0.5
W
Neith
robberke
Neith
11
2
9
7.75
W
Erlang Shen
wachusama
Erlang Shen
5
2
2
3
W
Cabrakan
zlToxiclz
Cabrakan
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,366
Damage
46,719
62,908
Taken
72,526
36,186
Mitigated
39,508
20,089
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,830
1,361
651
2,118
16,338
18,104
0
3,445
12,893
35,480
0
L
Bellona
DarkDari
Bellona
7,156
2,812
0
3,699
13,241
8,752
477
1,010
12,231
0
47,324
L
10,591
1,416
66
899
12,870
3,192
979
6,792
6,078
60,349
0
L
Heimdallr
Pestillance
Heimdallr
9,882
5,801
0
500
14,722
5,408
0
5,740
8,982
0
42,378
W
5,765
2,234
558
279
10,963
4,439
0
2,154
8,659
0
58,041
W
Anubis
XxVocaaxX
Anubis
11,802
1,687
0
6,603
16,021
6,766
2,909
10,005
5,954
55,707
0
L
5,260
1,940
0
3,377
15,355
4,052
160
5,540
9,815
0
45,082
W
Neith
robberke
Neith
15,626
9,138
0
6,539
12,870
4,906
2,546
5,624
6,892
0
60,910
W
Erlang Shen
wachusama
Erlang Shen
9,448
5,118
0
1,992
9,819
4,973
153
1,488
8,331
0
54,957
W
Cabrakan
zlToxiclz
Cabrakan
10,725
1,688
768
3,350
13,235
15,102
0
4,080
8,651
38,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,484
Gold Earned
43,193
461
Minions Killed
397
0
Camps Cleared
0
1,636,443
Distance Traveled
1,522,978
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,591
477
54
3
0
314,431
2
L
Bellona
8,748
486
97
5
0
322,718
1
L
Ra
9,675
538
112
6
0
268,593
3
L
Heimdallr
7,925
440
61
3
0
298,668
0
W
Thor
10,263
570
92
5
0
344,000
1
W
Anubis
10,861
603
97
5
0
241,597
1
L
Thor
8,254
459
73
4
0
318,568
0
W
Neith
10,785
599
103
6
0
340,977
2
W
Erlang Shen
10,311
573
106
6
0
323,712
2
W
Cabrakan
10,264
570
63
4
0
386,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role