Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Angelmuerto
Cerberus
Level 78
God Stats
2W - 5L
1,428 SR
Queue Stats
8W - 22L
1,391 Elo+
Solo
Medusa
Medusa
G0dziIIa
Medusa
Level 112
God Stats
3W - 3L
1,638 SR
Queue Stats
45W - 60L
1,433 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,441 Elo+

VS

Team Averages
Level 102
1,560 SR
1,626 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Rainald
Neith
Level 46
God Stats
7W - 1L
1,661 SR
Queue Stats
12W - 3L
1,823 Elo+
Party 1
Hercules
Hercules
Torfil
Hercules
Level 118
God Stats
26W - 26L
1,520 SR
Queue Stats
113W - 101L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 3 / 1
4,301
717
1,675
3,627
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Cerberus
Angelmuerto
Cerberus
4
0 / 2 / 1
3,805
634
44
1,863
851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
G0dziIIa
Medusa
8
1 / 1 / 0
4,480
747
4,063
2,874
862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 0 / 4
4,784
797
1,037
2,731
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Neith
Rainald
Neith
8
2 / 0 / 4
5,216
869
1,949
1,806
560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Torfil
Hercules
8
3 / 1 / 3
5,316
886
2,532
6,299
3,127
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Merlin
 
Merlin
1
0
4
3
L
Cerberus
Angelmuerto
Cerberus
0
2
1
0.25
L
Medusa
G0dziIIa
Medusa
1
1
0
1
W
Neith
Rainald
Neith
2
0
4
4
W
Hercules
Torfil
Hercules
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,782
Damage
5,518
8,364
Taken
10,836
2,700
Mitigated
4,462
1,056
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,675
356
0
788
3,627
987
0
695
2,932
12,885
0
W
Merlin
 
Merlin
1,037
105
0
808
2,731
775
0
454
2,277
13,208
0
L
Cerberus
Angelmuerto
Cerberus
44
0
0
268
1,863
851
0
207
1,656
248
0
L
Medusa
G0dziIIa
Medusa
4,063
1,274
0
0
2,874
862
0
135
2,739
0
13,991
W
Neith
Rainald
Neith
1,949
434
0
1,030
1,806
560
92
416
1,390
0
11,807
W
Hercules
Torfil
Hercules
2,532
1,181
596
3,197
6,299
3,127
101
849
5,450
0
9,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,586
Gold Earned
15,316
54
Minions Killed
69
0
Camps Cleared
0
231,711
Distance Traveled
321,026
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,301
717
26
4
0
88,056
2
W
Merlin
4,784
797
24
4
0
101,431
3
L
Cerberus
3,805
634
0
0
0
31,099
0
L
Medusa
4,480
747
28
5
0
112,556
1
W
Neith
5,216
869
33
6
0
87,124
0
W
Hercules
5,316
886
12
2
0
132,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role