Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FrootyRoots
Ah Muzen Cab
Level 27
God Stats
10W - 5L
1,500 SR
Queue Stats
198W - 196L
1,393 Elo+
Solo
Anubis
Anubis
Orangutandalf
Anubis
Level 22
God Stats
17W - 25L
1,639 SR
Queue Stats
205W - 235L
1,573 Elo+
Solo
Achilles
Achilles
SRitis
Achilles
Level 18
God Stats
2W - 2L
1,865 SR
Queue Stats
53W - 59L
1,542 Elo+
Solo
Ra
Ra
TTVSoloPlayerV
Ra
Level 4
God Stats
1W - 2L
1,292 SR
Queue Stats
5W - 3L
1,506 Elo+
Solo
Nemesis
Nemesis
darkranchin
Nemesis
Level 9
God Stats
18W - 11L
1,722 SR
Queue Stats
108W - 77L
1,776 Elo+
Solo
Team Averages
Level 16
1,603 SR
1,558 Elo+

VS

Team Averages
Level 18
1,549 SR
1,533 Elo+
Neith
Neith
Arthas1374
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,468 Elo+
Solo
Hun Batz
Hun Batz
Labbstab23
Hun Batz
Level 28
God Stats
1W - 1L
1,907 SR
Queue Stats
16W - 12L
1,621 Elo+
Solo
Olorun
Olorun
SrPotatOIdE
Olorun
Level 11
God Stats
12W - 7L
1,668 SR
Queue Stats
14W - 12L
1,525 Elo+
Party 1
Ymir
Ymir
Sward
Ymir
Level 25
God Stats
1W - 6L
1,050 SR
Queue Stats
93W - 104L
1,525 Elo+
Solo
Anubis
Anubis
ruvamo
Anubis
Level 23
God Stats
8W - 5L
1,621 SR
Queue Stats
44W - 37L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrootyRoots
Ah Muzen Cab
9
1 / 3 / 2
5,663
515
3,639
5,083
1,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 5
5,780
525
7,102
7,911
2,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SRitis
Achilles
11
4 / 1 / 2
7,117
647
5,370
8,068
4,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 1 / 4
6,970
634
4,046
3,061
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
darkranchin
Nemesis
12
6 / 0 / 3
7,145
650
5,375
6,707
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 2 / 4
5,033
458
1,623
4,619
962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Labbstab23
Hun Batz
9
1 / 4 / 3
5,356
487
4,543
8,364
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
10
3 / 5 / 0
6,159
560
4,148
8,461
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Sward
Ymir
10
5 / 1 / 2
6,110
555
4,378
7,124
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
ruvamo
Anubis
10
1 / 4 / 1
5,995
545
3,116
6,554
2,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
10
10
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
4
1
W
Ah Muzen Cab
FrootyRoots
Ah Muzen Cab
1
3
2
0.67
L
Hun Batz
Labbstab23
Hun Batz
1
4
3
0.63
W
2
5
5
0.9
W
Achilles
SRitis
Achilles
4
1
2
5
L
Olorun
3
5
0
0.6
L
Ymir
Sward
Ymir
5
1
2
6
W
3
1
4
5
W
Nemesis
darkranchin
Nemesis
6
0
3
7.5
L
Anubis
ruvamo
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
17,808
30,830
Taken
35,122
11,402
Mitigated
11,971
10,406
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,623
678
0
546
4,619
962
0
1,515
3,104
0
18,958
W
Ah Muzen Cab
FrootyRoots
Ah Muzen Cab
3,639
1,554
0
1,115
5,083
1,519
0
2,439
2,644
0
25,667
L
Hun Batz
Labbstab23
Hun Batz
4,543
1,958
0
2,090
8,364
2,005
0
2,292
6,072
0
24,591
W
7,102
458
0
2,581
7,911
2,901
354
1,850
6,061
27,251
0
W
Achilles
SRitis
Achilles
5,370
1,165
0
3,507
8,068
4,256
0
4,213
3,855
0
34,560
L
Olorun
4,148
2,222
0
1,685
8,461
2,552
1,088
1,326
7,135
28,050
0
L
Ymir
Sward
Ymir
4,378
638
0
1,184
7,124
3,489
0
2,767
4,357
12,141
0
W
4,046
465
483
1,488
3,061
704
0
1,568
1,493
39,981
0
W
Nemesis
darkranchin
Nemesis
5,375
2,877
0
1,232
6,707
2,022
0
1,572
5,135
0
41,463
L
Anubis
ruvamo
Anubis
3,116
146
0
2,244
6,554
2,963
217
3,248
3,306
29,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,675
Gold Earned
28,653
323
Minions Killed
216
0
Camps Cleared
0
1,053,197
Distance Traveled
1,018,781
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,033
458
29
3
0
214,979
3
W
Ah Muzen Cab
5,663
515
50
5
0
189,519
0
L
Hun Batz
5,356
487
50
5
0
222,216
4
W
Anubis
5,780
525
44
4
0
171,508
1
W
Achilles
7,117
647
72
7
0
226,139
3
L
Olorun
6,159
560
46
4
0
213,353
0
L
Ymir
6,110
555
23
2
0
192,865
0
W
Ra
6,970
634
81
7
0
234,820
6
W
Nemesis
7,145
650
76
7
0
231,211
1
L
Anubis
5,995
545
68
6
0
175,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role