Player Matchup

Olorun
Olorun
JOBI_BJ
Olorun
Level 24
God Stats
2W - 0L
1,759 SR
Queue Stats
7W - 1L
1,769 Elo+
Solo
Nemesis
Nemesis
XxPotti_-xX
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 279L
1,343 Elo+
Solo
Cthulhu
Cthulhu
avkyldtankvagn
Cthulhu
Level 18
God Stats
5W - 3L
1,616 SR
Queue Stats
58W - 46L
1,587 Elo+
Solo
Xing Tian
Xing Tian
tobi-es-obito-_-
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,453 Elo+
Party 1
Chiron
Chiron
xTeke-Caste-NxO
Chiron
Level 24
God Stats
15W - 7L
1,720 SR
Queue Stats
69W - 48L
1,474 Elo+
Party 1
Team Averages
Level 22
1,619 SR
1,525 Elo+

VS

Team Averages
Level 15
1,548 SR
1,482 Elo+
Tiamat
Tiamat
Barzotin_Z105
Tiamat
Level 23
God Stats
19W - 19L
1,501 SR
Queue Stats
165W - 296L
1,319 Elo+
Solo
Yemoja
Yemoja
Sweetsabuki
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,555 Elo+
Party 3
Apollo
Apollo
TransKenker69
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,515 Elo+
Party 2
Set
Set
VeradoxNL
Set
Level 28
God Stats
3W - 1L
1,737 SR
Queue Stats
98W - 102L
1,518 Elo+
Party 3
Chaac
Chaac
cokesnuiver69
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JOBI_BJ
Olorun
16
6 / 1 / 4
10,065
559
11,283
12,727
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
XxPotti_-xX
Nemesis
15
3 / 5 / 2
9,204
511
6,537
13,043
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 2
9,374
521
11,140
14,085
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xing Tian
16
3 / 0 / 9
10,681
593
9,507
16,410
13,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 0 / 4
10,257
570
7,487
6,189
2,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,202
400
4,760
12,872
6,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
1 / 3 / 1
7,586
421
5,415
11,545
9,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 3
7,338
408
6,162
8,987
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 5 / 1
8,412
467
5,315
14,125
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 2
9,177
510
14,660
17,040
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
11
11
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Olorun
JOBI_BJ
Olorun
6
1
4
8
L
Yemoja
1
3
1
0.5
L
1
1
3
2.5
L
3
5
1
0.7
W
Nemesis
XxPotti_-xX
Nemesis
3
5
2
0.8
W
4
5
2
1
L
6
2
2
3.5
W
Xing Tian
3
0
9
7.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
36,312
62,454
Taken
64,569
33,626
Mitigated
36,053
22,051
Healing
22,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,760
445
66
1,881
12,872
6,484
204
8,519
4,353
41,119
0
W
Olorun
JOBI_BJ
Olorun
11,283
4,212
1,071
7,418
12,727
5,829
400
2,350
10,287
81,334
0
L
Yemoja
5,415
986
1,482
3,062
11,545
9,101
72
5,869
5,676
19,874
0
L
6,162
3,697
0
3,022
8,987
3,212
0
3,730
5,257
0
39,004
L
5,315
3,130
0
4,454
14,125
5,476
0
4,769
9,356
0
57,729
W
Nemesis
XxPotti_-xX
Nemesis
6,537
2,725
0
3,353
13,043
4,613
126
1,075
11,848
0
47,984
W
11,140
381
265
4,030
14,085
7,083
0
1,938
11,367
57,249
0
L
14,660
1,153
219
8,084
17,040
11,780
714
9,043
7,997
0
51,304
W
Xing Tian
9,507
1,186
0
1,840
16,410
13,846
154
3,807
12,453
44,285
0
W
7,487
2,198
707
3,367
6,189
2,255
2,006
1,005
5,184
0
84,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,581
Gold Earned
39,715
553
Minions Killed
401
0
Camps Cleared
0
1,683,269
Distance Traveled
1,588,204
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,202
400
73
4
0
288,471
1
W
Olorun
10,065
559
132
7
0
320,910
3
L
Yemoja
7,586
421
32
2
0
297,809
2
L
Apollo
7,338
408
88
5
0
306,379
1
L
Set
8,412
467
122
7
0
361,954
0
W
Nemesis
9,204
511
97
5
0
346,402
2
W
Cthulhu
9,374
521
109
6
0
319,285
0
L
Chaac
9,177
510
86
5
0
333,591
2
W
Xing Tian
10,681
593
67
4
0
359,613
1
W
Chiron
10,257
570
148
8
0
337,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role