Player Matchup

Bastet
Bastet
BasicDevil
Bastet
Level 137
God Stats
7W - 4L
1,770 SR
Queue Stats
111W - 88L
1,617 Elo+
Party 1
Janus
Janus
DirtyAshTrae
Janus
Level 108
God Stats
3W - 0L
1,498 SR
Queue Stats
71W - 48L
1,596 Elo+
Solo
Izanami
Izanami
Gephrey
Izanami
Level 66
God Stats
8W - 0L
1,727 SR
Queue Stats
80W - 56L
1,581 Elo+
Party 1
Team Averages
Level 104
1,665 SR
1,598 Elo+

VS

Team Averages
Level 86
1,474 SR
1,475 Elo+
Nox
Nox
TriggeredGreg
Nox
Level 28
God Stats
12W - 8L
1,735 SR
Queue Stats
214W - 331L
1,455 Elo+
Party 2
Ares
Ares
WWWWWWWWWHE
Ares
Level 109
God Stats
6W - 8L
1,349 SR
Queue Stats
216W - 320L
1,393 Elo+
Party 2
Anhur
Anhur
vilistine
Anhur
Level 121
God Stats
6W - 6L
1,338 SR
Queue Stats
93W - 102L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BasicDevil
Bastet
11
5 / 1 / 7
7,677
768
7,269
5,892
1,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 7
7,761
776
8,663
2,668
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Gephrey
Izanami
11
2 / 1 / 9
7,416
742
6,613
4,997
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,100
610
1,712
6,944
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 1
6,388
639
4,282
11,969
7,313
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
vilistine
Anhur
10
2 / 3 / 0
6,687
669
3,318
6,869
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
BasicDevil
Bastet
5
1
7
8.5
W
5
0
7
8.5
W
Izanami
Gephrey
Izanami
2
1
9
6.5
L
0
5
2
0.2
L
0
4
1
0.13
L
Anhur
vilistine
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
9,312
13,557
Taken
25,782
4,142
Mitigated
12,094
3,435
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BasicDevil
Bastet
7,269
1,681
0
1,160
5,892
1,843
516
3,034
2,858
0
15,429
W
8,663
266
0
910
2,668
818
540
1,154
1,514
35,188
0
W
Izanami
Gephrey
Izanami
6,613
4,444
0
1,365
4,997
1,481
263
1,806
3,191
0
27,364
L
1,712
225
0
1,212
6,944
2,601
0
2,188
4,604
14,837
0
L
4,282
112
0
1,586
11,969
7,313
0
3,083
8,604
10,911
0
L
Anhur
vilistine
Anhur
3,318
1,230
0
724
6,869
2,180
0
2,788
3,911
0
20,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
19,175
130
Minions Killed
100
0
Camps Cleared
0
597,854
Distance Traveled
473,247
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,677
768
18
2
0
215,577
1
W
Janus
7,761
776
57
6
0
208,560
4
W
Izanami
7,416
742
55
6
0
173,717
0
L
Nox
6,100
610
45
5
0
155,796
1
L
Ares
6,388
639
14
1
0
161,727
1
L
Anhur
6,687
669
41
4
0
155,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role