Player Matchup

Vulcan
Vulcan
Kolas
Vulcan
Level 89
God Stats
4W - 3L
1,593 SR
Queue Stats
64W - 63L
1,473 Elo+
Solo
Skadi
Skadi
SubPlox
Skadi
Level 108
God Stats
2W - 2L
1,497 SR
Queue Stats
224W - 220L
1,491 Elo+
Party 1
Bacchus
Bacchus
kanatohibiki
Bacchus
Level 102
God Stats
3W - 1L
1,597 SR
Queue Stats
118W - 100L
1,589 Elo+
Party 1
Team Averages
Level 100
1,562 SR
1,518 Elo+

VS

Team Averages
Level 111
1,519 SR
1,460 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FreeCool
Izanami
Level 116
God Stats
29W - 12L
1,732 SR
Queue Stats
70W - 79L
1,558 Elo+
Solo
Hercules
Hercules
Vopli
Hercules
Level 61
God Stats
2W - 6L
1,325 SR
Queue Stats
31W - 52L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kolas
Vulcan
14
2 / 11 / 4
9,772
575
11,282
13,331
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
SubPlox
Skadi
16
7 / 6 / 4
12,215
719
11,051
16,958
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
kanatohibiki
Bacchus
15
2 / 3 / 6
10,939
643
6,343
16,180
20,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
8 / 3 / 9
12,052
709
18,565
12,089
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
FreeCool
Izanami
18
9 / 3 / 6
12,926
760
16,662
11,772
4,875
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
Vopli
Hercules
15
3 / 5 / 14
12,381
728
5,700
18,948
17,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
20
20
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
3
9
4.17
W
Izanami
FreeCool
Izanami
9
3
6
4
L
Vulcan
Kolas
Vulcan
2
11
4
0.36
L
Skadi
SubPlox
Skadi
7
6
4
1.5
W
Hercules
Vopli
Hercules
3
5
14
2
L
Bacchus
kanatohibiki
Bacchus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
40,927
46,469
Taken
42,809
31,239
Mitigated
26,793
4,605
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,565
997
0
2,629
12,089
4,453
213
4,555
7,534
42,818
0
W
Izanami
FreeCool
Izanami
16,662
10,535
0
500
11,772
4,875
1,426
6,737
5,035
0
87,132
L
Vulcan
Kolas
Vulcan
11,282
910
0
1,391
13,331
4,753
0
6,835
6,048
39,378
0
L
Skadi
SubPlox
Skadi
11,051
3,175
0
1,013
16,958
6,289
28
5,330
11,068
0
47,340
W
Hercules
Vopli
Hercules
5,700
1,050
0
5,727
18,948
17,465
0
6,333
12,615
0
15,986
L
Bacchus
kanatohibiki
Bacchus
6,343
327
660
1,541
16,180
20,197
0
5,196
10,608
23,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
37,359
166
Minions Killed
236
0
Camps Cleared
0
841,005
Distance Traveled
822,434
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,052
709
51
3
0
263,338
3
W
Izanami
12,926
760
164
10
0
261,571
2
L
Vulcan
9,772
575
50
3
0
250,238
4
L
Skadi
12,215
719
80
5
0
262,717
1
W
Hercules
12,381
728
21
1
0
297,525
1
L
Bacchus
10,939
643
36
2
0
328,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role