Player Matchup

Thanatos
Thanatos
Fingeryeet
Thanatos
Level 63
God Stats
1W - 5L
1,252 SR
Queue Stats
80W - 73L
1,543 Elo+
Party 2
Vamana
Vamana
SandhuMandhu
Vamana
Level 28
God Stats
2W - 3L
1,584 SR
Queue Stats
40W - 68L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
YrStpSistr
Danzaburou
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 1L
1,760 Elo+
Solo
Ra
Ra
Zychroom
Ra
Level 29
God Stats
6W - 5L
1,519 SR
Queue Stats
108W - 78L
1,580 Elo+
Solo
Ymir
Ymir
nick0301
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,335 Elo+
Party 2
Team Averages
Level 26
1,513 SR
1,534 Elo+

VS

Team Averages
Level 19
1,573 SR
1,518 Elo+
Chernobog
Chernobog
BusfahrerKlaus
Chernobog
Level 17
God Stats
10W - 8L
1,480 SR
Queue Stats
34W - 28L
1,541 Elo+
Solo
Tyr
Tyr
Frumpler
Tyr
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
130W - 116L
1,662 Elo+
Party 1
Set
Set
MiloDDK
Set
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,416 Elo+
Solo
Ymir
Ymir
RyK9
Ymir
Level 40
God Stats
35W - 25L
1,621 SR
Queue Stats
396W - 387L
1,454 Elo+
Party 1
Thor
Thor
killerhaon14
Thor
Level 23
God Stats
4W - 0L
1,766 SR
Queue Stats
28W - 22L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fingeryeet
Thanatos
8
3 / 7 / 1
5,895
453
2,320
10,184
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
9
2 / 2 / 1
5,634
433
5,731
8,225
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
YrStpSistr
Danzaburou
7
0 / 7 / 1
4,809
370
2,092
6,474
1,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 6 / 2
6,978
537
7,478
9,090
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 3 / 2
4,773
367
1,327
8,216
8,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BusfahrerKlaus
Chernobog
11
6 / 1 / 6
7,057
543
7,127
4,752
1,466
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 1 / 3
7,965
613
11,688
8,103
5,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
9
0 / 2 / 5
5,585
430
2,398
4,572
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
RyK9
Ymir
10
2 / 3 / 9
6,722
517
4,760
9,062
4,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 1 / 5
8,041
619
7,592
8,026
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
25
25
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BusfahrerKlaus
Chernobog
6
1
6
9
L
Thanatos
Fingeryeet
Thanatos
3
7
1
0.5
W
9
1
3
10.5
W
Set
0
2
5
1.25
W
Ymir
RyK9
Ymir
2
3
9
2.17
L
Vamana
2
2
1
1.25
L
Danzaburou
YrStpSistr
Danzaburou
0
7
1
0.07
L
3
6
2
0.67
W
8
1
5
10.5
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
33,565
42,189
Taken
34,515
22,257
Mitigated
16,855
10,951
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BusfahrerKlaus
Chernobog
7,127
4,835
0
1,915
4,752
1,466
1,110
1,852
2,900
0
37,213
L
Thanatos
Fingeryeet
Thanatos
2,320
411
0
4,863
10,184
3,238
0
629
9,555
0
17,778
W
11,688
2,100
0
2,792
8,103
5,576
170
1,174
6,629
0
48,043
W
Set
2,398
1,116
0
498
4,572
1,482
0
1,170
3,342
0
18,499
W
Ymir
RyK9
Ymir
4,760
1,127
293
2,227
9,062
4,925
160
2,537
6,410
28,990
0
L
Vamana
5,731
2,899
0
1,869
8,225
5,548
46
933
7,292
552
17,480
L
Danzaburou
YrStpSistr
Danzaburou
2,092
1,392
0
59
6,474
1,951
21
642
5,832
0
6,154
L
7,478
1,070
873
2,796
9,090
3,194
646
1,284
7,806
37,198
0
W
7,592
1,399
750
4,000
8,026
3,406
416
2,338
5,658
0
47,842
L
Ymir
1,327
620
193
298
8,216
8,326
0
1,272
6,944
7,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
35,370
160
Minions Killed
325
0
Camps Cleared
0
1,098,467
Distance Traveled
1,216,873
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,057
543
54
4
0
240,590
2
L
Thanatos
5,895
453
42
3
0
226,815
0
W
Tyr
7,965
613
92
7
0
261,799
1
W
Set
5,585
430
42
3
0
216,343
2
W
Ymir
6,722
517
49
4
0
234,491
5
L
Vamana
5,634
433
25
2
0
251,215
0
L
Danzaburou
4,809
370
12
1
0
241,600
0
L
Ra
6,978
537
73
6
0
213,731
3
W
Thor
8,041
619
88
7
0
263,650
0
L
Ymir
4,773
367
8
1
0
165,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role