Player Matchup

Cthulhu
Cthulhu
Andrey_20062006
Cthulhu
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
382W - 502L
1,282 Elo+
Party 1
Thor
Thor
FaZe Tensile
Thor
Level 12
God Stats
2W - 3L
1,165 SR
Queue Stats
3W - 4L
1,139 Elo+
Solo
Zeus
Zeus
YeezusWalks44
Zeus
Level 16
God Stats
4W - 4L
1,469 SR
Queue Stats
23W - 29L
1,407 Elo+
Solo
Bakasura
Bakasura
tow_jezer7
Bakasura
Level 16
God Stats
3W - 10L
1,449 SR
Queue Stats
20W - 34L
1,251 Elo+
Solo
Izanami
Izanami
vlodosss
Izanami
Level 9
God Stats
11W - 16L
1,424 SR
Queue Stats
408W - 565L
1,351 Elo+
Party 1
Team Averages
Level 19
1,402 SR
1,286 Elo+

VS

Team Averages
Level 4
1,471 SR
1,336 Elo+
Thor
Thor
Black_Hazey
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
Dr-jord-_-
Hel
Level 8
God Stats
1W - 2L
1,705 SR
Queue Stats
19W - 33L
1,379 Elo+
Solo
Ares
Ares
KAMORK-GAMMEL
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
KeithCheng418
Artemis
Level 6
God Stats
1W - 5L
1,308 SR
Queue Stats
1W - 7L
1,105 Elo+
Solo
Anubis
Anubis
Oihuk
Anubis
Level 4
God Stats
6W - 11L
1,344 SR
Queue Stats
77W - 108L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,484
499
7,810
12,174
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 3 / 2
10,278
541
4,537
10,208
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
9 / 2 / 5
9,917
522
17,346
7,641
2,673
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
tow_jezer7
Bakasura
14
2 / 1 / 5
9,275
488
2,042
10,606
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
vlodosss
Izanami
14
1 / 1 / 1
9,617
506
1,826
6,535
2,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 3
5,748
303
402
3,547
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 4 / 4
7,447
392
1,602
13,664
4,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 2
8,094
426
3,808
18,864
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
15
3 / 3 / 1
8,194
431
8,467
8,950
2,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Oihuk
Anubis
9
0 / 8 / 4
6,718
354
2,440
8,570
3,135
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
23
Kills
5
7
Deaths
25
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
3
3
0.5
L
1
4
4
0.75
W
7
3
2
2.67
L
1
7
2
0.29
L
Artemis
3
3
1
1.17
L
Anubis
Oihuk
Anubis
0
8
4
0.25
W
9
2
5
5.75
W
Bakasura
tow_jezer7
Bakasura
2
1
5
4.5
W
Izanami
vlodosss
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,561
Damage
16,719
47,164
Taken
53,595
22,909
Mitigated
19,427
12,914
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,810
259
0
6,937
12,174
6,837
1,058
3,554
8,620
37,603
0
L
402
212
0
0
3,547
940
0
1,891
1,656
0
1,696
L
1,602
450
655
1,705
13,664
4,190
99
9,174
4,223
19,047
0
W
4,537
1,434
0
207
10,208
5,532
1,556
428
9,240
0
41,165
L
3,808
191
0
5,276
18,864
8,308
0
4,197
14,287
50,101
0
L
Artemis
8,467
4,356
0
359
8,950
2,854
0
3,611
5,099
0
32,165
L
Anubis
Oihuk
Anubis
2,440
441
0
0
8,570
3,135
347
5,424
2,623
17,959
0
W
17,346
2,528
0
3,196
7,641
2,673
722
1,657
5,984
52,176
0
W
Bakasura
tow_jezer7
Bakasura
2,042
1,165
0
1,672
10,606
5,485
2,241
1,843
7,638
0
27,126
W
Izanami
vlodosss
Izanami
1,826
1,112
0
902
6,535
2,382
5,649
368
6,167
0
49,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,571
Gold Earned
36,201
409
Minions Killed
172
0
Camps Cleared
0
1,692,848
Distance Traveled
1,214,433
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,484
499
63
3
0
376,196
0
L
Thor
5,748
303
0
0
0
118,036
1
L
Hel
7,447
392
23
1
0
273,131
2
W
Thor
10,278
541
91
5
0
346,020
0
L
Ares
8,094
426
80
4
0
343,747
0
L
Artemis
8,194
431
39
2
0
285,709
2
L
Anubis
6,718
354
30
2
0
193,810
1
W
Zeus
9,917
522
80
4
0
317,300
0
W
Bakasura
9,275
488
81
4
0
354,648
0
W
Izanami
9,617
506
94
5
0
298,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role