Player Matchup

Raijin
Raijin
Gold V
Blazikеn
Raijin
Gold V
Level 160
God Stats
5W - 0L
1,549 SR
Queue Stats
31W - 6L
1,670 MMR
Solo
Ganesha
Ganesha
Platinum III
Sidul2137
Ganesha
Platinum III
Level 99
God Stats
8W - 7L
1,811 SR
Queue Stats
57W - 57L
1,684 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
f0lwedy
Tsukuyomi
Platinum II
Level 160
God Stats
53W - 62L
1,721 SR
Queue Stats
959W - 1,104L
1,936 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,694 SR
1,764 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,584 SR
1,757 MMR
Medusa
Medusa
Gold III
Biolutki
Medusa
Gold III
Level 63
God Stats
2W - 3L
1,590 SR
Queue Stats
6W - 6L
1,625 MMR
Solo
Sol
Sol
Gold IV
MyssingNo
Sol
Gold IV
Level 129
God Stats
14W - 12L
1,515 SR
Queue Stats
46W - 48L
1,566 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
sweetlimbo
Gilgamesh
Platinum I
Level 147
God Stats
11W - 13L
1,648 SR
Queue Stats
231W - 212L
2,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blazikеn
Raijin
19
12 / 2 / 6
13,787
766
22,763
18,367
9,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Sidul2137
Ganesha
16
0 / 3 / 17
12,171
676
6,641
23,435
31,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
f0lwedy
Tsukuyomi
17
8 / 4 / 10
12,673
704
15,373
17,777
13,395
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeAthenaThothPersephoneTiamat

VS

Bans
Hou YiScyllaDiscordiaNoxChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Biolutki
Medusa
15
2 / 9 / 5
10,797
600
7,504
14,600
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 7 / 3
11,482
638
17,534
18,536
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
sweetlimbo
Gilgamesh
15
2 / 4 / 6
10,954
609
12,448
19,841
20,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
20
Kills
8
9
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Biolutki
Medusa
2
9
5
0.5
W
Raijin
Blazikеn
Raijin
12
2
6
7.5
L
4
7
3
0.79
W
Ganesha
Sidul2137
Ganesha
0
3
17
2.83
W
Tsukuyomi
f0lwedy
Tsukuyomi
8
4
10
3.25
L
Gilgamesh
sweetlimbo
Gilgamesh
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,777
Damage
37,486
59,579
Taken
52,977
53,864
Mitigated
31,234
12,003
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Biolutki
Medusa
7,504
3,869
0
870
14,600
5,290
90
6,288
8,036
43
40,709
W
Raijin
Blazikеn
Raijin
22,763
1,626
1,174
7,358
18,367
9,284
833
4,811
13,286
78,305
0
L
17,534
3,974
238
5,141
18,536
5,679
638
10,251
7,787
60,708
0
W
Ganesha
Sidul2137
Ganesha
6,641
1,108
0
2,191
23,435
31,185
544
7,034
16,071
28,235
0
W
Tsukuyomi
f0lwedy
Tsukuyomi
15,373
3,649
0
1,280
17,777
13,395
1,501
5,732
11,751
0
51,396
L
Gilgamesh
sweetlimbo
Gilgamesh
12,448
2,000
0
2,323
19,841
20,265
0
11,567
7,750
0
32,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
33,233
216
Minions Killed
180
0
Camps Cleared
0
1,006,931
Distance Traveled
961,255
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,797
600
87
5
0
305,527
0
W
Raijin
13,787
766
152
8
0
317,898
0
L
Sol
11,482
638
68
4
0
302,399
6
W
Ganesha
12,171
676
0
0
0
343,667
3
W
Tsukuyomi
12,673
704
64
4
0
345,366
10
L
Gilgamesh
10,954
609
25
1
0
353,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role