Player Matchup

Ah Puch
Ah Puch
Abyssalwolf6009
Ah Puch
Level 145
God Stats
4W - 5L
1,281 SR
Queue Stats
20W - 30L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Oni-X-Grizzly
Cthulhu
Level 82
God Stats
3W - 2L
1,301 SR
Queue Stats
195W - 243L
1,408 Elo+
Solo
Artemis
Artemis
marriagejohnson
Artemis
Level 85
God Stats
11W - 21L
1,436 SR
Queue Stats
196W - 221L
1,480 Elo+
Solo
Team Averages
Level 104
1,339 SR
1,413 Elo+

VS

Team Averages
Level 74
1,435 SR
1,433 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Pranksterz
Anhur
Level 93
God Stats
2W - 3L
1,305 SR
Queue Stats
97W - 133L
1,342 Elo+
Solo
Mulan
Mulan
xxELIMIN8Rxx
Mulan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
10,797
831
10,440
10,705
4,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
14
3 / 0 / 15
10,026
771
6,266
10,169
8,882
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
10 / 7 / 5
10,463
805
10,216
10,160
3,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 8 / 3
10,002
769
8,950
11,693
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
11
1 / 3 / 2
8,324
640
2,695
7,522
2,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 9 / 3
8,751
673
4,240
13,471
9,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
8
9
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
8
3
0.81
W
7
2
11
6.25
W
Cthulhu
3
0
15
10.5
L
Anhur
1
3
2
0.67
W
10
7
5
1.79
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,922
Damage
15,885
31,034
Taken
32,686
16,613
Mitigated
15,935
6,169
Healing
2,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,950
3,567
137
1,205
11,693
3,958
0
6,066
5,627
41,824
0
W
10,440
1,160
0
3,078
10,705
4,072
502
2,226
8,479
53,836
0
W
Cthulhu
6,266
266
564
977
10,169
8,882
532
2,279
7,890
24,545
0
L
Anhur
2,695
718
0
437
7,522
2,356
0
4,436
3,086
0
14,412
W
10,216
5,750
501
1,049
10,160
3,659
1,851
4,445
5,715
0
23,850
L
4,240
763
0
820
13,471
9,621
0
6,204
7,267
0
11,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
27,077
155
Minions Killed
107
0
Camps Cleared
0
695,755
Distance Traveled
469,580
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,002
769
47
4
0
193,072
5
W
Ah Puch
10,797
831
80
6
0
234,232
2
W
Cthulhu
10,026
771
36
3
0
246,043
7
L
Anhur
8,324
640
42
3
0
110,305
0
W
Artemis
10,463
805
39
3
0
215,480
1
L
Mulan
8,751
673
18
1
0
166,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role