Player Matchup

Morgan Le Fay
Morgan Le Fay
ChaosScull
Morgan Le Fay
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,453 Elo+
Solo
Hercules
Hercules
JustRhys
Hercules
Level 124
God Stats
11W - 15L
1,710 SR
Queue Stats
183W - 198L
1,536 Elo+
Party 1
Olorun
Olorun
Karmajoe88
Olorun
Level 44
God Stats
0W - 1L
1,507 SR
Queue Stats
14W - 21L
1,440 Elo+
Solo
Ne Zha
Ne Zha
ToxicCandyFloss
Ne Zha
Level 89
God Stats
16W - 10L
1,730 SR
Queue Stats
434W - 435L
1,558 Elo+
Solo
Vamana
Vamana
xJoshThomas18x
Vamana
Level 121
God Stats
5W - 3L
1,948 SR
Queue Stats
169W - 178L
1,523 Elo+
Party 1
Team Averages
Level 91
1,679 SR
1,502 Elo+

VS

Team Averages
Level 86
1,459 SR
1,608 Elo+
He Bo
He Bo
Andreoth
He Bo
Level 100
God Stats
1W - 1L
1,274 SR
Queue Stats
100W - 78L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
Emilos22
Kukulkan
Level 83
God Stats
75W - 86L
1,553 SR
Queue Stats
553W - 605L
1,551 Elo+
Solo
Anhur
Anhur
Miquelxq05
Anhur
Level 98
God Stats
4W - 3L
1,303 SR
Queue Stats
243W - 226L
1,623 Elo+
Solo
Ra
Ra
andreigt69
Ra
Level 20
God Stats
2W - 0L
1,633 SR
Queue Stats
11W - 4L
1,777 Elo+
Party 2
Horus
Horus
top2spintom
Horus
Level 129
God Stats
6W - 3L
1,535 SR
Queue Stats
232W - 216L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChaosScull
Morgan Le Fay
20
2 / 14 / 17
13,436
896
23,724
29,348
11,337
Hercules
JustRhys
Hercules
20
4 / 4 / 24
14,736
982
18,669
40,389
35,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
Karmajoe88
Olorun
20
1 / 5 / 14
13,743
916
12,963
20,251
7,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 8 / 14
14,332
955
27,973
21,999
8,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
20 / 8 / 8
17,975
1,198
33,102
32,511
25,099
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Andreoth
He Bo
20
8 / 13 / 23
14,800
987
17,335
26,625
11,858
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Emilos22
Kukulkan
20
6 / 4 / 23
15,163
1,011
36,854
21,668
12,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
20
10 / 4 / 13
15,773
1,052
24,962
21,864
10,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 8 / 20
16,594
1,106
33,903
24,492
12,380
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 3 / 24
14,468
965
20,138
28,403
45,844
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
141
32
Kills
38
39
Deaths
32
77
Assists
103
Player
Kills
Deaths
Assists
KDA
W
He Bo
Andreoth
He Bo
8
13
23
1.5
L
Morgan Le Fay
ChaosScull
Morgan Le Fay
2
14
17
0.75
W
Kukulkan
Emilos22
Kukulkan
6
4
23
4.38
L
Hercules
JustRhys
Hercules
4
4
24
4
L
Olorun
Karmajoe88
Olorun
1
5
14
1.6
W
Anhur
10
4
13
4.13
L
5
8
14
1.5
W
10
8
20
2.5
W
4
3
24
5.33
L
20
8
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,431
Damage
133,192
144,498
Taken
123,052
88,430
Mitigated
92,873
46,876
Healing
30,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Andreoth
He Bo
17,335
312
0
709
26,625
11,858
0
7,953
18,163
22,862
0
L
Morgan Le Fay
ChaosScull
Morgan Le Fay
23,724
3,546
218
3,448
29,348
11,337
0
17,918
10,856
38,648
0
W
Kukulkan
Emilos22
Kukulkan
36,854
1,991
0
0
21,668
12,385
0
5,796
15,578
79,917
0
L
Hercules
JustRhys
Hercules
18,669
3,882
1,867
18,449
40,389
35,631
0
25,395
13,648
0
26,997
L
Olorun
Karmajoe88
Olorun
12,963
6,345
3,112
8,133
20,251
7,839
0
13,539
6,244
60,268
0
W
Anhur
24,962
15,192
0
3,725
21,864
10,406
0
3,915
17,769
0
56,868
L
27,973
10,796
0
3,981
21,999
8,524
0
12,173
9,140
0
60,200
W
33,903
2,339
6,835
5,547
24,492
12,380
0
6,611
17,608
63,189
0
W
20,138
6,911
4,674
8,994
28,403
45,844
0
12,412
15,306
0
30,487
L
33,102
17,318
0
7,668
32,511
25,099
0
16,935
14,396
0
51,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,222
Gold Earned
76,798
259
Minions Killed
280
5
Camps Cleared
12
1,424,296
Distance Traveled
1,476,578
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,800
987
19
1
0
264,428
1
L
Morgan Le Fay
13,436
896
34
2
1
252,740
0
W
Kukulkan
15,163
1,011
97
6
1
312,706
0
L
Hercules
14,736
982
10
1
1
328,192
0
L
Olorun
13,743
916
98
7
1
245,676
3
W
Anhur
15,773
1,052
60
4
10
288,928
1
L
Ne Zha
14,332
955
70
5
0
283,887
2
W
Ra
16,594
1,106
91
6
1
296,942
0
W
Horus
14,468
965
13
1
0
313,574
0
L
Vamana
17,975
1,198
47
3
2
313,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role