Player Matchup

Horus
Horus
BuIIseye
Horus
Level 143
God Stats
23W - 13L
1,717 SR
Queue Stats
131W - 82L
1,774 Elo+
Party 1
Merlin
Merlin
Segovesus
Merlin
Level 157
God Stats
1W - 3L
1,615 SR
Queue Stats
133W - 82L
1,763 Elo+
Party 1
Hou Yi
Hou Yi
Tichozpytec
Hou Yi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 34L
1,763 Elo+
Party 1
Team Averages
Level 150
1,611 SR
1,767 Elo+

VS

Team Averages
Level 41
1,617 SR
1,512 Elo+
Arachne
Arachne
Aristoi44
Arachne
Level 28
God Stats
2W - 2L
1,646 SR
Queue Stats
25W - 24L
1,528 Elo+
Party 2
Chaac
Chaac
OmegaCzar
Chaac
Level 66
God Stats
4W - 5L
1,716 SR
Queue Stats
25W - 28L
1,511 Elo+
Party 2
Sol
Sol
WaggyBaggy12
Sol
Level 28
God Stats
3W - 7L
1,489 SR
Queue Stats
36W - 35L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BuIIseye
Horus
14
7 / 3 / 10
11,869
791
9,926
16,172
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Segovesus
Merlin
15
4 / 2 / 9
10,316
688
16,229
8,209
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
15
7 / 1 / 9
11,042
736
17,233
13,641
5,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aristoi44
Arachne
12
4 / 6 / 1
9,058
604
5,023
14,485
6,693
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
OmegaCzar
Chaac
13
1 / 7 / 4
8,633
576
13,066
21,418
18,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 5 / 3
9,238
616
12,094
14,527
4,452
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
6
6
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aristoi44
Arachne
4
6
1
0.75
W
Horus
BuIIseye
Horus
7
3
10
4
L
Chaac
OmegaCzar
Chaac
1
7
4
0.43
W
Merlin
Segovesus
Merlin
4
2
9
4.25
W
Hou Yi
7
1
9
11.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,388
Damage
30,183
38,022
Taken
50,430
26,006
Mitigated
29,342
11,909
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aristoi44
Arachne
5,023
3,818
0
2,690
14,485
6,693
0
4,485
10,000
0
18,866
W
Horus
BuIIseye
Horus
9,926
3,525
3,732
5,150
16,172
16,563
563
4,986
10,796
5,680
17,334
L
Chaac
OmegaCzar
Chaac
13,066
2,672
219
5,014
21,418
18,197
90
7,507
13,911
0
40,120
W
Merlin
Segovesus
Merlin
16,229
1,159
0
1,696
8,209
4,001
813
2,892
5,137
60,001
0
W
Hou Yi
17,233
6,896
0
1,331
13,641
5,442
1,026
4,216
8,915
0
52,155
L
12,094
2,974
0
3,387
14,527
4,452
320
6,450
8,077
39,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
26,929
205
Minions Killed
137
0
Camps Cleared
0
752,659
Distance Traveled
725,726
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,058
604
30
2
0
254,568
2
W
Horus
11,869
791
23
2
0
255,953
2
L
Chaac
8,633
576
45
3
0
234,997
1
W
Merlin
10,316
688
99
7
0
250,122
3
W
Hou Yi
11,042
736
83
6
0
246,584
1
L
Sol
9,238
616
62
4
0
236,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role