Player Matchup

Scylla
Scylla
Buy-AMC-Stock
Scylla
Level 29
God Stats
17W - 26L
1,404 SR
Queue Stats
104W - 100L
1,564 Elo+
Solo
Izanami
Izanami
ElysianNorth
Izanami
Level 29
God Stats
33W - 29L
1,484 SR
Queue Stats
99W - 106L
1,427 Elo+
Solo
Mulan
Mulan
LacyPorpoise450
Mulan
Level 26
God Stats
16W - 19L
1,579 SR
Queue Stats
141W - 143L
1,607 Elo+
Solo
Aphrodite
Aphrodite
MastaMatt-7
Aphrodite
Level 26
God Stats
10W - 8L
1,696 SR
Queue Stats
153W - 175L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
heymrcarter215
Gilgamesh
Level 7
God Stats
3W - 2L
1,748 SR
Queue Stats
11W - 11L
1,739 Elo+
Solo
Team Averages
Level 23
1,582 SR
1,561 Elo+

VS

Team Averages
Level 16
1,465 SR
1,547 Elo+
Chang'e
Chang'e
Grassface96
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,683 Elo+
Solo
Set
Set
LoWIk_2_1
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Solo
Tiamat
Tiamat
TBP_eice
Tiamat
Level 30
God Stats
1W - 3L
1,276 SR
Queue Stats
2W - 5L
1,493 Elo+
Solo
Skadi
Skadi
TheNuggeting
Skadi
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 82L
1,426 Elo+
Solo
Fenrir
Fenrir
crambby
Fenrir
Level 21
God Stats
4W - 6L
1,546 SR
Queue Stats
15W - 19L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 7
14,991
714
25,060
10,419
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ElysianNorth
Izanami
16
3 / 0 / 8
11,297
538
9,437
9,965
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 0 / 7
12,770
608
18,552
11,999
7,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MastaMatt-7
Aphrodite
15
0 / 2 / 14
11,124
530
5,227
13,676
6,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
heymrcarter215
Gilgamesh
18
9 / 2 / 7
12,198
581
9,456
19,458
12,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Grassface96
Chang'e
12
1 / 7 / 0
7,455
355
5,028
15,067
8,872
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 16 / 0
7,547
359
5,116
18,730
6,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
TBP_eice
Tiamat
14
0 / 8 / 2
8,382
399
4,019
12,306
4,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 4
7,820
372
6,541
18,706
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
crambby
Fenrir
14
3 / 4 / 1
9,072
432
6,779
19,464
11,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
42
Kills
4
5
Deaths
42
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
19
1
7
22.5
W
Izanami
ElysianNorth
Izanami
3
0
8
7
L
Chang'e
Grassface96
Chang'e
1
7
0
0.14
W
11
0
7
14.5
L
0
16
0
0
W
Aphrodite
MastaMatt-7
Aphrodite
0
2
14
3.5
L
Tiamat
TBP_eice
Tiamat
0
8
2
0.13
L
0
7
4
0.29
L
Fenrir
crambby
Fenrir
3
4
1
0.88
W
Gilgamesh
heymrcarter215
Gilgamesh
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,732
Damage
27,483
65,517
Taken
84,273
34,124
Mitigated
37,248
25,147
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,060
2,549
833
4,814
10,419
4,376
69
832
9,587
117,048
0
W
Izanami
ElysianNorth
Izanami
9,437
5,125
0
5,022
9,965
3,249
8,678
1,504
8,461
0
83,765
L
Chang'e
Grassface96
Chang'e
5,028
513
608
3,553
15,067
8,872
449
5,549
9,386
35,168
0
W
18,552
2,850
0
4,334
11,999
7,029
1,073
3,034
8,812
0
77,057
L
5,116
2,007
0
1,088
18,730
6,371
610
10,285
7,991
0
28,131
W
Aphrodite
MastaMatt-7
Aphrodite
5,227
708
2,914
6,691
13,676
6,781
2,884
2,409
11,267
18,026
0
L
Tiamat
TBP_eice
Tiamat
4,019
272
0
1,652
12,306
4,958
469
1,463
10,807
37,258
0
L
6,541
3,099
0
2,174
18,706
5,319
849
2,710
15,976
0
39,048
L
Fenrir
crambby
Fenrir
6,779
2,022
0
661
19,464
11,728
0
9,474
9,826
0
52,841
W
Gilgamesh
heymrcarter215
Gilgamesh
9,456
3,579
0
539
19,458
12,689
2,166
1,268
18,190
0
86,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,380
Gold Earned
40,276
607
Minions Killed
332
0
Camps Cleared
0
1,862,431
Distance Traveled
1,537,509
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,991
714
182
9
0
392,205
2
W
Izanami
11,297
538
161
8
0
373,092
0
L
Chang'e
7,455
355
51
2
0
277,109
0
W
Mulan
12,770
608
119
6
0
357,747
0
L
Set
7,547
359
45
2
0
307,072
0
W
Aphrodite
11,124
530
21
1
0
326,395
4
L
Tiamat
8,382
399
78
4
0
343,218
3
L
Skadi
7,820
372
60
3
0
299,644
1
L
Fenrir
9,072
432
98
5
0
310,466
0
W
Gilgamesh
12,198
581
124
6
0
412,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role