Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DFCI43
Horus
Level 155
God Stats
1W - 2L
1,280 SR
Queue Stats
323W - 337L
1,553 Elo+
Solo
Anhur
Anhur
DHomme
Anhur
Level 124
God Stats
15W - 17L
1,554 SR
Queue Stats
1,007W - 1,074L
1,561 Elo+
Solo
Xbalanque
Xbalanque
Ikarrek
Xbalanque
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 61L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
InvalidGenius
Ao Kuang
Level 126
God Stats
0W - 1L
1,734 SR
Queue Stats
51W - 27L
1,756 Elo+
Solo
Team Averages
Level 144
1,514 SR
1,577 Elo+

VS

Team Averages
Level 147
1,552 SR
1,553 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Atheïs
Ah Muzen Cab
Level 147
God Stats
2W - 2L
1,316 SR
Queue Stats
154W - 125L
1,653 Elo+
Solo
Ah Puch
Ah Puch
Blackgepard
Ah Puch
Level 145
God Stats
12W - 5L
1,819 SR
Queue Stats
287W - 289L
1,578 Elo+
Solo
Sobek
Sobek
GentlePotato
Sobek
Level 136
God Stats
21W - 5L
1,820 SR
Queue Stats
938W - 927L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Gijs
Sylvanus
Level 160
God Stats
3W - 1L
1,307 SR
Queue Stats
419W - 445L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 6 / 8
9,630
741
7,067
15,210
6,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
DFCI43
Horus
16
1 / 3 / 11
9,120
702
5,053
18,492
20,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
DHomme
Anhur
17
3 / 3 / 7
9,402
723
13,214
14,445
6,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Ikarrek
Xbalanque
16
2 / 7 / 9
9,747
750
17,218
16,235
6,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
InvalidGenius
Ao Kuang
17
6 / 5 / 6
9,888
761
13,859
16,351
6,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
12 / 4 / 9
11,132
856
14,412
12,740
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
Atheïs
Ah Muzen Cab
17
5 / 2 / 18
10,402
800
16,782
10,047
7,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Blackgepard
Ah Puch
17
4 / 3 / 14
10,156
781
23,653
14,837
7,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 4 / 19
10,056
774
8,125
19,002
23,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
Gijs
Sylvanus
17
2 / 2 / 22
10,059
774
9,539
15,868
23,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
106
15
Kills
24
24
Deaths
15
41
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
6
8
1.17
W
Rama
 
Rama
12
4
9
4.13
W
Ah Muzen Cab
Atheïs
Ah Muzen Cab
5
2
18
7
W
Ah Puch
Blackgepard
Ah Puch
4
3
14
3.67
L
Horus
DFCI43
Horus
1
3
11
2.17
L
Anhur
DHomme
Anhur
3
3
7
2.17
W
1
4
19
2.63
W
Sylvanus
Gijs
Sylvanus
2
2
22
6.5
L
Xbalanque
Ikarrek
Xbalanque
2
7
9
0.93
L
Ao Kuang
InvalidGenius
Ao Kuang
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,411
Damage
72,511
80,733
Taken
72,494
47,275
Mitigated
69,830
31,410
Healing
33,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,067
2,318
1,539
1,656
15,210
6,139
455
7,177
8,033
0
20,792
W
Rama
 
Rama
14,412
10,677
418
294
12,740
7,526
1,328
1,611
11,129
0
23,257
W
Ah Muzen Cab
Atheïs
Ah Muzen Cab
16,782
6,052
2,873
2,871
10,047
7,238
2,287
1,179
8,868
0
38,733
W
Ah Puch
Blackgepard
Ah Puch
23,653
461
1,802
3,633
14,837
7,782
1,131
3,313
11,524
45,659
0
L
Horus
DFCI43
Horus
5,053
1,681
8,575
6,552
18,492
20,905
91
8,383
10,109
0
7,185
L
Anhur
DHomme
Anhur
13,214
4,288
1,840
1,902
14,445
6,297
1,417
8,048
6,397
0
25,628
W
8,125
96
1,407
3,967
19,002
23,388
182
4,169
14,833
16,543
0
W
Sylvanus
Gijs
Sylvanus
9,539
2,046
9,882
6,119
15,868
23,896
652
3,587
12,281
17,723
0
L
Xbalanque
Ikarrek
Xbalanque
17,218
4,132
1,837
1,963
16,235
6,988
2,061
9,167
7,068
0
39,440
L
Ao Kuang
InvalidGenius
Ao Kuang
13,859
1,993
2,203
3,343
16,351
6,946
0
8,542
7,809
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,787
Gold Earned
51,805
163
Minions Killed
135
0
Camps Cleared
0
1,049,169
Distance Traveled
1,037,286
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,630
741
42
3
0
188,076
0
W
Rama
11,132
856
16
1
0
206,117
0
W
Ah Muzen Cab
10,402
800
34
3
0
203,218
0
W
Ah Puch
10,156
781
59
5
0
194,637
0
L
Horus
9,120
702
11
1
0
223,327
5
L
Anhur
9,402
723
31
2
0
216,021
5
W
Sobek
10,056
774
12
1
0
226,883
4
W
Sylvanus
10,059
774
14
1
0
206,431
3
L
Xbalanque
9,747
750
53
4
0
209,239
1
L
Ao Kuang
9,888
761
26
2
0
212,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role