Player Matchup

Janus
Janus
FalinisBald
Janus
Level 158
God Stats
9W - 6L
1,451 SR
Queue Stats
58W - 76L
1,367 Elo+
Solo
Nemesis
Nemesis
MH_THE_TRUTH
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,364 Elo+
Solo
Chiron
Chiron
Rat1Boss
Chiron
Level 108
God Stats
20W - 22L
1,446 SR
Queue Stats
415W - 416L
1,417 Elo+
Solo
Fafnir
Fafnir
pjsealzKaos619
Fafnir
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 402L
1,305 Elo+
Solo
Mulan
Mulan
santabunny27
Mulan
Level 64
God Stats
4W - 6L
1,268 SR
Queue Stats
130W - 136L
1,401 Elo+
Solo
Team Averages
Level 85
1,433 SR
1,371 Elo+

VS

Team Averages
Level 81
1,510 SR
1,397 Elo+
Gilgamesh
Gilgamesh
CNB_MortalDragon
Gilgamesh
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
243W - 244L
1,412 Elo+
Solo
Sylvanus
Sylvanus
PapaiJulim
Sylvanus
Level 146
God Stats
2W - 7L
1,391 SR
Queue Stats
89W - 81L
1,396 Elo+
Solo
Neith
Neith
Xx-NuClear_5-xX
Neith
Level 84
God Stats
13W - 16L
1,450 SR
Queue Stats
463W - 535L
1,393 Elo+
Solo
Vulcan
Vulcan
gamey_789
Vulcan
Level 58
God Stats
4W - 2L
1,754 SR
Queue Stats
288W - 353L
1,341 Elo+
Solo
Bakasura
Bakasura
zcbmkhfsqetuo
Bakasura
Level 38
God Stats
10W - 11L
1,453 SR
Queue Stats
205W - 246L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 0
12,826
534
16,213
13,784
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
MH_THE_TRUTH
Nemesis
16
0 / 5 / 1
10,024
418
4,773
18,510
8,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Rat1Boss
Chiron
15
3 / 6 / 1
10,088
420
12,323
19,003
6,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 7 / 2
8,160
340
4,149
20,085
19,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 5 / 1
9,915
413
10,388
24,718
25,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
5 / 1 / 5
14,313
596
12,855
16,073
15,826
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
PapaiJulim
Sylvanus
18
1 / 2 / 11
11,742
489
11,026
18,052
22,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 1 / 8
13,375
557
21,836
16,433
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
gamey_789
Vulcan
18
2 / 3 / 8
12,002
500
15,551
13,721
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
zcbmkhfsqetuo
Bakasura
19
5 / 1 / 3
12,892
537
8,570
14,793
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
8
Kills
25
25
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
5
1
5
7.5
L
3
2
0
1.5
L
Nemesis
MH_THE_TRUTH
Nemesis
0
5
1
0.1
W
Sylvanus
PapaiJulim
Sylvanus
1
2
11
3.25
L
Chiron
Rat1Boss
Chiron
3
6
1
0.58
W
12
1
8
16
W
Vulcan
gamey_789
Vulcan
2
3
8
2
L
0
7
2
0.14
L
2
5
1
0.5
W
Bakasura
zcbmkhfsqetuo
Bakasura
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,846
Damage
69,838
96,100
Taken
79,072
65,097
Mitigated
56,706
26,671
Healing
37,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
12,855
4,040
0
5,083
16,073
15,826
5,027
2,611
13,462
0
90,611
L
16,213
0
150
3,810
13,784
5,461
138
3,731
9,753
126,433
0
L
Nemesis
MH_THE_TRUTH
Nemesis
4,773
1,873
270
7,429
18,510
8,206
0
2,611
15,629
0
64,702
W
Sylvanus
PapaiJulim
Sylvanus
11,026
2,372
5,963
10,516
18,052
22,923
2,509
2,365
15,687
50,592
7,644
L
Chiron
Rat1Boss
Chiron
12,323
4,334
526
4,159
19,003
6,963
0
5,748
13,074
0
71,247
W
21,836
12,591
0
7,279
16,433
6,468
6,605
6,070
10,363
0
95,586
W
Vulcan
gamey_789
Vulcan
15,551
8,771
821
3,810
13,721
5,182
2,176
7,760
5,961
81,731
0
L
4,149
1,201
171
3,342
20,085
19,066
0
6,673
13,044
15,440
0
L
10,388
2,943
693
6,121
24,718
25,401
0
7,016
16,414
0
38,050
W
Bakasura
zcbmkhfsqetuo
Bakasura
8,570
6,619
0
4,226
14,793
6,307
2,288
2,357
12,436
0
87,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
64,324
549
Minions Killed
643
0
Camps Cleared
0
2,089,837
Distance Traveled
2,266,962
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,313
596
167
7
0
467,621
0
L
Janus
12,826
534
229
10
0
444,120
5
L
Nemesis
10,024
418
117
5
0
479,157
3
W
Sylvanus
11,742
489
98
4
0
401,844
2
L
Chiron
10,088
420
108
5
0
379,006
8
W
Neith
13,375
557
123
5
0
451,570
3
W
Vulcan
12,002
500
127
5
0
469,162
1
L
Fafnir
8,160
340
18
1
0
387,818
1
L
Mulan
9,915
413
77
3
0
399,736
9
W
Bakasura
12,892
537
128
5
0
476,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role